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+/**
+ * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef WMLImageElement_h
+#define WMLImageElement_h
+
+#if ENABLE(WML)
+#include "WMLElement.h"
+#include "WMLImageLoader.h"
+
+namespace WebCore {
+
+class WMLImageElement : public WMLElement {
+public:
+ WMLImageElement(const QualifiedName& tagName, Document*);
+ virtual ~WMLImageElement();
+
+ virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const;
+ virtual void parseMappedAttribute(MappedAttribute*);
+
+ virtual void attach();
+ virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
+
+ virtual void insertedIntoDocument();
+ virtual bool isURLAttribute(Attribute*) const;
+ virtual const QualifiedName& imageSourceAttributeName() const;
+
+ String altText() const;
+
+ bool useFallbackAttribute() { return m_useFallbackAttribute; }
+ void setUseFallbackAttribute(bool value) { m_useFallbackAttribute = value; }
+
+private:
+ WMLImageLoader m_imageLoader;
+ bool m_useFallbackAttribute;
+};
+
+}
+
+#endif
+#endif