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diff --git a/WebCore/svg/SVGFESpecularLightingElement.cpp b/WebCore/svg/SVGFESpecularLightingElement.cpp
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+/*
+ Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005, 2006 Rob Buis <buis@kde.org>
+ 2005 Oliver Hunt <oliver@nerget.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG) && ENABLE(SVG_FILTERS)
+#include "SVGFESpecularLightingElement.h"
+
+#include "RenderObject.h"
+#include "SVGColor.h"
+#include "SVGNames.h"
+#include "SVGFELightElement.h"
+#include "SVGParserUtilities.h"
+#include "SVGResourceFilter.h"
+
+namespace WebCore {
+
+SVGFESpecularLightingElement::SVGFESpecularLightingElement(const QualifiedName& tagName, Document* doc)
+ : SVGFilterPrimitiveStandardAttributes(tagName, doc)
+ , m_specularConstant(1.0f)
+ , m_specularExponent(1.0f)
+ , m_surfaceScale(1.0f)
+ , m_kernelUnitLengthX(0.0f)
+ , m_kernelUnitLengthY(0.0f)
+ , m_filterEffect(0)
+{
+}
+
+SVGFESpecularLightingElement::~SVGFESpecularLightingElement()
+{
+ delete m_filterEffect;
+}
+
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, String, String, string, In1, in1, SVGNames::inAttr, m_in1)
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, float, Number, number, SpecularConstant, specularConstant, SVGNames::specularConstantAttr, m_specularConstant)
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, float, Number, number, SpecularExponent, specularExponent, SVGNames::specularExponentAttr, m_specularExponent)
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, float, Number, number, SurfaceScale, surfaceScale, SVGNames::surfaceScaleAttr, m_surfaceScale)
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, float, Number, number, KernelUnitLengthX, kernelUnitLengthX, "kernelUnitLengthX", m_kernelUnitLengthX)
+ANIMATED_PROPERTY_DEFINITIONS(SVGFESpecularLightingElement, float, Number, number, KernelUnitLengthY, kernelUnitLengthY, "kernelUnitLengthY", m_kernelUnitLengthY)
+
+void SVGFESpecularLightingElement::parseMappedAttribute(MappedAttribute* attr)
+{
+ const String& value = attr->value();
+ if (attr->name() == SVGNames::inAttr)
+ setIn1BaseValue(value);
+ else if (attr->name() == SVGNames::surfaceScaleAttr)
+ setSurfaceScaleBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::specularConstantAttr)
+ setSpecularConstantBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::specularExponentAttr)
+ setSpecularExponentBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::kernelUnitLengthAttr) {
+ float x, y;
+ if (parseNumberOptionalNumber(value, x, y)) {
+ setKernelUnitLengthXBaseValue(x);
+ setKernelUnitLengthYBaseValue(y);
+ }
+ } else
+ SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
+}
+
+SVGFESpecularLighting* SVGFESpecularLightingElement::filterEffect(SVGResourceFilter* filter) const
+{
+ if (!m_filterEffect)
+ m_filterEffect = new SVGFESpecularLighting(filter);
+
+ m_filterEffect->setIn(in1());
+ m_filterEffect->setSpecularConstant((specularConstant()));
+ m_filterEffect->setSpecularExponent((specularExponent()));
+ m_filterEffect->setSurfaceScale((surfaceScale()));
+ m_filterEffect->setKernelUnitLengthX((kernelUnitLengthX()));
+ m_filterEffect->setKernelUnitLengthY((kernelUnitLengthY()));
+
+ SVGFESpecularLightingElement* nonConstThis = const_cast<SVGFESpecularLightingElement*>(this);
+
+ RenderStyle* parentStyle = nonConstThis->styleForRenderer(parent()->renderer());
+ RenderStyle* filterStyle = nonConstThis->resolveStyle(parentStyle);
+
+ m_filterEffect->setLightingColor(filterStyle->svgStyle()->lightingColor());
+
+ parentStyle->deref(document()->renderArena());
+ filterStyle->deref(document()->renderArena());
+
+ setStandardAttributes(m_filterEffect);
+
+ updateLights();
+ return m_filterEffect;
+}
+
+void SVGFESpecularLightingElement::updateLights() const
+{
+ if (!m_filterEffect)
+ return;
+
+ SVGLightSource* light = 0;
+ for (Node* n = firstChild(); n; n = n->nextSibling()) {
+ if (n->hasTagName(SVGNames::feDistantLightTag) ||
+ n->hasTagName(SVGNames::fePointLightTag) ||
+ n->hasTagName(SVGNames::feSpotLightTag)) {
+ SVGFELightElement* lightNode = static_cast<SVGFELightElement*>(n);
+ light = lightNode->lightSource();
+ break;
+ }
+ }
+
+ m_filterEffect->setLightSource(light);
+}
+
+}
+
+#endif // ENABLE(SVG)
+
+// vim:ts=4:noet