diff options
Diffstat (limited to 'WebCore/platform/image-decoders/bmp/BMPImageReader.cpp')
-rw-r--r-- | WebCore/platform/image-decoders/bmp/BMPImageReader.cpp | 737 |
1 files changed, 0 insertions, 737 deletions
diff --git a/WebCore/platform/image-decoders/bmp/BMPImageReader.cpp b/WebCore/platform/image-decoders/bmp/BMPImageReader.cpp deleted file mode 100644 index 93bedf3..0000000 --- a/WebCore/platform/image-decoders/bmp/BMPImageReader.cpp +++ /dev/null @@ -1,737 +0,0 @@ -/* - * Copyright (c) 2008, 2009, Google Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above - * copyright notice, this list of conditions and the following disclaimer - * in the documentation and/or other materials provided with the - * distribution. - * * Neither the name of Google Inc. nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" -#include "BMPImageReader.h" - -namespace WebCore { - -BMPImageReader::BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool usesAndMask) - : m_parent(parent) - , m_buffer(0) - , m_decodedOffset(decodedAndHeaderOffset) - , m_headerOffset(decodedAndHeaderOffset) - , m_imgDataOffset(imgDataOffset) - , m_isOS21x(false) - , m_isOS22x(false) - , m_isTopDown(false) - , m_needToProcessBitmasks(false) - , m_needToProcessColorTable(false) - , m_tableSizeInBytes(0) - , m_seenNonZeroAlphaPixel(false) - , m_seenZeroAlphaPixel(false) - , m_andMaskState(usesAndMask ? NotYetDecoded : None) -{ - // Clue-in decodeBMP() that we need to detect the correct info header size. - memset(&m_infoHeader, 0, sizeof(m_infoHeader)); -} - -bool BMPImageReader::decodeBMP(bool onlySize) -{ - // Calculate size of info header. - if (!m_infoHeader.biSize && !readInfoHeaderSize()) - return false; - - // Read and process info header. - if ((m_decodedOffset < (m_headerOffset + m_infoHeader.biSize)) && !processInfoHeader()) - return false; - - // processInfoHeader() set the size, so if that's all we needed, we're done. - if (onlySize) - return true; - - // Read and process the bitmasks, if needed. - if (m_needToProcessBitmasks && !processBitmasks()) - return false; - - // Read and process the color table, if needed. - if (m_needToProcessColorTable && !processColorTable()) - return false; - - // Initialize the framebuffer if needed. - ASSERT(m_buffer); // Parent should set this before asking us to decode! - if (m_buffer->status() == RGBA32Buffer::FrameEmpty) { - if (!m_buffer->setSize(m_parent->size().width(), m_parent->size().height())) - return m_parent->setFailed(); // Unable to allocate. - m_buffer->setStatus(RGBA32Buffer::FramePartial); - // setSize() calls eraseARGB(), which resets the alpha flag, so we force - // it back to false here. We'll set it true below in all cases where - // these 0s could actually show through. - m_buffer->setHasAlpha(false); - - // For BMPs, the frame always fills the entire image. - m_buffer->setRect(IntRect(IntPoint(), m_parent->size())); - - if (!m_isTopDown) - m_coord.setY(m_parent->size().height() - 1); - } - - // Decode the data. - if ((m_andMaskState != Decoding) && !pastEndOfImage(0)) { - if ((m_infoHeader.biCompression != RLE4) && (m_infoHeader.biCompression != RLE8) && (m_infoHeader.biCompression != RLE24)) { - const ProcessingResult result = processNonRLEData(false, 0); - if (result != Success) - return (result == Failure) ? m_parent->setFailed() : false; - } else if (!processRLEData()) - return false; - } - - // If the image has an AND mask and there was no alpha data, process the - // mask. - if ((m_andMaskState == NotYetDecoded) && !m_buffer->hasAlpha()) { - // Reset decoding coordinates to start of image. - m_coord.setX(0); - m_coord.setY(m_isTopDown ? 