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Diffstat (limited to 'WebCore/webaudio/AudioPannerNode.h')
-rw-r--r-- | WebCore/webaudio/AudioPannerNode.h | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/WebCore/webaudio/AudioPannerNode.h b/WebCore/webaudio/AudioPannerNode.h new file mode 100644 index 0000000..144b61b --- /dev/null +++ b/WebCore/webaudio/AudioPannerNode.h @@ -0,0 +1,154 @@ +/* + * Copyright (C) 2010 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef AudioPannerNode_h +#define AudioPannerNode_h + +#include "AudioBus.h" +#include "AudioGain.h" +#include "AudioListener.h" +#include "AudioNode.h" +#include "Cone.h" +#include "Distance.h" +#include "Panner.h" +#include <wtf/OwnPtr.h> +#include <wtf/Vector3.h> + +namespace WebCore { + +// AudioPannerNode is an AudioNode with one input and one output. +// It positions a sound in 3D space, with the exact effect dependent on the panning model. +// It has a position and an orientation in 3D space which is relative to the position and orientation of the context's AudioListener. +// A distance effect will attenuate the gain as the position moves away from the listener. +// A cone effect will attenuate the gain as the orientation moves away from the listener. +// All of these effects follow the OpenAL specification very closely. + +class AudioPannerNode : public AudioNode { +public: + enum { + PASSTHROUGH = 0, + EQUALPOWER = 1, + HRTF = 2, + SOUNDFIELD = 3, + MATRIXMIX = 4 + }; + + static PassRefPtr<AudioPannerNode> create(AudioContext* context, double sampleRate) + { + return adoptRef(new AudioPannerNode(context, sampleRate)); + } + + virtual ~AudioPannerNode(); + + // AudioNode + virtual void process(size_t framesToProcess); + virtual void pullInputs(size_t framesToProcess); + virtual void reset(); + virtual void initialize(); + virtual void uninitialize(); + + // Listener + AudioListener* listener(); + + // Panning model + unsigned short panningModel() const { return m_panningModel; } + void setPanningModel(unsigned short); + + // Position + Vector3 position() const { return m_position; } + void setPosition(float x, float y, float z) { m_position = Vector3(x, y, z); } + + // Orientation + Vector3 orientation() const { return m_position; } + void setOrientation(float x, float y, float z) { m_orientation = Vector3(x, y, z); } + + // Velocity + Vector3 velocity() const { return m_velocity; } + void setVelocity(float x, float y, float z) { m_velocity = Vector3(x, y, z); } + + // Distance parameters + unsigned short distanceModel() { return m_distanceEffect.model(); } + void setDistanceModel(unsigned short model) { m_distanceEffect.setModel(static_cast<DistanceEffect::ModelType>(model), true); } + + float refDistance() { return static_cast<float>(m_distanceEffect.refDistance()); } + void setRefDistance(float refDistance) { m_distanceEffect.setRefDistance(refDistance); } + + float maxDistance() { return static_cast<float>(m_distanceEffect.maxDistance()); } + void setMaxDistance(float maxDistance) { m_distanceEffect.setMaxDistance(maxDistance); } + + float rolloffFactor() { return static_cast<float>(m_distanceEffect.rolloffFactor()); } + void setRolloffFactor(float rolloffFactor) { m_distanceEffect.setRolloffFactor(rolloffFactor); } + + // Sound cones - angles in degrees + float coneInnerAngle() const { return static_cast<float>(m_coneEffect.innerAngle()); } + void setConeInnerAngle(float angle) { m_coneEffect.setInnerAngle(angle); } + + float coneOuterAngle() const { return static_cast<float>(m_coneEffect.outerAngle()); } + void setConeOuterAngle(float angle) { m_coneEffect.setOuterAngle(angle); } + + float coneOuterGain() const { return static_cast<float>(m_coneEffect.outerGain()); } + void setConeOuterGain(float angle) { m_coneEffect.setOuterGain(angle); } + + void getAzimuthElevation(double* outAzimuth, double* outElevation); + float dopplerRate(); + + // Accessors for dynamically calculated gain values. + AudioGain* distanceGain() { return m_distanceGain.get(); } + AudioGain* coneGain() { return m_coneGain.get(); } + +private: + AudioPannerNode(AudioContext*, double sampleRate); + + // Returns the combined distance and cone gain attenuation. + float distanceConeGain(); + + // Notifies any AudioBufferSourceNodes connected to us either directly or indirectly about our existence. + // This is in order to handle the pitch change necessary for the doppler shift. + void notifyAudioSourcesConnectedToNode(AudioNode*); + + OwnPtr<Panner> m_panner; + unsigned m_panningModel; + + // FIXME: upgrade to FloatPoint3D from Vector3. + Vector3 m_position; + Vector3 m_orientation; + Vector3 m_velocity; + + // Gain + RefPtr<AudioGain> m_distanceGain; + RefPtr<AudioGain> m_coneGain; + DistanceEffect m_distanceEffect; + ConeEffect m_coneEffect; + double m_lastGain; + + unsigned m_connectionCount; +}; + +} // namespace WebCore + +#endif // AudioPannerNode_h |