diff options
Diffstat (limited to 'WebCore/rendering/RenderSVGResourceMasker.cpp')
-rw-r--r-- | WebCore/rendering/RenderSVGResourceMasker.cpp | 104 |
1 files changed, 38 insertions, 66 deletions
diff --git a/WebCore/rendering/RenderSVGResourceMasker.cpp b/WebCore/rendering/RenderSVGResourceMasker.cpp index 2c36c96..9713dd6 100644 --- a/WebCore/rendering/RenderSVGResourceMasker.cpp +++ b/WebCore/rendering/RenderSVGResourceMasker.cpp @@ -35,6 +35,7 @@ #include "IntRect.h" #include "RenderSVGResource.h" #include "SVGElement.h" +#include "SVGImageBufferTools.h" #include "SVGMaskElement.h" #include "SVGStyledElement.h" #include "SVGUnitTypes.h" @@ -59,26 +60,25 @@ RenderSVGResourceMasker::~RenderSVGResourceMasker() m_masker.clear(); } -void RenderSVGResourceMasker::invalidateClients() +void RenderSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation) { - m_maskBoundaries = FloatRect(); + m_maskContentBoundaries = FloatRect(); if (!m_masker.isEmpty()) { deleteAllValues(m_masker); m_masker.clear(); } - markAllClientsForInvalidation(LayoutAndBoundariesInvalidation); + markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation); } -void RenderSVGResourceMasker::invalidateClient(RenderObject* client) +void RenderSVGResourceMasker::removeClientFromCache(RenderObject* client, bool markForInvalidation) { ASSERT(client); - ASSERT(client->selfNeedsLayout()); if (m_masker.contains(client)) delete m_masker.take(client); - markClientForInvalidation(client, BoundariesInvalidation); + markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation); } bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) @@ -95,73 +95,47 @@ bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*, m_masker.set(object, new MaskerData); MaskerData* maskerData = m_masker.get(object); - if (!maskerData->maskImage && !maskerData->emptyMask) { + + AffineTransform absoluteTransform(SVGImageBufferTools::absoluteTransformFromContext(context)); + FloatRect maskRect = absoluteTransform.mapRect(object->repaintRectInLocalCoordinates()); + + if (!maskerData->maskImage && !maskRect.isEmpty()) { SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node()); if (!maskElement) return false; - createMaskImage(maskerData, maskElement, object); + + if (!SVGImageBufferTools::createImageBuffer(absoluteTransform, maskRect, maskerData->maskImage, LinearRGB)) + return false; + + ASSERT(maskerData->maskImage); + drawContentIntoMaskImage(maskRect, maskerData, maskElement, object); } if (!maskerData->maskImage) return false; - context->clipToImageBuffer(maskerData->maskRect, maskerData->maskImage.get()); + SVGImageBufferTools::clipToImageBuffer(context, absoluteTransform, maskRect, maskerData->maskImage.get()); return true; } -void RenderSVGResourceMasker::createMaskImage(MaskerData* maskerData, const SVGMaskElement* maskElement, RenderObject* object) +void RenderSVGResourceMasker::drawContentIntoMaskImage(const FloatRect& maskRect, MaskerData* maskerData, const SVGMaskElement* maskElement, RenderObject* object) { - FloatRect objectBoundingBox = object->objectBoundingBox(); - - // Mask rect clipped with clippingBoundingBox and filterBoundingBox as long as they are present. - maskerData->maskRect = object->repaintRectInLocalCoordinates(); - if (maskerData->maskRect.isEmpty()) { - maskerData->emptyMask = true; - return; - } - - if (m_maskBoundaries.isEmpty()) - calculateMaskContentRepaintRect(); + IntRect maskImageRect = enclosingIntRect(maskRect); + maskImageRect.setLocation(IntPoint()); - FloatRect repaintRect = m_maskBoundaries; - AffineTransform contextTransform; - // We need to scale repaintRect for objectBoundingBox to get the drawing area. + // Eventually adjust the mask image context according to the target objectBoundingBox. if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { - contextTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); - FloatPoint contextAdjustment = repaintRect.location(); - repaintRect = contextTransform.mapRect(repaintRect); - repaintRect.move(objectBoundingBox.x(), objectBoundingBox.y()); - contextTransform.translate(-contextAdjustment.x(), -contextAdjustment.y()); - } - repaintRect.intersect(maskerData->maskRect); - maskerData->maskRect = repaintRect; - IntRect maskImageRect = enclosingIntRect(maskerData->maskRect); - - maskImageRect.setLocation(IntPoint()); + GraphicsContext* maskImageContext = maskerData->maskImage->context(); + ASSERT(maskImageContext); - // Don't create ImageBuffers with image size of 0 - if (maskImageRect.isEmpty()) { - maskerData->emptyMask = true; - return; + FloatRect objectBoundingBox = object->objectBoundingBox(); + AffineTransform contextTransform; + contextTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); + contextTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); + maskImageContext->concatCTM(contextTransform); } - // FIXME: This changes color space to linearRGB, the default color space - // for masking operations in SVG. We need a switch for the other color-space - // attribute values sRGB, inherit and auto. - maskerData->maskImage = ImageBuffer::create(maskImageRect.size(), LinearRGB); - if (!maskerData->maskImage) - return; - - GraphicsContext* maskImageContext = maskerData->maskImage->context(); - ASSERT(maskImageContext); - - maskImageContext->save(); - - if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) - maskImageContext->translate(-maskerData->maskRect.x(), -maskerData->maskRect.y()); - maskImageContext->concatCTM(contextTransform); - - // draw the content into the ImageBuffer + // Draw the content into the ImageBuffer. for (Node* node = maskElement->firstChild(); node; node = node->nextSibling()) { RenderObject* renderer = node->renderer(); if (!node->isSVGElement() || !static_cast<SVGElement*>(node)->isStyled() || !renderer) @@ -172,8 +146,6 @@ void RenderSVGResourceMasker::createMaskImage(MaskerData* maskerData, const SVGM SVGRenderSupport::renderSubtreeToImage(maskerData->maskImage.get(), renderer); } - maskImageContext->restore(); - #if !PLATFORM(CG) maskerData->maskImage->transformColorSpace(DeviceRGB, LinearRGB); #endif @@ -206,31 +178,31 @@ void RenderSVGResourceMasker::calculateMaskContentRepaintRect() RenderStyle* style = renderer->style(); if (!style || style->display() == NONE || style->visibility() != VISIBLE) continue; - m_maskBoundaries.unite(renderer->localToParentTransform().mapRect(renderer->repaintRectInLocalCoordinates())); + m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect(renderer->repaintRectInLocalCoordinates())); } } FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object) { - // Resource was not layouted yet. Give back clipping rect of the mask. SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node()); + ASSERT(maskElement); + FloatRect objectBoundingBox = object->objectBoundingBox(); FloatRect maskBoundaries = maskElement->maskBoundingBox(objectBoundingBox); + + // Resource was not layouted yet. Give back clipping rect of the mask. if (selfNeedsLayout()) return maskBoundaries; - if (m_maskBoundaries.isEmpty()) + if (m_maskContentBoundaries.isEmpty()) calculateMaskContentRepaintRect(); - if (!maskElement) - return FloatRect(); - - FloatRect maskRect = m_maskBoundaries; + FloatRect maskRect = m_maskContentBoundaries; if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { AffineTransform transform; transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); - maskRect = transform.mapRect(maskRect); + maskRect = transform.mapRect(maskRect); } maskRect.intersect(maskBoundaries); |