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-rw-r--r--WebCore/svg/SVGPathSegList.cpp140
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diff --git a/WebCore/svg/SVGPathSegList.cpp b/WebCore/svg/SVGPathSegList.cpp
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+/*
+ Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005 Rob Buis <buis@kde.org>
+ Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+
+ This file is part of the WebKit project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "SVGPathSegList.h"
+
+#include "FloatPoint.h"
+#include "Path.h"
+#include "PathTraversalState.h"
+#include "SVGPathSegMoveto.h"
+#include "SVGPathSegLineto.h"
+#include "SVGPathSegCurvetoCubic.h"
+
+namespace WebCore {
+
+SVGPathSegList::SVGPathSegList(const QualifiedName& attributeName)
+ : SVGList<RefPtr<SVGPathSeg> >(attributeName)
+{
+}
+
+SVGPathSegList::~SVGPathSegList()
+{
+}
+
+unsigned SVGPathSegList::getPathSegAtLength(double)
+{
+ // FIXME : to be useful this will need to support non-normalized SVGPathSegLists
+ ExceptionCode ec = 0;
+ int len = numberOfItems();
+ // FIXME: Eventually this will likely move to a "path applier"-like model, until then PathTraversalState is less useful as we could just use locals
+ PathTraversalState traversalState(PathTraversalState::TraversalSegmentAtLength);
+ for (int i = 0; i < len; ++i) {
+ SVGPathSeg* segment = getItem(i, ec).get();
+ float segmentLength = 0;
+ switch (segment->pathSegType()) {
+ case SVGPathSeg::PATHSEG_MOVETO_ABS:
+ {
+ SVGPathSegMovetoAbs* moveTo = static_cast<SVGPathSegMovetoAbs*>(segment);
+ segmentLength = traversalState.moveTo(FloatPoint(moveTo->x(), moveTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_LINETO_ABS:
+ {
+ SVGPathSegLinetoAbs* lineTo = static_cast<SVGPathSegLinetoAbs*>(segment);
+ segmentLength = traversalState.lineTo(FloatPoint(lineTo->x(), lineTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_CURVETO_CUBIC_ABS:
+ {
+ SVGPathSegCurvetoCubicAbs* curveTo = static_cast<SVGPathSegCurvetoCubicAbs*>(segment);
+ segmentLength = traversalState.cubicBezierTo(FloatPoint(curveTo->x1(), curveTo->y1()),
+ FloatPoint(curveTo->x2(), curveTo->y2()),
+ FloatPoint(curveTo->x(), curveTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_CLOSEPATH:
+ segmentLength = traversalState.closeSubpath();
+ break;
+ default:
+ ASSERT(false); // FIXME: This only works with normalized/processed path data.
+ break;
+ }
+ traversalState.m_totalLength += segmentLength;
+ if ((traversalState.m_action == PathTraversalState::TraversalSegmentAtLength)
+ && (traversalState.m_totalLength > traversalState.m_desiredLength)) {
+ return traversalState.m_segmentIndex;
+ }
+ traversalState.m_segmentIndex++;
+ }
+
+ return 0; // The SVG spec is unclear as to what to return when the distance is not on the path
+}
+
+Path SVGPathSegList::toPathData()
+{
+ // FIXME : This should also support non-normalized PathSegLists
+ Path pathData;
+ ExceptionCode ec = 0;
+ int len = numberOfItems();
+ for (int i = 0; i < len; ++i) {
+ SVGPathSeg* segment = getItem(i, ec).get();;
+ switch (segment->pathSegType())
+ {
+ case SVGPathSeg::PATHSEG_MOVETO_ABS:
+ {
+ SVGPathSegMovetoAbs* moveTo = static_cast<SVGPathSegMovetoAbs*>(segment);
+ pathData.moveTo(FloatPoint(moveTo->x(), moveTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_LINETO_ABS:
+ {
+ SVGPathSegLinetoAbs* lineTo = static_cast<SVGPathSegLinetoAbs*>(segment);
+ pathData.addLineTo(FloatPoint(lineTo->x(), lineTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_CURVETO_CUBIC_ABS:
+ {
+ SVGPathSegCurvetoCubicAbs* curveTo = static_cast<SVGPathSegCurvetoCubicAbs*>(segment);
+ pathData.addBezierCurveTo(FloatPoint(curveTo->x1(), curveTo->y1()),
+ FloatPoint(curveTo->x2(), curveTo->y2()),
+ FloatPoint(curveTo->x(), curveTo->y()));
+ break;
+ }
+ case SVGPathSeg::PATHSEG_CLOSEPATH:
+ pathData.closeSubpath();
+ break;
+ default:
+ ASSERT(false); // FIXME: This only works with normalized/processed path data.
+ break;
+ }
+ }
+
+ return pathData;
+}
+
+}
+
+#endif // ENABLE(SVG)