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-rw-r--r--WebCore/webaudio/AudioDestinationNode.cpp31
1 files changed, 15 insertions, 16 deletions
diff --git a/WebCore/webaudio/AudioDestinationNode.cpp b/WebCore/webaudio/AudioDestinationNode.cpp
index 82f5145..d2f4928 100644
--- a/WebCore/webaudio/AudioDestinationNode.cpp
+++ b/WebCore/webaudio/AudioDestinationNode.cpp
@@ -1,29 +1,25 @@
/*
- * Copyright (C) 2010 Google Inc. All rights reserved.
+ * Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
- *
* 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
+ * notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
@@ -69,7 +65,7 @@ void AudioDestinationNode::initialize()
m_destination = AudioDestination::create(*this, hardwareSampleRate);
m_destination->start();
- m_isInitialized = true;
+ AudioNode::initialize();
}
void AudioDestinationNode::uninitialize()
@@ -79,7 +75,7 @@ void AudioDestinationNode::uninitialize()
m_destination->stop();
- m_isInitialized = false;
+ AudioNode::uninitialize();
}
// The audio hardware calls us back here to gets its input stream.
@@ -92,6 +88,9 @@ void AudioDestinationNode::provideInput(AudioBus* destinationBus, size_t numberO
return;
}
+ // Let the context take care of any business at the start of each render quantum.
+ context()->handlePreRenderTasks();
+
// This will cause the node(s) connected to us to process, which in turn will pull on their input(s),
// all the way backwards through the rendering graph.
AudioBus* renderedBus = input(0)->pull(destinationBus, numberOfFrames);