summaryrefslogtreecommitdiffstats
path: root/WebCore/svg/SVGAnimateMotionElement.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'WebCore/svg/SVGAnimateMotionElement.cpp')
-rw-r--r--WebCore/svg/SVGAnimateMotionElement.cpp230
1 files changed, 230 insertions, 0 deletions
diff --git a/WebCore/svg/SVGAnimateMotionElement.cpp b/WebCore/svg/SVGAnimateMotionElement.cpp
new file mode 100644
index 0000000..85ffc5d
--- /dev/null
+++ b/WebCore/svg/SVGAnimateMotionElement.cpp
@@ -0,0 +1,230 @@
+/*
+ Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ (C) 2007 Rob Buis <buis@kde.org>
+
+ This file is part of the WebKit project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+#if ENABLE(SVG) && ENABLE(SVG_ANIMATION)
+#include "SVGAnimateMotionElement.h"
+
+#include "RenderObject.h"
+#include "SVGMPathElement.h"
+#include "SVGParserUtilities.h"
+#include "SVGPathElement.h"
+#include "SVGTransformList.h"
+
+namespace WebCore {
+
+using namespace SVGNames;
+
+SVGAnimateMotionElement::SVGAnimateMotionElement(const QualifiedName& tagName, Document* doc)
+ : SVGAnimationElement(tagName, doc)
+ , m_rotateMode(AngleMode)
+ , m_angle(0)
+{
+ m_calcMode = CALCMODE_PACED;
+}
+
+SVGAnimateMotionElement::~SVGAnimateMotionElement()
+{
+}
+
+bool SVGAnimateMotionElement::hasValidTarget() const
+{
+ if (!SVGAnimationElement::hasValidTarget())
+ return false;
+ if (!targetElement()->isStyledTransformable())
+ return false;
+ // Spec: SVG 1.1 section 19.2.15
+ if (targetElement()->hasTagName(gTag)
+ || targetElement()->hasTagName(defsTag)
+ || targetElement()->hasTagName(useTag)
+ || targetElement()->hasTagName(imageTag)
+ || targetElement()->hasTagName(switchTag)
+ || targetElement()->hasTagName(pathTag)
+ || targetElement()->hasTagName(rectTag)
+ || targetElement()->hasTagName(circleTag)
+ || targetElement()->hasTagName(ellipseTag)
+ || targetElement()->hasTagName(lineTag)
+ || targetElement()->hasTagName(polylineTag)
+ || targetElement()->hasTagName(polygonTag)
+ || targetElement()->hasTagName(textTag)
+ || targetElement()->hasTagName(clipPathTag)
+ || targetElement()->hasTagName(maskTag)
+ || targetElement()->hasTagName(aTag)
+ || targetElement()->hasTagName(foreignObjectTag))
+ return true;
+ return false;
+}
+
+void SVGAnimateMotionElement::parseMappedAttribute(MappedAttribute* attr)
+{
+ if (attr->name() == SVGNames::rotateAttr) {
+ if (attr->value() == "auto")
+ m_rotateMode = AutoMode;
+ else if (attr->value() == "auto-reverse")
+ m_rotateMode = AutoReverseMode;
+ else {
+ m_rotateMode = AngleMode;
+ m_angle = attr->value().toFloat();
+ }
+ } else if (attr->name() == SVGNames::keyPointsAttr) {
+ m_keyPoints.clear();
+ parseKeyNumbers(m_keyPoints, attr->value());
+ } else if (attr->name() == SVGNames::dAttr) {
+ m_path = Path();
+ pathFromSVGData(m_path, attr->value());
+ } else
+ SVGAnimationElement::parseMappedAttribute(attr);
+}
+
+Path SVGAnimateMotionElement::animationPath()
+{
+ for (Node* child = firstChild(); child; child->nextSibling()) {
+ if (child->hasTagName(SVGNames::mpathTag)) {
+ SVGMPathElement* mPath = static_cast<SVGMPathElement*>(child);
+ SVGPathElement* pathElement = mPath->pathElement();
+ if (pathElement)
+ return pathElement->toPathData();
+ // The spec would probably have us throw up an error here, but instead we try to fall back to the d value
+ }
+ }
+ if (hasAttribute(SVGNames::dAttr))
+ return m_path;
+ return Path();
+}
+
