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-rw-r--r--WebKit/android/nav/CachedFrame.cpp1303
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diff --git a/WebKit/android/nav/CachedFrame.cpp b/WebKit/android/nav/CachedFrame.cpp
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+/*
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include "CachedPrefix.h"
+#include "CachedHistory.h"
+#include "CachedNode.h"
+#include "CachedRoot.h"
+
+#include "CachedFrame.h"
+
+#define OFFSETOF(type, field) ((char*)&(((type*)1)->field) - (char*)1) // avoids gnu warning
+
+#define MIN_OVERLAP 3 // if rects overlap by 2 pixels or fewer, treat them as non-intersecting
+
+namespace android {
+
+bool CachedFrame::CheckBetween(Direction direction, const WebCore::IntRect& bestRect,
+ const WebCore::IntRect& prior, WebCore::IntRect* result)
+{
+ int left, top, width, height;
+ if (direction & UP_DOWN) {
+ top = direction == UP ? bestRect.bottom() : prior.bottom();
+ int bottom = direction == UP ? prior.y() : bestRect.y();
+ height = bottom - top;
+ if (height < 0)
+ return false;
+ left = prior.x();
+ int testLeft = bestRect.x();
+ if (left > testLeft)
+ left = testLeft;
+ int right = prior.right();
+ int testRight = bestRect.right();
+ if (right < testRight)
+ right = testRight;
+ width = right - left;
+ } else {
+ left = direction == LEFT ? bestRect.right() : prior.right();
+ int right = direction == LEFT ? prior.x() : bestRect.x();
+ width = right - left;
+ if (width < 0)
+ return false;
+ top = prior.y();
+ int testTop = bestRect.y();
+ if (top > testTop)
+ top = testTop;
+ int bottom = prior.bottom();
+ int testBottom = bestRect.bottom();
+ if (bottom < testBottom)
+ bottom = testBottom;
+ height = bottom - top;
+ }
+ *result = WebCore::IntRect(left, top, width, height);
+ return true;
+}
+
+bool CachedFrame::checkBetween(BestData* best, Direction direction)
+{
+ const WebCore::IntRect& bestRect = best->bounds();
+ BestData test;
+ test.mDistance = INT_MAX;
+ test.mNode = NULL;
+ int index = direction;
+ int limit = index + DIRECTION_COUNT;
+ do {
+ WebCore::IntRect edges;
+ Direction check = (Direction) (index & DIRECTION_MASK);
+ if (CheckBetween(check, bestRect,
+ history()->priorBounds(), &edges) == false)
+ continue;
+ WebCore::IntRect clip = mRoot->scrolledBounds();
+ clip.intersect(edges);
+ if (clip.isEmpty())
+ continue;
+ findClosest(&test, direction, check, &clip);
+ if (test.mNode == NULL)
+ continue;
+ if (direction == check)
+ break;
+ } while (++index < limit);
+ if (test.mNode == NULL)
+ return false;
+ *best = test;
+ return true;
+}
+
+bool CachedFrame::checkVisited(const CachedNode* node, Direction direction) const
+{
+ return history()->checkVisited(node, direction);
+}
+
+void CachedFrame::clearFocus()
+{
+ if (mFocus < 0)
+ return;
+ CachedNode& focus = mCachedNodes[mFocus];
+ focus.clearFocus(this);
+ mFocus = -1;
+}
+
+// the thing that sucks is that when you're on a link, you want to navigate next door to a link just like this one, but can't make it
+// so with all my other sucky compares, maybe there needs to be one that prefers links that are aligned with the current focus...
