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+/*
+ * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
+ * Copyright (C) 2006 Apple Inc. All rights reserved.
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGInline.h"
+
+#include "RenderSVGResource.h"
+#include "RenderSVGText.h"
+#include "SVGInlineFlowBox.h"
+
+namespace WebCore {
+
+RenderSVGInline::RenderSVGInline(Node* n)
+ : RenderInline(n)
+{
+}
+
+InlineFlowBox* RenderSVGInline::createInlineFlowBox()
+{
+ InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
+ box->setHasVirtualLogicalHeight();
+ return box;
+}
+
+FloatRect RenderSVGInline::objectBoundingBox() const
+{
+ if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
+ return object->objectBoundingBox();
+
+ return FloatRect();
+}
+
+FloatRect RenderSVGInline::strokeBoundingBox() const
+{
+ if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
+ return object->strokeBoundingBox();
+
+ return FloatRect();
+}
+
+FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const
+{
+ if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
+ return object->repaintRectInLocalCoordinates();
+
+ return FloatRect();
+}
+
+IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
+{
+ return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
+}
+
+void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
+{
+ SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
+}
+
+void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const
+{
+ SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
+}
+
+void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
+{
+ RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this);
+ if (!object)
+ return;
+
+ FloatRect textBoundingBox = object->strokeBoundingBox();
+ for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox())
+ quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight())));
+}
+
+void RenderSVGInline::destroy()
+{
+ SVGResourcesCache::clientDestroyed(this);
+ RenderInline::destroy();
+}
+
+void RenderSVGInline::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
+{
+ if (diff == StyleDifferenceLayout)
+ setNeedsBoundariesUpdate();
+ RenderInline::styleWillChange(diff, newStyle);
+}
+
+void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
+{
+ RenderInline::styleDidChange(diff, oldStyle);
+ SVGResourcesCache::clientStyleChanged(this, diff, style());
+}
+
+void RenderSVGInline::updateFromElement()
+{
+ RenderInline::updateFromElement();
+ SVGResourcesCache::clientUpdatedFromElement(this, style());
+}
+
+
+}
+
+#endif // ENABLE(SVG)