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+/*
+ * This file is part of the WebKit project.
+ *
+ * Copyright (C) 2006 Apple Computer, Inc.
+ * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
+ * Copyright (C) 2007 Holger Hans Peter Freyther
+ * Copyright (C) 2007 Alp Toker <alp@atoker.com>
+ * All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderThemeGdk_h
+#define RenderThemeGdk_h
+
+#include "RenderTheme.h"
+#include "GraphicsContext.h"
+
+#include <gtk/gtk.h>
+
+namespace WebCore {
+
+class RenderThemeGtk : public RenderTheme {
+public:
+ RenderThemeGtk();
+
+ // A method asking if the theme's controls actually care about redrawing when hovered.
+ virtual bool supportsHover(const RenderStyle* style) const { return true; }
+
+ // A method asking if the theme is able to draw the focus ring.
+ virtual bool supportsFocusRing(const RenderStyle*) const;
+
+ // A method asking if the control changes its tint when the window has focus or not.
+ virtual bool controlSupportsTints(const RenderObject*) const;
+
+ // A general method asking if any control tinting is supported at all.
+ virtual bool supportsControlTints() const { return true; }
+
+ // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline
+ // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of
+ // controls that need to do this.
+ virtual short baselinePosition(const RenderObject*) const;
+
+ // The platform selection color.
+ virtual Color platformActiveSelectionBackgroundColor() const;
+ virtual Color platformInactiveSelectionBackgroundColor() const;
+ virtual Color platformActiveSelectionForegroundColor() const;
+ virtual Color platformInactiveSelectionForegroundColor() const;
+
+ // List Box selection color
+ virtual Color activeListBoxSelectionBackgroundColor() const;
+ virtual Color activeListBoxSelectionForegroundColor() const;
+ virtual Color inactiveListBoxSelectionBackgroundColor() const;
+ virtual Color inactiveListBoxSelectionForegroundColor() const;
+
+ virtual double caretBlinkFrequency() const;
+
+ // System fonts.
+ virtual void systemFont(int propId, FontDescription&) const;
+
+protected:
+ virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);
+ virtual void setCheckboxSize(RenderStyle* style) const;
+
+ virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);
+ virtual void setRadioSize(RenderStyle* style) const;
+
+ virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintTextArea(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldCancelButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+
+private:
+ /*
+ * hold the state
+ */
+ GtkWidget* gtkEntry() const;
+ GtkWidget* gtkTreeView() const;
+
+ /*
+ * unmapped GdkWindow having a container. This is holding all
+ * our fake widgets
+ */
+ GtkContainer* gtkContainer() const;
+
+private:
+ mutable GtkWidget* m_gtkWindow;
+ mutable GtkContainer* m_gtkContainer;
+ mutable GtkWidget* m_gtkEntry;
+ mutable GtkWidget* m_gtkTreeView;
+};
+
+}
+
+#endif