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Diffstat (limited to 'WebCore/rendering/SVGImageBufferTools.cpp')
-rw-r--r-- | WebCore/rendering/SVGImageBufferTools.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/WebCore/rendering/SVGImageBufferTools.cpp b/WebCore/rendering/SVGImageBufferTools.cpp new file mode 100644 index 0000000..5b45ccc --- /dev/null +++ b/WebCore/rendering/SVGImageBufferTools.cpp @@ -0,0 +1,73 @@ +/* + Copyright (C) Research In Motion Limited 2010. All rights reserved. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(SVG) +#include "SVGImageBufferTools.h" + +#include "GraphicsContext.h" +#include "RenderObject.h" + +namespace WebCore { + +AffineTransform SVGImageBufferTools::absoluteTransformFromContext(GraphicsContext* context) +{ + // Extract current transformation matrix used in the original context. Note that this coordinate + // system is flipped compared to SVGs internal coordinate system, done in WebKit level. Fix + // this transformation by flipping the y component. + return context->getCTM() * AffineTransform().flipY(); +} + +bool SVGImageBufferTools::createImageBuffer(const AffineTransform& absoluteTransform, const FloatRect& absoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ImageColorSpace colorSpace) +{ + IntRect imageRect = enclosingIntRect(absoluteTargetRect); + if (imageRect.isEmpty()) + return false; + + // Allocate an image buffer as big as the absolute unclipped size of the object + OwnPtr<ImageBuffer> image = ImageBuffer::create(imageRect.size(), colorSpace); + if (!image) + return false; + + GraphicsContext* imageContext = image->context(); + + // Transform the mask image coordinate system to absolute screen coordinates + imageContext->translate(-absoluteTargetRect.x(), -absoluteTargetRect.y()); + imageContext->concatCTM(absoluteTransform); + + imageBuffer = image.release(); + return true; +} + +void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& absoluteTargetRect, ImageBuffer* imageBuffer) +{ + ASSERT(context); + ASSERT(imageBuffer); + + // The mask image has been created in the device coordinate space, as the image should not be scaled. + // So the actual masking process has to be done in the device coordinate space as well. + context->concatCTM(absoluteTransform.inverse()); + context->clipToImageBuffer(imageBuffer, absoluteTargetRect); + context->concatCTM(absoluteTransform); +} + +} + +#endif // ENABLE(SVG) |