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+/*
+ * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "GIFImageDecoder.h"
+#include "GIFImageReader.h"
+
+#if PLATFORM(CAIRO) || PLATFORM(QT) || PLATFORM(WX)
+
+namespace WebCore {
+
+class GIFImageDecoderPrivate
+{
+public:
+ GIFImageDecoderPrivate(GIFImageDecoder* decoder = 0)
+ : m_reader(decoder)
+ {
+ m_readOffset = 0;
+ }
+
+ ~GIFImageDecoderPrivate()
+ {
+ m_reader.close();
+ }
+
+ bool decode(const Vector<char>& data,
+ GIFImageDecoder::GIFQuery query = GIFImageDecoder::GIFFullQuery,
+ unsigned int haltFrame = -1)
+ {
+ return m_reader.read((const unsigned char*)data.data() + m_readOffset, data.size() - m_readOffset,
+ query,
+ haltFrame);
+ }
+
+ unsigned frameCount() const { return m_reader.images_count; }
+ int repetitionCount() const { return m_reader.loop_count; }
+
+ void setReadOffset(unsigned o) { m_readOffset = o; }
+
+ bool isTransparent() const { return m_reader.frame_reader->is_transparent; }
+
+ void getColorMap(unsigned char*& map, unsigned& size) const {
+ if (m_reader.frame_reader->is_local_colormap_defined) {
+ map = m_reader.frame_reader->local_colormap;
+ size = (unsigned)m_reader.frame_reader->local_colormap_size;
+ } else {
+ map = m_reader.global_colormap;
+ size = m_reader.global_colormap_size;
+ }
+ }
+
+ unsigned frameXOffset() const { return m_reader.frame_reader->x_offset; }
+ unsigned frameYOffset() const { return m_reader.frame_reader->y_offset; }
+ unsigned frameWidth() const { return m_reader.frame_reader->width; }
+ unsigned frameHeight() const { return m_reader.frame_reader->height; }
+
+ int transparentPixel() const { return m_reader.frame_reader->tpixel; }
+
+ unsigned duration() const { return m_reader.frame_reader->delay_time; }
+
+private:
+ GIFImageReader m_reader;
+ unsigned m_readOffset;
+};
+
+GIFImageDecoder::GIFImageDecoder()
+: m_frameCountValid(true), m_repetitionCount(cAnimationLoopOnce), m_reader(0)
+{}
+
+GIFImageDecoder::~GIFImageDecoder()
+{
+ delete m_reader;
+}
+
+// Take the data and store it.
+void GIFImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
+{
+ if (m_failed)
+ return;
+
+ // Cache our new data.
+ ImageDecoder::setData(data, allDataReceived);
+
+ // Our frame count is now unknown.
+ m_frameCountValid = false;
+
+ // Create the GIF reader.
+ if (!m_reader && !m_failed)
+ m_reader = new GIFImageDecoderPrivate(this);
+}
+
+// Whether or not the size information has been decoded yet.
+bool GIFImageDecoder::isSizeAvailable() const
+{
+ // If we have pending data to decode, send it to the GIF reader now.
+ if (!m_sizeAvailable && m_reader) {
+ if (m_failed)
+ return false;
+
+ // The decoder will go ahead and aggressively consume everything up until the first
+ // size is encountered.
+ decode(GIFSizeQuery, 0);
+ }
+
+ return m_sizeAvailable;
+}
+
+// The total number of frames for the image. Will scan the image data for the answer
+// (without necessarily decoding all of the individual frames).
+int GIFImageDecoder::frameCount()
+{
+ // If the decoder had an earlier error, we will just return what we had decoded
+ // so far.
+ if (!m_frameCountValid) {
+ // FIXME: Scanning all the data has O(n^2) behavior if the data were to come in really
+ // slowly. Might be interesting to try to clone our existing read session to preserve
+ // state, but for now we just crawl all the data. Note that this is no worse than what
+ // ImageIO does on Mac right now (it also crawls all the data again).