+
+// returns 0 if test is preferable to best, 1 if not preferable, or -1 if unknown
+int CachedFrame::compare(BestData& testData, const BestData& bestData, const CachedNode* focus) const
+{
+// start here;
+ // if the test minor axis line intersects the line segment between focus center and best center, choose it
+ // give more weight to exact major axis alignment (rows, columns)
+ if (testData.mInNav != bestData.mInNav) {
+ if (bestData.mInNav) {
+ testData.mNode->setCondition(CachedNode::IN_FOCUS);
+ return REJECT_TEST;
+ }
+ return TEST_IS_BEST;
+ }
+ if (testData.mInNav) {
+ if (bestData.mMajorDelta < testData.mMajorDelta) {
+ testData.mNode->setCondition(CachedNode::CLOSER_IN_FOCUS);
+ return REJECT_TEST;
+ }
+ if (testData.mMajorDelta < bestData.mMajorDelta)
+ return TEST_IS_BEST;
+ }
+ if (testData.mMajorDelta < 0 && bestData.mMajorDelta >= 0) {
+ testData.mNode->setCondition(CachedNode::FURTHER);
+ return REJECT_TEST;
+ }
+ if ((testData.mMajorDelta ^ bestData.mMajorDelta) < 0) // one above, one below (or one left, one right)
+ return TEST_IS_BEST;
+// SkFixed focusMultiplier = SK_Fixed1;
+// if (focus != NULL) {
+// if (testData.mMajorDelta < bestData.mMajorDelta) {
+// // use bestData.mMajorDelta,
+// } else if (bestData.mMajorDelta < testData.mMajorDelta) {
+//
+// }
+ bool bestInWorking = bestData.inOrSubsumesWorking();
+ bool testInWorking = testData.inOrSubsumesWorking();
+ if (bestInWorking && testData.mWorkingOutside && testData.mNavOutside) {
+ testData.mNode->setCondition(CachedNode::IN_WORKING);
+ return REJECT_TEST;
+ }
+ if (testInWorking && bestData.mWorkingOutside && bestData.mNavOutside)
+ return TEST_IS_BEST;
+ bool bestInNav = directionChange() && bestData.inOrSubsumesNav();
+ bool testInNav = directionChange() && testData.inOrSubsumesNav();
+ if (bestInWorking == false && testInWorking == false) {
+ if (bestInNav && testData.mNavOutside) {
+ testData.mNode->setCondition(CachedNode::IN_UMBRA);
+ return REJECT_TEST;
+ }
+ if (testInNav && bestData.mNavOutside)
+ return TEST_IS_BEST;
+ }
+#if 01 // hopefully butt test will remove need for this
+ if (testData.mFocusChild != bestData.mFocusChild) {
+ if (bestData.mFocusChild) {
+ testData.mNode->setCondition(CachedNode::IN_FOCUS_CHILDREN);
+ return REJECT_TEST;
+ }
+ return TEST_IS_BEST;
+ }
+#endif
+ bool bestTestIn = (bestInWorking || bestInNav) && (testInWorking || testInNav);
+ bool testOverlap = bestTestIn || (testData.mWorkingOverlap != 0 && bestData.mWorkingOverlap == 0);
+ bool bestOverlap = bestTestIn || (testData.mWorkingOverlap == 0 && bestData.mWorkingOverlap != 0);
+#if 01 // this isn't working?
+ if (testOverlap == bestOverlap) {
+ if (bestData.mMajorButt < 10 && testData.mMajorButt >= 40) {
+ testData.mNode->setCondition(CachedNode::BUTTED_UP);
+ return REJECT_TEST;
+ }
+ if (testData.mMajorButt < 10 && bestData.mMajorButt >= 40)
+ return TEST_IS_BEST;
+ }
+#endif
+ if (bestOverlap && bestData.mMajorDelta < testData.mMajorDelta) { // choose closest major axis center
+ testData.mNode->setCondition(CachedNode::CLOSER);
+ return REJECT_TEST;
+ }
+ if (testOverlap && testData.mMajorDelta < bestData.mMajorDelta)
+ return TEST_IS_BEST;
+ if (bestOverlap && bestData.mMajorDelta2 < testData.mMajorDelta2) {
+ testData.mNode->setCondition(CachedNode::CLOSER_TOP);
+ return REJECT_TEST;
+ }
+ if (testOverlap && testData.mMajorDelta2 < bestData.mMajorDelta2)
+ return TEST_IS_BEST;
+#if 01
+ if (bestOverlap && ((bestData.mSideDistance <= 0 && testData.mSideDistance > 0) ||
+ abs(bestData.mSideDistance) < abs(testData.mSideDistance))) {
+ testData.mNode->setCondition(CachedNode::LEFTMOST);
+ return REJECT_TEST;
+ }
+ if (testOverlap && ((testData.mSideDistance <= 0 && bestData.mSideDistance > 0) ||
+ abs(testData.mSideDistance) < abs(bestData.mSideDistance)))
+ return TEST_IS_BEST;
+// fix me : the following ASSERT fires -- not sure if this case should be handled or not
+// ASSERT(bestOverlap == false && testOverlap == false);
+#endif
+ SkFixed testMultiplier = testData.mWorkingOverlap > testData.mNavOverlap ?
