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Diffstat (limited to 'WebCore/rendering/RenderSVGResourceMarker.h')
-rw-r--r-- | WebCore/rendering/RenderSVGResourceMarker.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/WebCore/rendering/RenderSVGResourceMarker.h b/WebCore/rendering/RenderSVGResourceMarker.h new file mode 100644 index 0000000..9e39b99 --- /dev/null +++ b/WebCore/rendering/RenderSVGResourceMarker.h @@ -0,0 +1,88 @@ +/* + * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef RenderSVGResourceMarker_h +#define RenderSVGResourceMarker_h + +#if ENABLE(SVG) +#include "FloatRect.h" +#include "RenderObject.h" +#include "RenderSVGResource.h" +#include "SVGMarkerElement.h" +#include "SVGStyledElement.h" + +#include <wtf/HashSet.h> + +namespace WebCore { + +class AffineTransform; + +class RenderSVGResourceMarker : public RenderSVGResource { + +public: + RenderSVGResourceMarker(SVGStyledElement*); + virtual ~RenderSVGResourceMarker(); + + virtual const char* renderName() const { return "RenderSVGResourceMarker"; } + + void addClient(const RenderObject*); + virtual void invalidateClients(); + virtual void invalidateClient(RenderObject*); + + void draw(RenderObject::PaintInfo&, const AffineTransform&); + + // Calculates marker boundaries, mapped to the target element's coordinate space + FloatRect markerBoundaries(const AffineTransform& markerTransformation) const; + + virtual void applyViewportClip(PaintInfo&); + virtual void layout(); + virtual void calcViewport(); + + virtual const AffineTransform& localToParentTransform() const; + AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const; + + virtual bool applyResource(RenderObject*, GraphicsContext*&) { return false; } + virtual FloatRect resourceBoundingBox(const FloatRect&) const { return FloatRect(); } + + FloatPoint referencePoint() const; + float angle() const; + SVGMarkerElement::SVGMarkerUnitsType markerUnits() const { return static_cast<SVGMarkerElement::SVGMarkerUnitsType>(static_cast<SVGMarkerElement*>(node())->markerUnits()); } + + virtual RenderSVGResourceType resourceType() const { return s_resourceType; } + static RenderSVGResourceType s_resourceType; + +private: + // Generates a transformation matrix usable to render marker content. Handles scaling the marker content + // acording to SVGs markerUnits="strokeWidth" concept, when a strokeWidth value != -1 is passed in. + AffineTransform markerContentTransformation(const AffineTransform& contentTransformation, const FloatPoint& origin, float strokeWidth = -1) const; + + AffineTransform viewportTransform() const; + + // Save objects using this marker for invalidation. + HashSet<const RenderObject*> m_marker; + + mutable AffineTransform m_localToParentTransform; + FloatRect m_viewport; +}; + +} +#endif + +#endif |