summaryrefslogtreecommitdiffstats
path: root/WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp')
-rw-r--r--WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp126
1 files changed, 126 insertions, 0 deletions
diff --git a/WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp b/WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp
new file mode 100644
index 0000000..e12ff77
--- /dev/null
+++ b/WebCore/svg/graphics/cg/SVGPaintServerPatternCg.cpp
@@ -0,0 +1,126 @@
+/*
+ Copyright (C) 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ aint with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "SVGPaintServerPattern.h"
+
+#include "CgSupport.h"
+#include "GraphicsContext.h"
+#include "ImageBuffer.h"
+#include "RenderObject.h"
+#include "SVGPatternElement.h"
+
+namespace WebCore {
+
+static void patternCallback(void* info, CGContextRef context)
+{
+ ImageBuffer* patternImage = reinterpret_cast<ImageBuffer*>(info);
+ CGContextDrawImage(context, CGRect(FloatRect(FloatPoint(), patternImage->size())), patternImage->cgImage());
+}
+
+bool SVGPaintServerPattern::setup(GraphicsContext*& context, const RenderObject* object, SVGPaintTargetType type, bool isPaintingText) const
+{
+ CGContextRef contextRef = context->platformContext();
+
+ // Build pattern tile, passing destination object bounding box
+ FloatRect targetRect;
+ if (isPaintingText) {
+ IntRect textBoundary = const_cast<RenderObject*>(object)->absoluteBoundingBoxRect();
+ targetRect = object->absoluteTransform().inverse().mapRect(textBoundary);
+ } else
+ targetRect = object->relativeBBox(false);
+
+ m_ownerElement->buildPattern(targetRect);
+
+ if (!tile())
+ return false;
+
+ context->save();
+
+ // Respect local pattern transformation
+ context->concatCTM(patternTransform());
+
+ // Apply pattern space transformation
+ context->translate(patternBoundaries().x(), patternBoundaries().y());
+
+ // Crude hack to support overflow="visible".
+ // When the patternBoundaries() size is smaller than the actual tile() size, we run into a problem:
+ // Our tile contains content which is larger than the pattern cell size. We just draw the pattern
+ // "out of" cell boundaries, to draw the overflown content, instead of clipping it away. The uppermost
+ // cell doesn't include the overflown content of the cell right above it though -> that's why we're moving
+ // down the phase by a very small amount, so we're sure the "cell right above"'s overflown content gets drawn.
+ CGContextSetPatternPhase(contextRef, CGSizeMake(0.0f, -0.01f));
+
+ RenderStyle* style = object->style();
+ CGContextSetAlpha(contextRef, style->opacity());
+
+ CGPatternCallbacks callbacks = {0, patternCallback, 0};
+
+ ASSERT(!m_pattern);
+ m_pattern = CGPatternCreate(tile(),
+ CGRect(FloatRect(FloatPoint(), tile()->size())),
+ CGContextGetCTM(contextRef),
+ patternBoundaries().width(),
+ patternBoundaries().height(),
+ kCGPatternTilingConstantSpacing,
+ true, // has color
+ &callbacks);
+
+ if (!m_patternSpace)
+ m_patternSpace = CGColorSpaceCreatePattern(0);
+
+ if ((type & ApplyToFillTargetType) && style->svgStyle()->hasFill()) {
+ CGFloat alpha = style->svgStyle()->fillOpacity();
+ CGContextSetFillColorSpace(contextRef, m_patternSpace);
+ CGContextSetFillPattern(contextRef, m_pattern, &alpha);
+
+ if (isPaintingText)
+ context->setTextDrawingMode(cTextFill);
+ }
+
+ if ((type & ApplyToStrokeTargetType) && style->svgStyle()->hasStroke()) {
+ CGFloat alpha = style->svgStyle()->strokeOpacity();
+ CGContextSetStrokeColorSpace(contextRef, m_patternSpace);
+ CGContextSetStrokePattern(contextRef, m_pattern, &alpha);
+ applyStrokeStyleToContext(context, style, object);
+
+ if (isPaintingText)
+ context->setTextDrawingMode(cTextStroke);
+ }
+
+ return true;
+}
+
+void SVGPaintServerPattern::teardown(GraphicsContext*& context, const RenderObject*, SVGPaintTargetType, bool) const
+{
+ CGPatternRelease(m_pattern);
+ m_pattern = 0;
+
+ context->restore();
+}
+
+} // namespace WebCore
+
+#endif
+
+// vim:ts=4:noet