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+/*
+ * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef WMLCardElement_h
+#define WMLCardElement_h
+
+#if ENABLE(WML)
+#include "WMLEventHandlingElement.h"
+
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class WMLTemplateElement;
+class WMLTimerElement;
+
+class WMLCardElement : public WMLElement, public WMLEventHandlingElement {
+public:
+ WMLCardElement(const QualifiedName&, Document*);
+ virtual ~WMLCardElement();
+
+ bool isNewContext() const { return m_isNewContext; }
+ bool isOrdered() const { return m_isOrdered; }
+ WMLTimerElement* eventTimer() const { return m_eventTimer; }
+ WMLTemplateElement* templateElement() const { return m_template; }
+
+ void setTemplateElement(WMLTemplateElement*);
+ void setIntrinsicEventTimer(WMLTimerElement*);
+
+ void handleIntrinsicEventIfNeeded();
+ void handleDeckLevelTaskOverridesIfNeeded();
+
+ virtual void parseMappedAttribute(MappedAttribute*);
+ virtual void insertedIntoDocument();
+ virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
+
+ // Switch active card in document to the one specified in the URL reference (foo.wml#mycard)
+ // If the 'targetUrl' doesn't contain a reference, use the first <card> element in the document.
+ static WMLCardElement* determineActiveCard(Document*);
+ static WMLCardElement* findNamedCardInDocument(Document*, const String& cardName);
+
+private:
+ bool isVisible() const { return m_isVisible; }
+
+ void showCard();
+ void hideCard();
+
+ bool m_isNewContext;
+ bool m_isOrdered;
+ bool m_isVisible;
+
+ WMLTimerElement* m_eventTimer;
+ WMLTemplateElement* m_template;
+};
+
+}
+
+#endif
+#endif