+bool SVGAnimateMotionElement::updateAnimatedValue(EAnimationMode animationMode, float timePercentage, unsigned valueIndex, float percentagePast)
+{
+ if (animationMode == TO_ANIMATION) {
+ // to-animations have a special equation: value = (to - base) * (time/duration) + base
+ m_animatedTranslation.setWidth((m_toPoint.x() - m_basePoint.x()) * timePercentage + m_basePoint.x());
+ m_animatedTranslation.setHeight((m_toPoint.y() - m_basePoint.y()) * timePercentage + m_basePoint.y());
+ m_animatedAngle = 0.0f;
+ } else {
+ m_animatedTranslation.setWidth(m_pointDiff.width() * percentagePast + m_fromPoint.x());
+ m_animatedTranslation.setHeight(m_pointDiff.height() * percentagePast + m_fromPoint.y());
+ m_animatedAngle = m_angleDiff * percentagePast + m_fromAngle;
+ }
+ return true;
+}
+
+static bool parsePoint(const String& s, FloatPoint& point)
+{
+ if (s.isEmpty())
+ return false;
+ const UChar* cur = s.characters();
+ const UChar* end = cur + s.length();
+
+ if (!skipOptionalSpaces(cur, end))
+ return false;
+
+ float x = 0.0f;
+ if (!parseNumber(cur, end, x))
+ return false;
+
+ float y = 0.0f;
+ if (!parseNumber(cur, end, y))
+ return false;
+
+ point = FloatPoint(x, y);
+
+ // disallow anying except spaces at the end
+ return !skipOptionalSpaces(cur, end);
+}
+
+bool SVGAnimateMotionElement::calculateFromAndToValues(EAnimationMode animationMode, unsigned valueIndex)
+{
+ m_fromAngle = 0.0f;
+ m_toAngle = 0.0f;
+ switch (animationMode) {
+ case FROM_TO_ANIMATION:
+ parsePoint(m_from, m_fromPoint);
+ // fall through
+ case TO_ANIMATION:
+ parsePoint(m_to, m_toPoint);
+ break;
+ case FROM_BY_ANIMATION:
+ parsePoint(m_from, m_fromPoint);
+ parsePoint(m_to, m_toPoint);
+ break;
+ case BY_ANIMATION:
+ {
+ parsePoint(m_from, m_fromPoint);
+ FloatPoint byPoint;
+ parsePoint(m_by, byPoint);
+ m_toPoint = FloatPoint(m_fromPoint.x() + byPoint.x(), m_fromPoint.y() + byPoint.y());
+ break;
+ }
+ case VALUES_ANIMATION:
+ parsePoint(m_values[valueIndex], m_fromPoint);
+ if ((valueIndex + 1) < m_values.size())
+ parsePoint(m_values[valueIndex + 1], m_toPoint);
+ else
+ m_toPoint = m_fromPoint;
+ break;
+ case NO_ANIMATION:
+ ASSERT_NOT_REACHED();
+ }
+
+ m_pointDiff = m_toPoint - m_fromPoint;
+ m_angleDiff = 0.0f;
+ return (m_pointDiff.width() != 0 || m_pointDiff.height() != 0);
+}
+
+bool SVGAnimateMotionElement::updateAnimationBaseValueFromElement()
+{
+ if (!targetElement()->isStyledTransformable())
+ return false;
+
+ m_basePoint = static_cast<SVGStyledTransformableElement*>(targetElement())->getBBox().location();
+ return true;
+}
+
+void SVGAnimateMotionElement::applyAnimatedValueToElement()
+{
+ if (!targetElement()->isStyledTransformable())
+ return;
+
+ SVGStyledTransformableElement* transformableElement = static_cast<SVGStyledTransformableElement*>(targetElement());
+ RefPtr<SVGTransformList> transformList = transformableElement->transform();
+ if (!transformList)
+ return;
+
+ ExceptionCode ec;
+ if (!isAdditive())
+ transformList->clear(ec);
+
+ AffineTransform transform;
+ transform.rotate(m_animatedAngle);
+ transform.translate(m_animatedTranslation.width(), m_animatedTranslation.height());
+ if (!transform.isIdentity()) {
+ transformList->appendItem(SVGTransform(transform), ec);
+ transformableElement->setTransform(transformList.get());
+ if (transformableElement->renderer())
+ transformableElement->renderer()->setNeedsLayout(true); // should be part of setTransform
+ }
+}
+
+}
+
+#endif // ENABLE(SVG)
+
+// vim:ts=4:noet