0 : (m_parent->size().height() - 1)); - - // The AND mask is stored as 1-bit data. - m_infoHeader.biBitCount = 1; - - m_andMaskState = Decoding; - } - if (m_andMaskState == Decoding) { - const ProcessingResult result = processNonRLEData(false, 0); - if (result != Success) - return (result == Failure) ? m_parent->setFailed() : false; - } - - // Done! - m_buffer->setStatus(RGBA32Buffer::FrameComplete); - return true; -} - -bool BMPImageReader::readInfoHeaderSize() -{ - // Get size of info header. - ASSERT(m_decodedOffset == m_headerOffset); - if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < 4)) - return false; - m_infoHeader.biSize = readUint32(0); - // Don't increment m_decodedOffset here, it just makes the code in - // processInfoHeader() more confusing. - - // Don't allow the header to overflow (which would be harmless here, but - // problematic or at least confusing in other places), or to overrun the - // image data. - if (((m_headerOffset + m_infoHeader.biSize) < m_headerOffset) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize)))) - return m_parent->setFailed(); - - // See if this is a header size we understand: - // OS/2 1.x: 12 - if (m_infoHeader.biSize == 12) - m_isOS21x = true; - // Windows V3: 40 - else if ((m_infoHeader.biSize == 40) || isWindowsV4Plus()) - ; - // OS/2 2.x: any multiple of 4 between 16 and 64, inclusive, or 42 or 46 - else if ((m_infoHeader.biSize >= 16) && (m_infoHeader.biSize <= 64) && (!(m_infoHeader.biSize & 3) || (m_infoHeader.biSize == 42) || (m_infoHeader.biSize == 46))) - m_isOS22x = true; - else - return m_parent->setFailed(); - - return true; -} - -bool BMPImageReader::processInfoHeader() -{ - // Read info header. - ASSERT(m_decodedOffset == m_headerOffset); - if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < m_infoHeader.biSize) || !readInfoHeader()) - return false; - m_decodedOffset += m_infoHeader.biSize; - - // Sanity-check header values. - if (!isInfoHeaderValid()) - return m_parent->setFailed(); - - // Set our size. - if (!m_parent->setSize(m_infoHeader.biWidth, m_infoHeader.biHeight)) - return false; - - // For paletted images, bitmaps can set biClrUsed to 0 to mean "all - // colors", so set it to the maximum number of colors for this bit depth. - // Also do this for bitmaps that put too large a value here. - if (m_infoHeader.biBitCount < 16) { - const uint32_t maxColors = static_cast<uint32_t>(1) << m_infoHeader.biBitCount; - if (!m_infoHeader.biClrUsed || (m_infoHeader.biClrUsed > maxColors)) - m_infoHeader.biClrUsed = maxColors; - } - - // For any bitmaps that set their BitCount to the wrong value, reset the - // counts now that we've calculated the number of necessary colors, since - // other code relies on this value being correct. - if (m_infoHeader.biCompression == RLE8) - m_infoHeader.biBitCount = 8; - else if (m_infoHeader.biCompression == RLE4) - m_infoHeader.biBitCount = 4; - - // Tell caller what still needs to be processed. - if (m_infoHeader.biBitCount >= 16) - m_needToProcessBitmasks = true; - else if (m_infoHeader.biBitCount) - m_needToProcessColorTable = true; - - return true; -} - -bool BMPImageReader::readInfoHeader() -{ - // Pre-initialize some fields that not all headers set. - m_infoHeader.biCompression = RGB; - m_infoHeader.biClrUsed = 0; - - if (m_isOS21x) { - m_infoHeader.biWidth = readUint16(4); - m_infoHeader.biHeight = readUint16(6); - ASSERT(m_andMaskState == None); // ICO is a Windows format, not OS/2! - m_infoHeader.biBitCount = readUint16(10); - return true; - } - - m_infoHeader.biWidth = readUint32(4); - m_infoHeader.biHeight = readUint32(8); - if (m_andMaskState != None) - m_infoHeader.biHeight /= 2; - m_infoHeader.biBitCount = readUint16(14); - - // Read compression type, if present. - if (m_infoHeader.biSize >= 20) { - uint32_t biCompression = readUint32(16); - - // Detect OS/2 2.x-specific compression types. - if ((biCompression == 3) && (m_infoHeader.biBitCount == 1)) { - m_infoHeader.biCompression = HUFFMAN1D; - m_isOS22x = true; - } else if ((biCompression == 4) && (m_infoHeader.biBitCount == 24)) { - m_infoHeader.biCompression = RLE24; - m_isOS22x = true; - } else if (biCompression > 5) - return m_parent->setFailed(); // Some type we don't understand. - else - m_infoHeader.biCompression = static_cast<CompressionType>(biCompression); - } - - // Read colors used, if present. - if (m_infoHeader.biSize >= 36) - m_infoHeader.biClrUsed = readUint32(32); - - // Windows V4+ can safely read the four bitmasks from 40-56 bytes in, so do - // that here. If the bit depth is less than 16, these values will be - // ignored by the image data decoders. If the bit depth is at least 16 but - // the compression format isn't BITFIELDS, these values will be ignored and - // overwritten* in processBitmasks(). - // NOTE: We allow alpha here. Microsoft doesn't really document this well, - // but some BMPs appear to use it. - // - // For non-Windows V4+, m_bitMasks[] et. al will be initialized later - // during processBitmasks(). - // - // *Except the alpha channel. Bizarrely, some RGB bitmaps expect decoders - // to pay attention to the alpha mask here, so there's a special case in - // processBitmasks() that doesn't always overwrite that value. - if (isWindowsV4Plus()) { - m_bitMasks[0] = readUint32(40); - m_bitMasks[1] = readUint32(44); - m_bitMasks[2] = readUint32(48); - m_bitMasks[3] = readUint32(52); - } - - // Detect top-down BMPs. - if (m_infoHeader.biHeight < 0) { - m_isTopDown = true; - m_infoHeader.biHeight = -m_infoHeader.biHeight; - } - - return true; -} - -bool BMPImageReader::isInfoHeaderValid() const -{ - // Non-positive widths/heights are invalid. (We've already flipped the - // sign of the height for top-down bitmaps.) - if ((m_infoHeader.biWidth <= 0) || !m_infoHeader.biHeight) - return false; - - // Only Windows V3+ has top-down bitmaps. - if (m_isTopDown && (m_isOS21x || m_isOS22x)) - return false; - - // Only bit depths of 1, 4, 8, or 24 are universally supported. - if ((m_infoHeader.biBitCount != 1) && (m_infoHeader.biBitCount != 4) && (m_infoHeader.biBitCount != 8) && (m_infoHeader.biBitCount != 24)) { - // Windows V3+ additionally supports bit depths of 0 (for embedded - // JPEG/PNG images), 16, and 32. - if (m_isOS21x || m_isOS22x || (m_infoHeader.biBitCount && (m_infoHeader.biBitCount != 16) && (m_infoHeader.biBitCount != 32))) - return false; - } - - // Each compression type is only valid with certain bit depths (except RGB, - // which can be used with any bit depth). Also, some formats do not - // some compression types. - switch (m_infoHeader.biCompression) { - case RGB: - if (!m_infoHeader.biBitCount) - return false; - break; - - case RLE8: - // Supposedly there are undocumented formats like "BitCount = 1, - // Compression = RLE4" (which means "4 bit, but with a 2-color table"), - // so also allow the paletted RLE compression types to have too low a - // bit count; we'll correct this later. - if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 8)) - return false; - break; - - case RLE4: - // See comments in RLE8. - if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 4)) - return false; - break; - - case BITFIELDS: - // Only valid for Windows V3+. - if (m_isOS21x || m_isOS22x || ((m_infoHeader.biBitCount != 16) && (m_infoHeader.biBitCount != 32))) - return false; - break; - - case JPEG: - case PNG: - // Only valid for Windows V3+. - if (m_isOS21x || m_isOS22x || m_infoHeader.biBitCount) - return false; - break; - - case HUFFMAN1D: - // Only valid for OS/2 2.x. - if (!m_isOS22x || (m_infoHeader.biBitCount != 1)) - return false; - break; - - case RLE24: - // Only valid for OS/2 2.x. - if (!m_isOS22x || (m_infoHeader.biBitCount != 24)) - return false; - break; - - default: - // Some type we don't understand. This should have been caught in - // readInfoHeader(). - ASSERT_NOT_REACHED(); - return false; - } - - // Top-down bitmaps cannot be compressed; they must be RGB or BITFIELDS. - if (m_isTopDown && (m_infoHeader.biCompression != RGB) && (m_infoHeader.biCompression != BITFIELDS)) - return false; - - // Reject the following valid bitmap types that we don't currently bother - // decoding. Few other people decode these either, they're unlikely to be - // in much use. - // TODO(pkasting): Consider supporting these someday. - // * Bitmaps larger than 2^16 pixels in either dimension (Windows - // probably doesn't draw these well anyway, and the decoded data would - // take a lot of memory). - if ((m_infoHeader.biWidth >= (1 << 16)) || (m_infoHeader.biHeight >= (1 << 16))) - return false; - // * Windows V3+ JPEG-in-BMP and PNG-in-BMP bitmaps (supposedly not found - // in the wild, only used to send data to printers?). - if ((m_infoHeader.biCompression == JPEG) || (m_infoHeader.biCompression == PNG)) - return false; - // * OS/2 2.x Huffman-encoded monochrome bitmaps (see - // http://www.fileformat.info/mirror/egff/ch09_05.htm , re: "G31D" - // algorithm). - if (m_infoHeader.biCompression == HUFFMAN1D) - return false; - - return true; -} - -bool BMPImageReader::processBitmasks() -{ - // Create m_bitMasks[] values. - if (m_infoHeader.biCompression != BITFIELDS) { - // The format doesn't actually use bitmasks. To simplify the decode - // logic later, create bitmasks for the RGB data. For Windows V4+, - // this overwrites the masks we read from the header, which are - // supposed to be ignored in non-BITFIELDS cases. - // 16 bits: MSB <- xRRRRRGG GGGBBBBB -> LSB - // 24/32 bits: MSB <- [AAAAAAAA] RRRRRRRR GGGGGGGG BBBBBBBB -> LSB - const int numBits = (m_infoHeader.biBitCount == 16) ? 5 : 8; - for (int i = 0; i <= 2; ++i) - m_bitMasks[i] = ((static_cast<uint32_t>(1) << (numBits * (3 - i))) - 1) ^ ((static_cast<uint32_t>(1) << (numBits * (2 - i))) - 1); - - // For Windows V4+ 32-bit RGB, don't overwrite the alpha mask from the - // header (see note in readInfoHeader()). - if (m_infoHeader.biBitCount < 32) - m_bitMasks[3] = 0; - else if (!isWindowsV4Plus()) - m_bitMasks[3] = static_cast<uint32_t>(0xff000000); - } else if (!isWindowsV4Plus()) { - // For Windows V4+ BITFIELDS mode bitmaps, this was already done when - // we read the info header. - - // Fail if we don't have enough file space for the bitmasks. - static const size_t SIZEOF_BITMASKS = 12; - if (((m_headerOffset + m_infoHeader.biSize + SIZEOF_BITMASKS) < (m_headerOffset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize + SIZEOF_BITMASKS)))) - return m_parent->setFailed(); - - // Read bitmasks. - if ((m_data->size() - m_decodedOffset) < SIZEOF_BITMASKS) - return false; - m_bitMasks[0] = readUint32(0); - m_bitMasks[1] = readUint32(4); - m_bitMasks[2] = readUint32(8); - // No alpha in anything other than Windows V4+. - m_bitMasks[3] = 0; - - m_decodedOffset += SIZEOF_BITMASKS; - } - - // We've now decoded all the non-image data we care about. Skip anything - // else before the actual raster data. - if (m_imgDataOffset) - m_decodedOffset = m_imgDataOffset; - m_needToProcessBitmasks = false; - - // Check masks and set shift values. - for (int i = 0; i < 4; ++i) { - // Trim the mask to the allowed bit depth. Some Windows V4+ BMPs - // specify