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-rw-r--r--WebCore/webaudio/AudioDestinationNode.cpp114
1 files changed, 0 insertions, 114 deletions
diff --git a/WebCore/webaudio/AudioDestinationNode.cpp b/WebCore/webaudio/AudioDestinationNode.cpp
deleted file mode 100644
index d2f4928..0000000
--- a/WebCore/webaudio/AudioDestinationNode.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * Copyright (C) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if ENABLE(WEB_AUDIO)
-
-#include "AudioDestinationNode.h"
-
-#include "AudioBus.h"
-#include "AudioContext.h"
-#include "AudioNodeInput.h"
-#include "AudioNodeOutput.h"
-#include <wtf/Threading.h>
-
-namespace WebCore {
-
-AudioDestinationNode::AudioDestinationNode(AudioContext* context)
- : AudioNode(context, AudioDestination::hardwareSampleRate())
- , m_currentTime(0.0)
-{
- addInput(adoptPtr(new AudioNodeInput(this)));
-
- setType(NodeTypeDestination);
-
- initialize();
-}
-
-AudioDestinationNode::~AudioDestinationNode()
-{
- uninitialize();
-}
-
-void AudioDestinationNode::initialize()
-{
- if (isInitialized())
- return;
-
- double hardwareSampleRate = AudioDestination::hardwareSampleRate();
-#ifndef NDEBUG
- fprintf(stderr, ">>>> hardwareSampleRate = %f\n", hardwareSampleRate);
-#endif
-
- m_destination = AudioDestination::create(*this, hardwareSampleRate);
- m_destination->start();
-
- AudioNode::initialize();
-}
-
-void AudioDestinationNode::uninitialize()
-{
- if (!isInitialized())
- return;
-
- m_destination->stop();
-
- AudioNode::uninitialize();
-}
-
-// The audio hardware calls us back here to gets its input stream.
-void AudioDestinationNode::provideInput(AudioBus* destinationBus, size_t numberOfFrames)
-{
- context()->setAudioThread(currentThread());
-
- if (!context()->isRunnable()) {
- destinationBus->zero();
- return;
- }
-
- // Let the context take care of any business at the start of each render quantum.
- context()->handlePreRenderTasks();
-
- // This will cause the node(s) connected to us to process, which in turn will pull on their input(s),
- // all the way backwards through the rendering graph.
- AudioBus* renderedBus = input(0)->pull(destinationBus, numberOfFrames);
-
- if (!renderedBus)
- destinationBus->zero();
- else if (renderedBus != destinationBus) {
- // in-place processing was not possible - so copy
- destinationBus->copyFrom(*renderedBus);
- }
-
- // Let the context take care of any business at the end of each render quantum.
- context()->handlePostRenderTasks();
-
- // Advance current time.
- m_currentTime += numberOfFrames / sampleRate();
-}
-
-} // namespace WebCore
-
-#endif // ENABLE(WEB_AUDIO)