diff options
Diffstat (limited to 'WebCore/rendering/SVGImageBufferTools.cpp')
-rw-r--r-- | WebCore/rendering/SVGImageBufferTools.cpp | 102 |
1 files changed, 85 insertions, 17 deletions
diff --git a/WebCore/rendering/SVGImageBufferTools.cpp b/WebCore/rendering/SVGImageBufferTools.cpp index 5b45ccc..709bf10 100644 --- a/WebCore/rendering/SVGImageBufferTools.cpp +++ b/WebCore/rendering/SVGImageBufferTools.cpp @@ -22,50 +22,118 @@ #if ENABLE(SVG) #include "SVGImageBufferTools.h" +#include "FrameView.h" #include "GraphicsContext.h" #include "RenderObject.h" +#include "RenderSVGContainer.h" +#include "RenderSVGRoot.h" namespace WebCore { -AffineTransform SVGImageBufferTools::absoluteTransformFromContext(GraphicsContext* context) +static AffineTransform& currentContentTransformation() { - // Extract current transformation matrix used in the original context. Note that this coordinate - // system is flipped compared to SVGs internal coordinate system, done in WebKit level. Fix - // this transformation by flipping the y component. - return context->getCTM() * AffineTransform().flipY(); + DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ()); + return s_currentContentTransformation; } -bool SVGImageBufferTools::createImageBuffer(const AffineTransform& absoluteTransform, const FloatRect& absoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ImageColorSpace colorSpace) +void SVGImageBufferTools::calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject* renderer, AffineTransform& absoluteTransform) { - IntRect imageRect = enclosingIntRect(absoluteTargetRect); - if (imageRect.isEmpty()) + const RenderObject* current = renderer; + ASSERT(current); + + absoluteTransform = currentContentTransformation(); + while (current) { + absoluteTransform.multiply(current->localToParentTransform()); + if (current->isSVGRoot()) + break; + current = current->parent(); + } +} + +bool SVGImageBufferTools::createImageBuffer(const FloatRect& absoluteTargetRect, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ImageColorSpace colorSpace) +{ + IntSize imageSize(roundedImageBufferSize(clampedAbsoluteTargetRect.size())); + IntSize unclampedImageSize(SVGImageBufferTools::roundedImageBufferSize(absoluteTargetRect.size())); + + // Don't create empty ImageBuffers. + if (imageSize.isEmpty()) return false; - // Allocate an image buffer as big as the absolute unclipped size of the object - OwnPtr<ImageBuffer> image = ImageBuffer::create(imageRect.size(), colorSpace); + OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, colorSpace); if (!image) return false; GraphicsContext* imageContext = image->context(); + ASSERT(imageContext); - // Transform the mask image coordinate system to absolute screen coordinates - imageContext->translate(-absoluteTargetRect.x(), -absoluteTargetRect.y()); - imageContext->concatCTM(absoluteTransform); + // Compensate rounding effects, as the absolute target rect is using floating-point numbers and the image buffer size is integer. + imageContext->scale(FloatSize(unclampedImageSize.width() / absoluteTargetRect.width(), unclampedImageSize.height() / absoluteTargetRect.height())); imageBuffer = image.release(); return true; } -void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& absoluteTargetRect, ImageBuffer* imageBuffer) +void SVGImageBufferTools::renderSubtreeToImageBuffer(ImageBuffer* image, RenderObject* item, const AffineTransform& subtreeContentTransformation) +{ + ASSERT(item); + ASSERT(image); + ASSERT(image->context()); + + PaintInfo info(image->context(), PaintInfo::infiniteRect(), PaintPhaseForeground, 0, 0, 0); + + // FIXME: isSVGContainer returns true for RenderSVGViewportContainer, so if this is ever + // called with one of those, we will read from the wrong offset in an object due to a bad cast. + RenderSVGContainer* svgContainer = 0; + if (item && item->isSVGContainer()) + svgContainer = toRenderSVGContainer(item); + + bool drawsContents = svgContainer ? svgContainer->drawsContents() : false; + if (svgContainer && !drawsContents) + svgContainer->setDrawsContents(true); + + AffineTransform& contentTransformation = currentContentTransformation(); + AffineTransform savedContentTransformation = contentTransformation; + contentTransformation.multiply(subtreeContentTransformation); + + item->layoutIfNeeded(); + item->paint(info, 0, 0); + + contentTransformation = savedContentTransformation; + + if (svgContainer && !drawsContents) + svgContainer->setDrawsContents(false); +} + +void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer) { ASSERT(context); ASSERT(imageBuffer); - // The mask image has been created in the device coordinate space, as the image should not be scaled. - // So the actual masking process has to be done in the device coordinate space as well. + // The mask image has been created in the absolute coordinate space, as the image should not be scaled. + // So the actual masking process has to be done in the absolute coordinate space as well. context->concatCTM(absoluteTransform.inverse()); - context->clipToImageBuffer(imageBuffer, absoluteTargetRect); + context->clipToImageBuffer(imageBuffer.get(), clampedAbsoluteTargetRect); context->concatCTM(absoluteTransform); + + // When nesting resources, with objectBoundingBox as content unit types, there's no use in caching the + // resulting image buffer as the parent resource already caches the result. + if (!currentContentTransformation().isIdentity()) + imageBuffer.clear(); +} + +IntSize SVGImageBufferTools::roundedImageBufferSize(const FloatSize& size) +{ + return IntSize(static_cast<int>(lroundf(size.width())), static_cast<int>(lroundf(size.height()))); +} + +FloatRect SVGImageBufferTools::clampedAbsoluteTargetRectForRenderer(const RenderObject* renderer, const FloatRect& absoluteTargetRect) +{ + ASSERT(renderer); + + const RenderSVGRoot* svgRoot = SVGRenderSupport::findTreeRootObject(renderer); + FloatRect clampedAbsoluteTargetRect = absoluteTargetRect; + clampedAbsoluteTargetRect.intersect(svgRoot->contentBoxRect()); + return clampedAbsoluteTargetRect; } } |