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-rw-r--r--WebCore/platform/graphics/android/ImageSourceAndroid.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/WebCore/platform/graphics/android/ImageSourceAndroid.cpp b/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
index d33f94f..5c75a15 100644
--- a/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
+++ b/WebCore/platform/graphics/android/ImageSourceAndroid.cpp
@@ -52,7 +52,7 @@ SkPixelRef* SkCreateRLEPixelRef(const SkBitmap& src);
// don't use RLE for images smaller than this, since they incur a drawing cost
// (and don't work as patterns yet) we only want to use RLE when we must
-#define MIN_RLE_ALLOC_SIZE (512*1024)
+#define MIN_RLE_ALLOC_SIZE (2*1024*1024)
/* Images larger than this should be subsampled. Using ashmem, the decoded
pixels will be purged as needed, so this value can be pretty large. Making