diff options
Diffstat (limited to 'WebCore/rendering/RenderSVGResourceSolidColor.cpp')
-rw-r--r-- | WebCore/rendering/RenderSVGResourceSolidColor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/WebCore/rendering/RenderSVGResourceSolidColor.cpp b/WebCore/rendering/RenderSVGResourceSolidColor.cpp index 51ad658..8228c80 100644 --- a/WebCore/rendering/RenderSVGResourceSolidColor.cpp +++ b/WebCore/rendering/RenderSVGResourceSolidColor.cpp @@ -52,7 +52,7 @@ bool RenderSVGResourceSolidColor::applyResource(RenderObject* object, RenderStyl ASSERT(resourceMode != ApplyToDefaultMode); const SVGRenderStyle* svgStyle = style ? style->svgStyle() : 0; - ColorSpace colorSpace = style ? style->colorSpace() : DeviceColorSpace; + ColorSpace colorSpace = style ? style->colorSpace() : ColorSpaceDeviceRGB; if (resourceMode & ApplyToFillMode) { context->setAlpha(svgStyle ? svgStyle->fillOpacity() : 1.0f); @@ -90,7 +90,7 @@ void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsConte #if PLATFORM(SKIA) && !PLATFORM(ANDROID) // FIXME: Move this into the GraphicsContext // WebKit implicitly expects us to reset the path. - // For example in fillAndStrokePath() of RenderPath.cpp the path is + // For example in fillAndStrokePath() of RenderSVGPath.cpp the path is // added back to the context after filling. This is because internally it // calls CGContextFillPath() which closes the path. context->beginPath(); |