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+/*
+ * Copyright (C) 2008 Apple Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "ScrollbarThemeWin.h"
+
+#include "GraphicsContext.h"
+#include "PlatformMouseEvent.h"
+#include "Scrollbar.h"
+#include "SoftLinking.h"
+
+// Generic state constants
+#define TS_NORMAL 1
+#define TS_HOVER 2
+#define TS_ACTIVE 3
+#define TS_DISABLED 4
+
+#define SP_BUTTON 1
+#define SP_THUMBHOR 2
+#define SP_THUMBVERT 3
+#define SP_TRACKSTARTHOR 4
+#define SP_TRACKENDHOR 5
+#define SP_TRACKSTARTVERT 6
+#define SP_TRACKENDVERT 7
+#define SP_GRIPPERHOR 8
+#define SP_GRIPPERVERT 9
+
+#define TS_UP_BUTTON 0
+#define TS_DOWN_BUTTON 4
+#define TS_LEFT_BUTTON 8
+#define TS_RIGHT_BUTTON 12
+#define TS_UP_BUTTON_HOVER 17
+#define TS_DOWN_BUTTON_HOVER 18
+#define TS_LEFT_BUTTON_HOVER 19
+#define TS_RIGHT_BUTTON_HOVER 20
+
+using namespace std;
+
+namespace WebCore {
+
+static HANDLE scrollbarTheme;
+static bool haveTheme;
+static bool runningVista;
+
+// FIXME: Refactor the soft-linking code so that it can be shared with RenderThemeWin
+SOFT_LINK_LIBRARY(uxtheme)
+SOFT_LINK(uxtheme, OpenThemeData, HANDLE, WINAPI, (HWND hwnd, LPCWSTR pszClassList), (hwnd, pszClassList))
+SOFT_LINK(uxtheme, CloseThemeData, HRESULT, WINAPI, (HANDLE hTheme), (hTheme))
+SOFT_LINK(uxtheme, DrawThemeBackground, HRESULT, WINAPI, (HANDLE hTheme, HDC hdc, int iPartId, int iStateId, const RECT* pRect, const RECT* pClipRect), (hTheme, hdc, iPartId, iStateId, pRect, pClipRect))
+SOFT_LINK(uxtheme, IsThemeActive, BOOL, WINAPI, (), ())
+SOFT_LINK(uxtheme, IsThemeBackgroundPartiallyTransparent, BOOL, WINAPI, (HANDLE hTheme, int iPartId, int iStateId), (hTheme, iPartId, iStateId))
+
+static bool isRunningOnVistaOrLater()
+{
+ static bool os = false;
+ static bool initialized = false;
+ if (!initialized) {
+ OSVERSIONINFOEX vi = {sizeof(vi), 0};
+ GetVersionEx((OSVERSIONINFO*)&vi);
+
+ // NOTE: This does not work under a debugger - Vista shims Visual Studio,
+ // making it believe it is xpsp2, which is inherited by debugged applications
+ os = vi.dwMajorVersion >= 6;
+ initialized = true;
+ }
+ return os;
+}
+
+static void checkAndInitScrollbarTheme()
+{
+ if (uxthemeLibrary() && !scrollbarTheme)
+ scrollbarTheme = OpenThemeData(0, L"Scrollbar");
+ haveTheme = scrollbarTheme && IsThemeActive();
+}
+
+#if !USE(SAFARI_THEME)
+ScrollbarTheme* ScrollbarTheme::nativeTheme()
+{
+ static ScrollbarThemeWin winTheme;
+ return &winTheme;
+}
+#endif
+
+ScrollbarThemeWin::ScrollbarThemeWin()
+{
+ static bool initialized;
+ if (!initialized) {
+ initialized = true;
+ checkAndInitScrollbarTheme();
+ runningVista = isRunningOnVistaOrLater();
+ }
+}
+
+ScrollbarThemeWin::~ScrollbarThemeWin()
+{
+}
+
+int ScrollbarThemeWin::scrollbarThickness(ScrollbarControlSize)
+{
+ static int thickness;
+ if (!thickness)
+ thickness = ::GetSystemMetrics(SM_CXVSCROLL);
+ return thickness;
+}
+
+void ScrollbarThemeWin::themeChanged()
+{
+ if (haveTheme)
+ CloseThemeData(scrollbarTheme);
+}
+
+bool ScrollbarThemeWin::invalidateOnMouseEnterExit()
+{
+ return runningVista;
+}
+
+bool ScrollbarThemeWin::hasThumb(Scrollbar* scrollbar)
+{
+ return thumbLength(scrollbar) > 0;
+}
+
+IntRect ScrollbarThemeWin::backButtonRect(Scrollbar* scrollbar, ScrollbarPart part, bool)
+{
+ // Windows just has single arrows.
+ if (part == BackButtonEndPart)
+ return IntRect();
+
+ // Our desired rect is essentially 17x17.
+
+ // Our actual rect will shrink to half the available space when
+ // we have < 34 pixels left. This allows the scrollbar
+ // to scale down and function even at tiny sizes.
