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+/*
+ * Copyright (C) 2010 Company 100, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef SocketStreamHandlePrivate_h
+#define SocketStreamHandlePrivate_h
+
+#include "SocketStreamHandleBase.h"
+
+#include <AEENet.h>
+#include <AEESSL.h>
+#include <wtf/OwnPtr.h>
+
+namespace WebCore {
+
+class SocketStreamHandleClient;
+
+class SocketStreamHandlePrivate {
+public:
+ SocketStreamHandlePrivate(SocketStreamHandle*, const KURL&);
+ ~SocketStreamHandlePrivate();
+
+ void socketConnected();
+ void socketReadyRead();
+ void socketClosed();
+ void socketError(int);
+
+ void connect();
+ int send(const char* data, int len);
+ void close();
+
+ AEEDNSResult m_dns;
+ AEECallback m_dnsCallback;
+ unsigned int m_port;
+ bool m_isSecure;
+
+ OwnPtr<ISocket> m_socket;
+ OwnPtr<ISSL> m_ssl;
+ SocketStreamHandle* m_streamHandle;
+};
+
+}
+
+#endif // SocketStreamHandlePrivate_h