+ GIFImageDecoderPrivate reader;
+ reader.decode(m_data->buffer(), GIFFrameCountQuery);
+ m_frameCountValid = true;
+ m_frameBufferCache.resize(reader.frameCount());
+ }
+
+ return m_frameBufferCache.size();
+}
+
+// The number of repetitions to perform for an animation loop.
+int GIFImageDecoder::repetitionCount() const
+{
+ // This value can arrive at any point in the image data stream. Most GIFs
+ // in the wild declare it near the beginning of the file, so it usually is
+ // set by the time we've decoded the size, but (depending on the GIF and the
+ // packets sent back by the webserver) not always. Our caller is
+ // responsible for waiting until image decoding has finished to ask this if
+ // it needs an authoritative answer. In the meantime, we should default to
+ // "loop once", both in the reader and here.
+ if (m_reader)
+ m_repetitionCount = m_reader->repetitionCount();
+ return m_repetitionCount;
+}
+
+RGBA32Buffer* GIFImageDecoder::frameBufferAtIndex(size_t index)
+{
+ if (index >= frameCount())
+ return 0;
+
+ RGBA32Buffer& frame = m_frameBufferCache[index];
+ if (frame.status() != RGBA32Buffer::FrameComplete && m_reader)
+ // Decode this frame.
+ decode(GIFFullQuery, index+1);
+ return &frame;
+}
+
+// Feed data to the GIF reader.
+void GIFImageDecoder::decode(GIFQuery query, unsigned haltAtFrame) const
+{
+ if (m_failed)
+ return;
+
+ m_failed = !m_reader->decode(m_data->buffer(), query, haltAtFrame);
+
+ if (m_failed) {
+ delete m_reader;
+ m_reader = 0;
+ }
+}
+
+// Callbacks from the GIF reader.
+void GIFImageDecoder::sizeNowAvailable(unsigned width, unsigned height)
+{
+ m_size = IntSize(width, height);
+ m_sizeAvailable = true;
+}
+
+void GIFImageDecoder::decodingHalted(unsigned bytesLeft)
+{
+ m_reader->setReadOffset(m_data->size() - bytesLeft);
+}
+
+void GIFImageDecoder::initFrameBuffer(unsigned frameIndex)
+{
+ // Initialize the frame rect in our buffer.
+ IntRect frameRect(m_reader->frameXOffset(), m_reader->frameYOffset(),
+ m_reader->frameWidth(), m_reader->frameHeight());
+
+ // Make sure the frameRect doesn't extend past the bottom-right of the buffer.
+ if (frameRect.right() > m_size.width())
+ frameRect.setWidth(m_size.width() - m_reader->frameXOffset());
+ if (frameRect.bottom() > m_size.height())
+ frameRect.setHeight(m_size.height() - m_reader->frameYOffset());
+
+ RGBA32Buffer* const buffer = &m_frameBufferCache[frameIndex];
+ buffer->setRect(frameRect);
+
+ if (frameIndex == 0) {
+ // This is the first frame, so we're not relying on any previous data.
+ prepEmptyFrameBuffer(buffer);
+ } else {
+ // The starting state for this frame depends on the previous frame's
+ // disposal method.
+ //
+ // Frames that use the DisposeOverwritePrevious method are effectively
+ // no-ops in terms of changing the starting state of a frame compared to
+ // the starting state of the previous frame, so skip over them. (If the
+ // first frame specifies this method, it will get treated like
+ // DisposeOverwriteBgcolor below and reset to a completely empty image.)
+ const RGBA32Buffer* prevBuffer = &m_frameBufferCache[--frameIndex];
+ RGBA32Buffer::FrameDisposalMethod prevMethod =
+ prevBuffer->disposalMethod();
+ while ((frameIndex > 0) &&
+ (prevMethod == RGBA32Buffer::DisposeOverwritePrevious)) {
+ prevBuffer = &m_frameBufferCache[--frameIndex];
+ prevMethod = prevBuffer->disposalMethod();
+ }
+
+ if ((prevMethod == RGBA32Buffer::DisposeNotSpecified) ||
+ (prevMethod == RGBA32Buffer::DisposeKeep)) {
+ // Preserve the last frame as the starting state for this frame.
