diff options
Diffstat (limited to 'WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h')
-rw-r--r-- | WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h | 111 |
1 files changed, 67 insertions, 44 deletions
diff --git a/WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h b/WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h index 8e3a9bd..7b8da0b 100644 --- a/WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h +++ b/WebCore/svg/graphics/filters/SVGFEConvolveMatrix.h @@ -2,6 +2,7 @@ Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2004, 2005 Rob Buis <buis@kde.org> 2005 Eric Seidel <eric@webkit.org> + 2010 Zoltan Herczeg <zherczeg@webkit.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public @@ -27,68 +28,90 @@ #include "FloatPoint.h" #include "FloatSize.h" #include "Filter.h" +#include <wtf/AlwaysInline.h> #include <wtf/Vector.h> namespace WebCore { - enum EdgeModeType { - EDGEMODE_UNKNOWN = 0, - EDGEMODE_DUPLICATE = 1, - EDGEMODE_WRAP = 2, - EDGEMODE_NONE = 3 - }; +enum EdgeModeType { + EDGEMODE_UNKNOWN = 0, + EDGEMODE_DUPLICATE = 1, + EDGEMODE_WRAP = 2, + EDGEMODE_NONE = 3 +}; + +class CanvasPixelArray; - class FEConvolveMatrix : public FilterEffect { - public: - static PassRefPtr<FEConvolveMatrix> create(FilterEffect*, FilterEffect*, const FloatSize&, - const float&, const float&, const FloatSize&, EdgeModeType, const FloatPoint&, - bool, const Vector<float>&); +class FEConvolveMatrix : public FilterEffect { +public: + static PassRefPtr<FEConvolveMatrix> create(FilterEffect*, const IntSize&, + float, float, const IntPoint&, EdgeModeType, const FloatPoint&, + bool, const Vector<float>&); - FloatSize kernelSize() const; - void setKernelSize(FloatSize); + IntSize kernelSize() const; + void setKernelSize(IntSize); - const Vector<float>& kernel() const; - void setKernel(const Vector<float>&); + const Vector<float>& kernel() const; + void setKernel(const Vector<float>&); - float divisor() const; - void setDivisor(float); + float divisor() const; + void setDivisor(float); - float bias() const; - void setBias(float); + float bias() const; + void setBias(float); - FloatSize targetOffset() const; - void setTargetOffset(FloatSize); + IntPoint targetOffset() const; + void setTargetOffset(IntPoint); - EdgeModeType edgeMode() const; - void setEdgeMode(EdgeModeType); + EdgeModeType edgeMode() const; + void setEdgeMode(EdgeModeType); - FloatPoint kernelUnitLength() const; - void setKernelUnitLength(FloatPoint); + FloatPoint kernelUnitLength() const; + void setKernelUnitLength(FloatPoint); - bool preserveAlpha() const; - void setPreserveAlpha(bool); + bool preserveAlpha() const; + void setPreserveAlpha(bool); - virtual FloatRect uniteChildEffectSubregions(Filter* filter) { return calculateUnionOfChildEffectSubregions(filter, m_in.get(), m_in2.get()); } - void apply(Filter*); - void dump(); - TextStream& externalRepresentation(TextStream&, int indent) const; + virtual FloatRect uniteChildEffectSubregions(Filter* filter) { return calculateUnionOfChildEffectSubregions(filter, m_in.get()); } + void apply(Filter*); + void dump(); + TextStream& externalRepresentation(TextStream&, int indent) const; - private: - FEConvolveMatrix(FilterEffect*, FilterEffect*, const FloatSize&, const float&, const float&, - const FloatSize&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&); +private: + FEConvolveMatrix(FilterEffect*, const IntSize&, float, float, + const IntPoint&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&); - RefPtr<FilterEffect> m_in; - RefPtr<FilterEffect> m_in2; - FloatSize m_kernelSize; - float m_divisor; - float m_bias; - FloatSize m_targetOffset; - EdgeModeType m_edgeMode; - FloatPoint m_kernelUnitLength; - bool m_preserveAlpha; - Vector<float> m_kernelMatrix; + struct PaintingData { + CanvasPixelArray* srcPixelArray; + CanvasPixelArray* dstPixelArray; + int width; + int height; + float bias; }; + template<bool preserveAlphaValues> + ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int clipBottom); + + ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y); + + template<bool preserveAlphaValues> + void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2); + + // Wrapper functions + ALWAYS_INLINE void setInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom); + ALWAYS_INLINE void setOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2); + + RefPtr<FilterEffect> m_in; + IntSize m_kernelSize; + float m_divisor; + float m_bias; + IntPoint m_targetOffset; + EdgeModeType m_edgeMode; + FloatPoint m_kernelUnitLength; + bool m_preserveAlpha; + Vector<float> m_kernelMatrix; +}; + } // namespace WebCore #endif // ENABLE(SVG) && ENABLE(FILTERS) |