a bogus alpha channel in bits that don't exist in the pixel - // data (for example, bits 25-31 in a 24-bit RGB format). - if (m_infoHeader.biBitCount < 32) - m_bitMasks[i] &= ((static_cast<uint32_t>(1) << m_infoHeader.biBitCount) - 1); - - // For empty masks (common on the alpha channel, especially after the - // trimming above), quickly clear the shifts and continue, to avoid an - // infinite loop in the counting code below. - uint32_t tempMask = m_bitMasks[i]; - if (!tempMask) { - m_bitShiftsRight[i] = m_bitShiftsLeft[i] = 0; - continue; - } - - // Make sure bitmask does not overlap any other bitmasks. - for (int j = 0; j < i; ++j) { - if (tempMask & m_bitMasks[j]) - return m_parent->setFailed(); - } - - // Count offset into pixel data. - for (m_bitShiftsRight[i] = 0; !(tempMask & 1); tempMask >>= 1) - ++m_bitShiftsRight[i]; - - // Count size of mask. - for (m_bitShiftsLeft[i] = 8; tempMask & 1; tempMask >>= 1) - --m_bitShiftsLeft[i]; - - // Make sure bitmask is contiguous. - if (tempMask) - return m_parent->setFailed(); - - // Since RGBABuffer tops out at 8 bits per channel, adjust the shift - // amounts to use the most significant 8 bits of the channel. - if (m_bitShiftsLeft[i] < 0) { - m_bitShiftsRight[i] -= m_bitShiftsLeft[i]; - m_bitShiftsLeft[i] = 0; - } - } - - return true; -} - -bool BMPImageReader::processColorTable() -{ - m_tableSizeInBytes = m_infoHeader.biClrUsed * (m_isOS21x ? 3 : 4); - - // Fail if we don't have enough file space for the color table. - if (((m_headerOffset + m_infoHeader.biSize + m_tableSizeInBytes) < (m_headerOffset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize + m_tableSizeInBytes)))) - return m_parent->setFailed(); - - // Read color table. - if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < m_tableSizeInBytes)) - return false; - m_colorTable.resize(m_infoHeader.biClrUsed); - for (size_t i = 0; i < m_infoHeader.biClrUsed; ++i) { - m_colorTable[i].rgbBlue = m_data->data()[m_decodedOffset++]; - m_colorTable[i].rgbGreen = m_data->data()[m_decodedOffset++]; - m_colorTable[i].rgbRed = m_data->data()[m_decodedOffset++]; - // Skip padding byte (not present on OS/2 1.x). - if (!m_isOS21x) - ++m_decodedOffset; - } - - // We've now decoded all the non-image data we care about. Skip anything - // else before the actual raster data. - if (m_imgDataOffset) - m_decodedOffset = m_imgDataOffset; - m_needToProcessColorTable = false; - - return true; -} - -bool BMPImageReader::processRLEData() -{ - if (m_decodedOffset > m_data->size()) - return false; - - // RLE decoding is poorly specified. Two main problems: - // (1) Are EOL markers necessary? What happens when we have too many - // pixels for one row? - // http://www.fileformat.info/format/bmp/egff.htm says extra pixels - // should wrap to the next line. Real BMPs I've encountered seem to - // instead expect extra pixels to be ignored until the EOL marker is - // seen, although this has only happened in a few cases and I suspect - // those BMPs may be invalid. So we only change lines on EOL (or Delta - // with dy > 0), and fail in most cases when pixels extend past the end - // of the line. - // (2) When Delta, EOL, or EOF are seen, what happens to the "skipped" - // pixels? - // http://www.daubnet.com/formats/BMP.html says these should be filled - // with color 0. However, the "do nothing" and "don't care" comments - // of other references suggest leaving these alone, i.e. letting them - // be transparent to the background behind the image. This seems to - // match how MSPAINT treats BMPs, so we do that. Note that when we - // actually skip pixels for a case like this, we need to note on the - // framebuffer that we have