+ buffer->bytes() = prevBuffer->bytes();
+ buffer->setHasAlpha(prevBuffer->hasAlpha());
+ } else {
+ // We want to clear the previous frame to transparent, without
+ // affecting pixels in the image outside of the frame.
+ const IntRect& prevRect = prevBuffer->rect();
+ if ((frameIndex == 0) ||
+ prevRect.contains(IntRect(IntPoint(0, 0), m_size))) {
+ // Clearing the first frame, or a frame the size of the whole
+ // image, results in a completely empty image.
+ prepEmptyFrameBuffer(buffer);
+ } else {
+ // Copy the whole previous buffer, then clear just its frame.
+ buffer->bytes() = prevBuffer->bytes();
+ buffer->setHasAlpha(prevBuffer->hasAlpha());
+ for (int y = prevRect.y(); y < prevRect.bottom(); ++y) {
+ unsigned* const currentRow =
+ buffer->bytes().data() + (y * m_size.width());
+ for (int x = prevRect.x(); x < prevRect.right(); ++x)
+ buffer->setRGBA(*(currentRow + x), 0, 0, 0, 0);
+ }
+ if ((prevRect.width() > 0) && (prevRect.height() > 0))
+ buffer->setHasAlpha(true);
+ }
+ }
+ }
+
+ // Update our status to be partially complete.
+ buffer->setStatus(RGBA32Buffer::FramePartial);
+
+ // Reset the alpha pixel tracker for this frame.
+ m_currentBufferSawAlpha = false;
+}
+
+void GIFImageDecoder::prepEmptyFrameBuffer(RGBA32Buffer* buffer) const
+{
+ buffer->bytes().resize(m_size.width() * m_size.height());
+ buffer->bytes().fill(0);
+ buffer->setHasAlpha(true);
+}
+
+void GIFImageDecoder::haveDecodedRow(unsigned frameIndex,
+ unsigned char* rowBuffer, // Pointer to single scanline temporary buffer
+ unsigned char* rowEnd,
+ unsigned rowNumber, // The row index
+ unsigned repeatCount, // How many times to repeat the row
+ bool writeTransparentPixels)
+{
+ // Initialize the frame if necessary.
+ RGBA32Buffer& buffer = m_frameBufferCache[frameIndex];
+ if (buffer.status() == RGBA32Buffer::FrameEmpty)
+ initFrameBuffer(frameIndex);
+
+ // Do nothing for bogus data.
+ if (rowBuffer == 0 || static_cast<int>(m_reader->frameYOffset() + rowNumber) >= m_size.height())
+ return;
+
+ unsigned colorMapSize;
+ unsigned char* colorMap;
+ m_reader->getColorMap(colorMap, colorMapSize);
+ if (!colorMap)
+ return;
+
+ // The buffers that we draw are the entire image's width and height, so a final output frame is
+ // width * height RGBA32 values in size.
+ //
+ // A single GIF frame, however, can be smaller than the entire image, i.e., it can represent some sub-rectangle
+ // within the overall image. The rows we are decoding are within this
+ // sub-rectangle. This means that if the GIF frame's sub-rectangle is (x,y,w,h) then row 0 is really row
+ // y, and each row goes from x to x+w.
+ unsigned dstPos = (m_reader->frameYOffset() + rowNumber) * m_size.width() + m_reader->frameXOffset();
+ unsigned* dst = buffer.bytes().data() + dstPos;
+ unsigned* dstEnd = dst + m_size.width() - m_reader->frameXOffset();
+ unsigned* currDst = dst;
+ unsigned char* currentRowByte = rowBuffer;
+
+ while (currentRowByte != rowEnd && currDst < dstEnd) {
+ if ((!m_reader->isTransparent() || *currentRowByte != m_reader->transparentPixel()) && *currentRowByte < colorMapSize) {
+ unsigned colorIndex = *currentRowByte * 3;
+ unsigned red = colorMap[colorIndex];
+ unsigned green = colorMap[colorIndex + 1];
+ unsigned blue = colorMap[colorIndex + 2];
+ RGBA32Buffer::setRGBA(*currDst, red, green, blue, 255);
+ } else {
+ m_currentBufferSawAlpha = true;
+ // We may or may not need to write transparent pixels to the buffer.
+ // If we're compositing against a previous image, it's wrong, and if
+ // we're writing atop a cleared, fully transparent buffer, it's
+ // unnecessary; but if we're decoding an interlaced gif and
+ // displaying it "Haeberli"-style, we must write these for passes
+ // beyond the first, or the initial passes will "show through" the
+ // later ones.
+ if (writeTransparentPixels)
+ RGBA32Buffer::setRGBA(*currDst, 0, 0, 0, 0);
+ }
+ currDst++;
+ currentRowByte++;
+ }
+
+ if (repeatCount > 1) {
+ // Copy the row |repeatCount|-1 times.
+ unsigned num = currDst - dst;
+ unsigned size = num * sizeof(unsigned);
+ unsigned width = m_size.width();
+ unsigned* end = buffer.bytes().data() + width * m_size.height();
+ currDst = dst + width;
+ for (unsigned i = 1; i < repeatCount; i++) {
+ if (currDst + num > end) // Protect against a buffer overrun from a bogus repeatCount.
+ break;
+ memcpy(currDst, dst, size);
+ currDst += width;
+ }
+ }
+
+ // Our partial height is rowNumber + 1, e.g., row 2 is the 3rd row, so that's a height of 3.
+ // Adding in repeatCount - 1 to rowNumber + 1 works out to just be rowNumber + repeatCount.
+ buffer.ensureHeight(rowNumber + repeatCount);
+}
+
+void GIFImageDecoder::frameComplete(unsigned frameIndex, unsigned frameDuration, RGBA32Buffer::FrameDisposalMethod disposalMethod)
+{
+ RGBA32Buffer& buffer = m_frameBufferCache[frameIndex];
+ buffer.ensureHeight(m_size.height());
+ buffer.setStatus(RGBA32Buffer::FrameComplete);
+ buffer.setDuration(frameDuration);
+ buffer.setDisposalMethod(disposalMethod);
+
+ if (!m_currentBufferSawAlpha) {
+ // The whole frame was non-transparent, so it's possible that the entire
+ // resulting buffer was non-transparent, and we can setHasAlpha(false).
+ if (buffer.rect().contains(IntRect(IntPoint(0, 0), m_size))) {
+ buffer.setHasAlpha(false);
+ } else if (frameIndex > 0) {
+ // Tricky case. This frame does not have alpha only if everywhere
+ // outside its rect doesn't have alpha. To know whether this is
+ // true, we check the start state of the frame -- if it doesn't have
+ // alpha, we're safe.
+ //
+ // First skip over prior DisposeOverwritePrevious frames (since they
+ // don't affect the start state of this frame) the same way we do in
+ // initFrameBuffer().
+ const RGBA32Buffer* prevBuffer = &m_frameBufferCache[--frameIndex];
+ while ((frameIndex > 0) &&
+ (prevBuffer->disposalMethod() ==
+ RGBA32Buffer::DisposeOverwritePrevious))
+ prevBuffer = &m_frameBufferCache[--frameIndex];
+
+ // Now, if we're at a DisposeNotSpecified or DisposeKeep frame, then
+ // we can say we have no alpha if that frame had no alpha. But
+ // since in initFrameBuffer() we already copied that frame's alpha
+ // state into the current frame's, we need do nothing at all here.
+ //
+ // The only remaining case is a DisposeOverwriteBgcolor frame. If
+ // it had no alpha, and its rect is contained in the current frame's
+ // rect, we know the current frame has no alpha.
+ if ((prevBuffer->disposalMethod() ==
+ RGBA32Buffer::DisposeOverwriteBgcolor) &&
+ !prevBuffer->hasAlpha() &&
+ buffer.rect().contains(prevBuffer->rect()))
+ buffer.setHasAlpha(false);
+ }
+ }
+}
+
+void GIFImageDecoder::gifComplete()
+{
+ if (m_reader)
+ m_repetitionCount = m_reader->repetitionCount();
+ delete m_reader;
+ m_reader = 0;
+}
+
+}
+
+#endif // PLATFORM(CAIRO)