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diff --git a/WebCore/rendering/svg/SVGTextFragment.h b/WebCore/rendering/svg/SVGTextFragment.h
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+/*
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SVGTextFragment_h
+#define SVGTextFragment_h
+
+#if ENABLE(SVG)
+#include "AffineTransform.h"
+
+namespace WebCore {
+
+// A SVGTextFragment describes a text fragment of a RenderSVGInlineText which can be rendered at once.
+struct SVGTextFragment {
+ SVGTextFragment()
+ : positionListOffset(0)
+ , length(0)
+ , x(0)
+ , y(0)
+ , width(0)
+ , height(0)
+ {
+ }
+
+ // The first rendered character starts at RenderSVGInlineText::characters() + positionListOffset.
+ unsigned positionListOffset;
+ unsigned length;
+
+ float x;
+ float y;
+ float width;
+ float height;
+
+ // Includes rotation/glyph-orientation-(horizontal|vertical) transforms, lengthAdjust="spacingAndGlyphs" (for textPath only),
+ // as well as orientation related shifts (see SVGTextLayoutEngine, which builds this transformation).
+ AffineTransform transform;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif