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+/*
+ * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
+ * Copyright (C) 2006 Apple Computer Inc.
+ * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "SVGRootInlineBox.h"
+
+#if ENABLE(SVG)
+#include "GraphicsContext.h"
+#include "RenderBlock.h"
+#include "RenderSVGInlineText.h"
+#include "SVGInlineFlowBox.h"
+#include "SVGInlineTextBox.h"
+#include "SVGRenderSupport.h"
+#include "SVGTextPositioningElement.h"
+
+namespace WebCore {
+
+void SVGRootInlineBox::paint(PaintInfo& paintInfo, int, int)
+{
+ ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
+ ASSERT(!paintInfo.context->paintingDisabled());
+
+ RenderObject* boxRenderer = renderer();
+ ASSERT(boxRenderer);
+
+ bool isPrinting = renderer()->document()->printing();
+ bool hasSelection = !isPrinting && selectionState() != RenderObject::SelectionNone;
+
+ PaintInfo childPaintInfo(paintInfo);
+ if (hasSelection) {
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->isSVGInlineTextBox())
+ static_cast<SVGInlineTextBox*>(child)->paintSelectionBackground(childPaintInfo);
+ else if (child->isSVGInlineFlowBox())
+ static_cast<SVGInlineFlowBox*>(child)->paintSelectionBackground(childPaintInfo);
+ }
+ }
+
+ childPaintInfo.context->save();
+
+ if (SVGRenderSupport::prepareToRenderSVGContent(boxRenderer, childPaintInfo)) {
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->isSVGInlineTextBox())
+ SVGInlineFlowBox::computeTextMatchMarkerRectForRenderer(toRenderSVGInlineText(static_cast<SVGInlineTextBox*>(child)->textRenderer()));
+
+ child->paint(childPaintInfo, 0, 0);
+ }
+ }
+
+ SVGRenderSupport::finishRenderSVGContent(boxRenderer, childPaintInfo, paintInfo.context);
+ childPaintInfo.context->restore();
+}
+
+void SVGRootInlineBox::computePerCharacterLayoutInformation()
+{
+ // Perform SVG text layout phase two (see SVGTextLayoutEngine for details).
+ SVGTextLayoutEngine characterLayout;
+ layoutCharactersInTextBoxes(this, characterLayout);
+
+ // Perform SVG text layout phase three (see SVGTextChunkBuilder for details).
+ characterLayout.finishLayout();
+
+ // Perform SVG text layout phase four
+ // Position & resize all SVGInlineText/FlowBoxes in the inline box tree, resize the root box as well as the RenderSVGText parent block.
+ layoutChildBoxes(this);
+ layoutRootBox();
+}
+
+void SVGRootInlineBox::layoutCharactersInTextBoxes(InlineFlowBox* start, SVGTextLayoutEngine& characterLayout)
+{
+ for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) {
+ if (child->isSVGInlineTextBox()) {
+ ASSERT(child->renderer());
+ ASSERT(child->renderer()->isSVGInlineText());
+
+ SVGInlineTextBox* textBox = static_cast<SVGInlineTextBox*>(child);
+ characterLayout.layoutInlineTextBox(textBox);
+ } else {
+ ASSERT(child->isInlineFlowBox());
+
+ // Skip generated content.
+ Node* node = child->renderer()->node();
+ if (!node)
+ continue;
+
+ SVGInlineFlowBox* flowBox = static_cast<SVGInlineFlowBox*>(child);
+ bool isTextPath = node->hasTagName(SVGNames::textPathTag);
+ if (isTextPath) {
+ // Build text chunks for all <textPath> children, using the line layout algorithm.
+ // This is needeed as text-anchor is just an additional startOffset for text paths.
+ SVGTextLayoutEngine lineLayout;
+ layoutCharactersInTextBoxes(flowBox, lineLayout);
+ characterLayout.beginTextPathLayout(child->renderer(), lineLayout);
+ }
+
+ layoutCharactersInTextBoxes(flowBox, characterLayout);
+
+ if (isTextPath)
+ characterLayout.endTextPathLayout();
+ }
+ }
+}
+
+void SVGRootInlineBox::layoutChildBoxes(InlineFlowBox* start)
+{
+ for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) {
+ if (child->isSVGInlineTextBox()) {
+ ASSERT(child->renderer());
+ ASSERT(child->renderer()->isSVGInlineText());
+
+ SVGInlineTextBox* textBox = static_cast<SVGInlineTextBox*>(child);
+ IntRect boxRect = textBox->calculateBoundaries();
+ textBox->setX(boxRect.x());
+ textBox->setY(boxRect.y());
+ textBox->setLogicalWidth(boxRect.width());
+ textBox->setLogicalHeight(boxRect.height());
+ } else {
+ ASSERT(child->isInlineFlowBox());
+
+ // Skip generated content.
+ if (!child->renderer()->node())
+ continue;
+
+ SVGInlineFlowBox* flowBox = static_cast<SVGInlineFlowBox*>(child);
+ layoutChildBoxes(flowBox);
+
+ IntRect boxRect = flowBox->calculateBoundaries();
+ flowBox->setX(boxRect.x());
+ flowBox->setY(boxRect.y());
+ flowBox->setLogicalWidth(boxRect.width());
+ flowBox->setLogicalHeight(boxRect.height());
+ }
+ }
+}
+
+void SVGRootInlineBox::layoutRootBox()
+{
+ RenderBlock* parentBlock = block();
+ ASSERT(parentBlock);
+
+ IntRect childRect;
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ // Skip generated content.
+ if (!child->renderer()->node())
+ continue;
+ childRect.unite(child->calculateBoundaries());
+ }
+
+ int xBlock = childRect.x();
+ int yBlock = childRect.y();
+ int widthBlock = childRect.width();
+ int heightBlock = childRect.height();
+
+ // Finally, assign the root block position, now that all content is laid out.
+ parentBlock->setLocation(xBlock, yBlock);
+ parentBlock->setWidth(widthBlock);
+ parentBlock->setHeight(heightBlock);
+
+ // Position all children relative to the parent block.
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ // Skip generated content.
+ if (!child->renderer()->node())
+ continue;
+ child->adjustPosition(-xBlock, -yBlock);
+ }
+
+ // Position ourselves.
+ setX(0);
+ setY(0);
+ setLogicalWidth(widthBlock);
+ setLogicalHeight(heightBlock);
+ setBlockLogicalHeight(heightBlock);
+ setLineTopBottomPositions(0, heightBlock);
+}
+
+InlineBox* SVGRootInlineBox::closestLeafChildForPosition(const IntPoint& point)
+{
+ InlineBox* firstLeaf = firstLeafChild();
+ InlineBox* lastLeaf = lastLeafChild();
+ if (firstLeaf == lastLeaf)
+ return firstLeaf;
+
+ // FIXME: Check for vertical text!
+ InlineBox* closestLeaf = 0;
+ for (InlineBox* leaf = firstLeaf; leaf; leaf = leaf->nextLeafChild()) {
+ if (point.y() < leaf->m_y)
+ continue;
+ if (point.y() > leaf->m_y + leaf->virtualLogicalHeight())
+ continue;
+
+ closestLeaf = leaf;
+ if (point.x() < leaf->m_x + leaf->m_logicalWidth)
+ return leaf;
+ }
+
+ return closestLeaf ? closestLeaf : lastLeaf;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)