+ int thickness = scrollbarThickness();
+ if (scrollbar->orientation() == HorizontalScrollbar)
+ return IntRect(scrollbar->x(), scrollbar->y(),
+ scrollbar->width() < 2 * thickness ? scrollbar->width() / 2 : thickness, thickness);
+ return IntRect(scrollbar->x(), scrollbar->y(),
+ thickness, scrollbar->height() < 2 * thickness ? scrollbar->height() / 2 : thickness);
+}
+
+IntRect ScrollbarThemeWin::forwardButtonRect(Scrollbar* scrollbar, ScrollbarPart part, bool)
+{
+ // Windows just has single arrows.
+ if (part == ForwardButtonStartPart)
+ return IntRect();
+
+ // Our desired rect is essentially 17x17.
+
+ // Our actual rect will shrink to half the available space when
+ // we have < 34 pixels left. This allows the scrollbar
+ // to scale down and function even at tiny sizes.
+ int thickness = scrollbarThickness();
+ if (scrollbar->orientation() == HorizontalScrollbar) {
+ int w = scrollbar->width() < 2 * thickness ? scrollbar->width() / 2 : thickness;
+ return IntRect(scrollbar->x() + scrollbar->width() - w, scrollbar->y(), w, thickness);
+ }
+
+ int h = scrollbar->height() < 2 * thickness ? scrollbar->height() / 2 : thickness;
+ return IntRect(scrollbar->x(), scrollbar->y() + scrollbar->height() - h, thickness, h);
+}
+
+IntRect ScrollbarThemeWin::trackRect(Scrollbar* scrollbar, bool)
+{
+ int thickness = scrollbarThickness();
+ if (scrollbar->orientation() == HorizontalScrollbar) {
+ if (scrollbar->width() < 2 * thickness)
+ return IntRect();
+ return IntRect(scrollbar->x() + thickness, scrollbar->y(), scrollbar->width() - 2 * thickness, thickness);
+ }
+ if (scrollbar->height() < 2 * thickness)
+ return IntRect();
+ return IntRect(scrollbar->x(), scrollbar->y() + thickness, thickness, scrollbar->height() - 2 * thickness);
+}
+
+void ScrollbarThemeWin::paintTrackBackground(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect)
+{
+ // Just assume a forward track part. We only paint the track as a single piece when there is no thumb.
+ if (!hasThumb(scrollbar))
+ paintTrackPiece(context, scrollbar, rect, ForwardTrackPart);
+}
+
+void ScrollbarThemeWin::paintTrackPiece(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect, ScrollbarPart partType)
+{
+ checkAndInitScrollbarTheme();
+
+ bool start = partType == BackTrackPart;
+ int part;
+ if (scrollbar->orientation() == HorizontalScrollbar)
+ part = start ? SP_TRACKSTARTHOR : SP_TRACKENDHOR;
+ else
+ part = start ? SP_TRACKSTARTVERT : SP_TRACKENDVERT;
+
+ int state;
+ if (!scrollbar->enabled())
+ state = TS_DISABLED;
+ else if ((scrollbar->hoveredPart() == BackTrackPart && start) ||
+ (scrollbar->hoveredPart() == ForwardTrackPart && !start))
+ state = (scrollbar->pressedPart() == scrollbar->hoveredPart() ? TS_ACTIVE : TS_HOVER);
+ else
+ state = TS_NORMAL;
+
+ bool alphaBlend = false;
+ if (scrollbarTheme)
+ alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, part, state);
+ HDC hdc = context->getWindowsContext(rect, alphaBlend);
+ RECT themeRect(rect);
+ if (scrollbarTheme)
+ DrawThemeBackground(scrollbarTheme, hdc, part, state, &themeRect, 0);
+ else {
+ DWORD color3DFace = ::GetSysColor(COLOR_3DFACE);
+ DWORD colorScrollbar = ::GetSysColor(COLOR_SCROLLBAR);
+ DWORD colorWindow = ::GetSysColor(COLOR_WINDOW);
+ if ((color3DFace != colorScrollbar) && (colorWindow != colorScrollbar))
+ ::FillRect(hdc, &themeRect, HBRUSH(COLOR_SCROLLBAR+1));
+ else {
+ static WORD patternBits[8] = { 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55 };
+ HBITMAP patternBitmap = ::CreateBitmap(8, 8, 1, 1, patternBits);
+ HBRUSH brush = ::CreatePatternBrush(patternBitmap);
+ SaveDC(hdc);
+ ::SetTextColor(hdc, ::GetSysColor(COLOR_3DHILIGHT));
+ ::SetBkColor(hdc, ::GetSysColor(COLOR_3DFACE));
+ ::SetBrushOrgEx(hdc, rect.x(), rect.y(), NULL);
+ ::SelectObject(hdc, brush);
+ ::FillRect(hdc, &themeRect, brush);
+ ::RestoreDC(hdc, -1);