alpha. - - // Impossible to decode row-at-a-time, so just do things as a stream of - // bytes. - while (true) { - // Every entry takes at least two bytes; bail if there isn't enough - // data. - if ((m_data->size() - m_decodedOffset) < 2) - return false; - - // For every entry except EOF, we'd better not have reached the end of - // the image. - const uint8_t count = m_data->data()[m_decodedOffset]; - const uint8_t code = m_data->data()[m_decodedOffset + 1]; - if ((count || (code != 1)) && pastEndOfImage(0)) - return m_parent->setFailed(); - - // Decode. - if (!count) { - switch (code) { - case 0: // Magic token: EOL - // Skip any remaining pixels in this row. - if (m_coord.x() < m_parent->size().width()) - m_buffer->setHasAlpha(true); - moveBufferToNextRow(); - - m_decodedOffset += 2; - break; - - case 1: // Magic token: EOF - // Skip any remaining pixels in the image. - if ((m_coord.x() < m_parent->size().width()) || (m_isTopDown ? (m_coord.y() < (m_parent->size().height() - 1)) : (m_coord.y() > 0))) - m_buffer->setHasAlpha(true); - return true; - - case 2: { // Magic token: Delta - // The next two bytes specify dx and dy. Bail if there isn't - // enough data. - if ((m_data->size() - m_decodedOffset) < 4) - return false; - - // Fail if this takes us past the end of the desired row or - // past the end of the image. - const uint8_t dx = m_data->data()[m_decodedOffset + 2]; - const uint8_t dy = m_data->data()[m_decodedOffset + 3]; - if (dx || dy) - m_buffer->setHasAlpha(true); - if (((m_coord.x() + dx) > m_parent->size().width()) || pastEndOfImage(dy)) - return m_parent->setFailed(); - - // Skip intervening pixels. - m_coord.move(dx, m_isTopDown ? dy : -dy); - - m_decodedOffset += 4; - break; - } - - default: { // Absolute mode - // |code| pixels specified as in BI_RGB, zero-padded at the end - // to a multiple of 16 bits. - // Because processNonRLEData() expects m_decodedOffset to - // point to the beginning of the pixel data, bump it past - // the escape bytes and then reset if decoding failed. - m_decodedOffset += 2; - const ProcessingResult result = processNonRLEData(true, code); - if (result == Failure) - return m_parent->setFailed(); - if (result == InsufficientData) { - m_decodedOffset -= 2; - return false; - } - break; - } - } - } else { // Encoded mode - // The following color data is repeated for |count| total pixels. - // Strangely, some BMPs seem to specify excessively large counts - // here; ignore pixels past the end of the row. - const int endX = std::min(m_coord.x() + count, m_parent->size().width()); - - if (m_infoHeader.biCompression == RLE24) { - // Bail if there isn't enough data. - if ((m_data->size() - m_decodedOffset) < 4) - return false; - - // One BGR triple that we copy |count| times. - fillRGBA(endX, m_data->data()[m_decodedOffset + 3], m_data->data()[m_decodedOffset + 2], code, 0xff); - m_decodedOffset += 4; - } else { - // RLE8 has one color index that gets repeated; RLE4 has two - // color indexes in the upper and lower 4 bits of the byte, - // which are alternated. - size_t colorIndexes[2] = {code, code}; - if (m_infoHeader.biCompression == RLE4) { - colorIndexes[0] = (colorIndexes[0] >> 4) & 0xf; - colorIndexes[1] &= 0xf; - } - if ((colorIndexes[0] >= m_infoHeader.biClrUsed) || (colorIndexes[1] >= m_infoHeader.biClrUsed)) - return m_parent->setFailed(); - for (int which = 0; m_coord.x() < endX; ) { - setI(colorIndexes[which]); - which = !which; - } - - m_decodedOffset += 2; - } - } - } -} - -BMPImageReader::ProcessingResult BMPImageReader::processNonRLEData(bool inRLE, int numPixels) -{ - if (m_decodedOffset > m_data->size()) - return InsufficientData; - - if (!inRLE) - numPixels = m_parent->size().width(); - - // Fail if we're being asked to decode more pixels than remain in the row. - const int endX = m_coord.x() + numPixels; - if (endX > m_parent->size().width()) - return Failure; - - // Determine how many bytes of data the requested number of pixels - // requires. - const size_t pixelsPerByte = 8 / m_infoHeader.biBitCount; - const size_t bytesPerPixel = m_infoHeader.biBitCount / 8; - const size_t unpaddedNumBytes = (m_infoHeader.biBitCount < 16) ? ((numPixels + pixelsPerByte - 1) / pixelsPerByte) : (numPixels * bytesPerPixel); - // RLE runs are zero-padded at the end to a multiple of 16 bits. Non-RLE - // data is in rows and is zero-padded to a multiple of 32 bits. - const size_t alignBits = inRLE ? 1 : 3; - const size_t paddedNumBytes = (unpaddedNumBytes + alignBits) & ~alignBits; - - // Decode as many rows as we can. (For RLE, where we only want to decode - // one row, we've already checked that this condition is true.) - while (!pastEndOfImage(0)) { - // Bail if we don't have enough data for the desired number of pixels. - if ((m_data->size() - m_decodedOffset) < paddedNumBytes) - return InsufficientData; - - if (m_infoHeader.biBitCount < 16) { - // Paletted data. Pixels are stored little-endian within bytes. - // Decode pixels one byte at a time, left to right (so, starting at - // the most significant bits in the byte). - const uint8_t mask = (1 << m_infoHeader.biBitCount) - 1; - for (size_t byte = 0; byte < unpaddedNumBytes; ++byte) { - uint8_t pixelData = m_data->data()[m_decodedOffset + byte]; - for (size_t pixel = 0; (pixel < pixelsPerByte) && (m_coord.x() < endX); ++pixel) { - const size_t colorIndex = (pixelData >> (8 - m_infoHeader.biBitCount)) & mask; - if (m_andMaskState == Decoding) { - // There's no way to accurately represent an AND + XOR - // operation as an RGBA image, so where the AND values - // are 1, we simply set the framebuffer pixels to fully - // transparent, on the assumption that most ICOs on the - // web will not be doing a lot of inverting. - if (colorIndex) { - setRGBA(0, 0, 0, 0); - m_buffer->setHasAlpha(true); - } else - m_coord.move(1, 0); - } else { - if (colorIndex >= m_infoHeader.biClrUsed) - return Failure; - setI(colorIndex); - } - pixelData <<= m_infoHeader.biBitCount; - } - } - } else { - // RGB data. Decode pixels one at a time, left to right. - while (m_coord.x() < endX) { - const uint32_t pixel = readCurrentPixel(bytesPerPixel); - - // Some BMPs specify an alpha channel but don't actually use it - // (it contains all 0s). To avoid displaying these images as - // fully-transparent, decode as if images are fully opaque - // until we actually see a non-zero alpha value; at that point, - // reset any previously-decoded pixels to fully transparent and - // continue decoding based on the real alpha channel values. - // As an optimization, avoid setting "hasAlpha" to true for - // images where all alpha values are 255; opaque images are - // faster to draw. - int alpha = getAlpha(pixel); - if (!m_seenNonZeroAlphaPixel && !alpha) { - m_seenZeroAlphaPixel = true; - alpha = 255; - } else { - m_seenNonZeroAlphaPixel = true; - if (m_seenZeroAlphaPixel) { - m_buffer->zeroFill(); - m_seenZeroAlphaPixel = false; - } else if (alpha != 255) - m_buffer->setHasAlpha(true); - } - - setRGBA(getComponent(pixel, 0), getComponent(pixel, 1), - getComponent(pixel, 2), alpha); - } - } - - // Success, keep going. - m_decodedOffset += paddedNumBytes; - if (inRLE) - return Success; - moveBufferToNextRow(); - } - - // Finished decoding whole image. - return Success; -} - -void BMPImageReader::moveBufferToNextRow() -{ - m_coord.move(-m_coord.x(), m_isTopDown ? 1 : -1); -} - -} // namespace WebCore |