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-rw-r--r--WebCore/svg/SVGPathByteStreamSource.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/WebCore/svg/SVGPathByteStreamSource.cpp b/WebCore/svg/SVGPathByteStreamSource.cpp
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+++ b/WebCore/svg/SVGPathByteStreamSource.cpp
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+/*
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "SVGPathByteStreamSource.h"
+
+namespace WebCore {
+
+SVGPathByteStreamSource::SVGPathByteStreamSource(SVGPathByteStream* stream)
+ : m_stream(stream)
+{
+ ASSERT(stream);
+ m_streamCurrent = stream->begin();
+ m_streamEnd = stream->end();
+}
+
+SVGPathByteStreamSource::~SVGPathByteStreamSource()
+{
+}
+
+bool SVGPathByteStreamSource::hasMoreData() const
+{
+ return m_streamCurrent < m_streamEnd;
+}
+
+bool SVGPathByteStreamSource::parseSVGSegmentType(SVGPathSegType& pathSegType)
+{
+ pathSegType = static_cast<SVGPathSegType>(readSVGSegmentType());
+ return true;
+}
+
+SVGPathSegType SVGPathByteStreamSource::nextCommand(SVGPathSegType)
+{
+ return static_cast<SVGPathSegType>(readSVGSegmentType());
+}
+
+bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint)
+{
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint)
+{
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseLineToHorizontalSegment(float& x)
+{
+ x = readFloat();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseLineToVerticalSegment(float& y)
+{
+ y = readFloat();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
+{
+ point1 = readFloatPoint();
+ point2 = readFloatPoint();
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint)
+{
+ point2 = readFloatPoint();
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint)
+{
+ point1 = readFloatPoint();
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment(FloatPoint& targetPoint)
+{
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+bool SVGPathByteStreamSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint)
+{
+ rx = readFloat();
+ ry = readFloat();
+ angle = readFloat();
+ largeArc = readFlag();
+ sweep = readFlag();
+ targetPoint = readFloatPoint();
+ return true;
+}
+
+}
+
+#endif // ENABLE(SVG)