+ ::DeleteObject(brush);
+ ::DeleteObject(patternBitmap);
+ }
+ }
+ context->releaseWindowsContext(hdc, rect, alphaBlend);
+}
+
+void ScrollbarThemeWin::paintButton(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect, ScrollbarPart part)
+{
+ checkAndInitScrollbarTheme();
+
+ bool start = (part == BackButtonStartPart);
+ int xpState = 0;
+ int classicState = 0;
+ if (scrollbar->orientation() == HorizontalScrollbar)
+ xpState = start ? TS_LEFT_BUTTON : TS_RIGHT_BUTTON;
+ else
+ xpState = start ? TS_UP_BUTTON : TS_DOWN_BUTTON;
+ classicState = xpState / 4;
+
+ if (!scrollbar->enabled()) {
+ xpState += TS_DISABLED;
+ classicState |= DFCS_INACTIVE;
+ } else if ((scrollbar->hoveredPart() == BackButtonStartPart && start) ||
+ (scrollbar->hoveredPart() == ForwardButtonEndPart && !start)) {
+ if (scrollbar->pressedPart() == scrollbar->hoveredPart()) {
+ xpState += TS_ACTIVE;
+ classicState |= DFCS_PUSHED | DFCS_FLAT;
+ } else
+ xpState += TS_HOVER;
+ } else {
+ if (scrollbar->hoveredPart() == NoPart || !runningVista)
+ xpState += TS_NORMAL;
+ else {
+ if (scrollbar->orientation() == HorizontalScrollbar)
+ xpState = start ? TS_LEFT_BUTTON_HOVER : TS_RIGHT_BUTTON_HOVER;
+ else
+ xpState = start ? TS_UP_BUTTON_HOVER : TS_DOWN_BUTTON_HOVER;
+ }
+ }
+
+ bool alphaBlend = false;
+ if (scrollbarTheme)
+ alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, SP_BUTTON, xpState);
+ HDC hdc = context->getWindowsContext(rect, alphaBlend);
+
+ RECT themeRect(rect);
+ if (scrollbarTheme)
+ DrawThemeBackground(scrollbarTheme, hdc, SP_BUTTON, xpState, &themeRect, 0);
+ else
+ ::DrawFrameControl(hdc, &themeRect, DFC_SCROLL, classicState);
+ context->releaseWindowsContext(hdc, rect, alphaBlend);
+}
+
+static IntRect gripperRect(int thickness, const IntRect& thumbRect)
+{
+ // Center in the thumb.
+ int gripperThickness = thickness / 2;
+ return IntRect(thumbRect.x() + (thumbRect.width() - gripperThickness) / 2,
+ thumbRect.y() + (thumbRect.height() - gripperThickness) / 2,
+ gripperThickness, gripperThickness);
+}
+
+static void paintGripper(Scrollbar* scrollbar, HDC hdc, const IntRect& rect)
+{
+ if (!scrollbarTheme)
+ return; // Classic look has no gripper.
+
+ int state;
+ if (!scrollbar->enabled())
+ state = TS_DISABLED;
+ else if (scrollbar->pressedPart() == ThumbPart)
+ state = TS_ACTIVE; // Thumb always stays active once pressed.
+ else if (scrollbar->hoveredPart() == ThumbPart)
+ state = TS_HOVER;
+ else
+ state = TS_NORMAL;
+
+ RECT themeRect(rect);
+ DrawThemeBackground(scrollbarTheme, hdc, scrollbar->orientation() == HorizontalScrollbar ? SP_GRIPPERHOR : SP_GRIPPERVERT, state, &themeRect, 0);
+}
+
+void ScrollbarThemeWin::paintThumb(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect)
+{
+ checkAndInitScrollbarTheme();
+
+ int state;
+ if (!scrollbar->enabled())
+ state = TS_DISABLED;
+ else if (scrollbar->pressedPart() == ThumbPart)
+ state = TS_ACTIVE; // Thumb always stays active once pressed.
+ else if (scrollbar->hoveredPart() == ThumbPart)
+ state = TS_HOVER;
+ else
+ state = TS_NORMAL;
+
+ bool alphaBlend = false;
+ if (scrollbarTheme)
+ alphaBlend = IsThemeBackgroundPartiallyTransparent(scrollbarTheme, scrollbar->orientation() == HorizontalScrollbar ? SP_THUMBHOR : SP_THUMBVERT, state);
+ HDC hdc = context->getWindowsContext(rect, alphaBlend);
+ RECT themeRect(rect);
+ if (scrollbarTheme) {
+ DrawThemeBackground(scrollbarTheme, hdc, scrollbar->orientation() == HorizontalScrollbar ? SP_THUMBHOR : SP_THUMBVERT, state, &themeRect, 0);
+ paintGripper(scrollbar, hdc, gripperRect(scrollbarThickness(), rect));
+ } else
+ ::DrawEdge(hdc, &themeRect, EDGE_RAISED, BF_RECT | BF_MIDDLE);
+ context->releaseWindowsContext(hdc, rect, alphaBlend);
+}
+
+bool ScrollbarThemeWin::shouldCenterOnThumb(Scrollbar*, const PlatformMouseEvent& evt)
+{
+ return evt.shiftKey() && evt.button() == LeftButton;
+}
+
+}
+