+ testData.mWorkingOverlap : testData.mNavOverlap;
+ SkFixed bestMultiplier = bestData.mWorkingOverlap > bestData.mNavOverlap ?
+ bestData.mWorkingOverlap : bestData.mNavOverlap;
+ int testDistance = testData.mDistance;
+ int bestDistance = bestData.mDistance;
+// start here;
+ // this fails if they're off by 1
+ // try once again to implement sliding scale so that off by 1 is nearly like zero,
+ // and off by a lot causes sideDistance to have little or no effect
+ // try elliptical distance -- lengthen side contribution
+ // these ASSERTs should not fire, but do fire on mail.google.com
+ // can't debug yet, won't reproduce
+ ASSERT(testDistance >= 0);
+ ASSERT(bestDistance >= 0);
+ testDistance += testDistance; // multiply by 2
+ testDistance *= testDistance;
+ bestDistance += bestDistance; // multiply by 2
+ bestDistance *= bestDistance;
+ int side = testData.mSideDistance;
+ int negative = side < 0 && bestData.mSideDistance > 0;
+ side *= side;
+ if (negative)
+ side = -side;
+ testDistance += side;
+ side = bestData.mSideDistance;
+ negative = side < 0 && testData.mSideDistance > 0;
+ side *= side;
+ if (negative)
+ side = -side;
+ bestDistance += side;
+ if (testMultiplier > (SK_Fixed1 >> 1) || bestMultiplier > (SK_Fixed1 >> 1)) { // considerable working overlap?
+ testDistance = SkFixedMul(testDistance, bestMultiplier);
+ bestDistance = SkFixedMul(bestDistance, testMultiplier);
+ }
+ if (bestDistance < testDistance) {
+ testData.mNode->setCondition(CachedNode::CLOSER_OVERLAP);
+ return REJECT_TEST;
+ }
+ if (testDistance < bestDistance)
+ return TEST_IS_BEST;
+#if 0
+ int distance = testData.mDistance + testData.mSideDistance;
+ int best = bestData.mDistance + bestData.mSideDistance;
+ if (distance > best) {
+ testData.mNode->setCondition(CachedNode::CLOSER_RAW_DISTANCE);
+ return REJECT_TEST;
+ }
+ else if (distance < best)
+ return TEST_IS_BEST;
+ best = bestData.mSideDistance;
+ if (testData.mSideDistance > best) {
+ testData.mNode->setCondition(CachedNode::SIDE_DISTANCE);
+ return REJECT_TEST;
+ }
+ if (testData.mSideDistance < best)
+ return TEST_IS_BEST;
+#endif
+ if (testData.mPreferred < bestData.mPreferred) {
+ testData.mNode->setCondition(CachedNode::PREFERRED);
+ return REJECT_TEST;
+ }
+ if (testData.mPreferred > bestData.mPreferred)
+ return TEST_IS_BEST;
+ return UNDECIDED;
+}
+
+bool CachedFrame::containsFrame(const CachedFrame* test) const
+{
+ if (this == test)
+ return true;
+ for (const CachedFrame* frame = mCachedFrames.begin();
+ frame != mCachedFrames.end(); frame++) {
+ if (frame->containsFrame(test))
+ return true;
+ }
+ return false;
+}
+
+const CachedNode* CachedFrame::currentFocus(const CachedFrame** framePtr) const
+{
+ if (framePtr)
+ *framePtr = this;
+ if (mFocus < 0)
+ return NULL;
+ const CachedNode* result = &mCachedNodes[mFocus];
+ const CachedFrame* frame = hasFrame(result);
+ if (frame != NULL)
+ return frame->currentFocus(framePtr);
+ (const_cast<CachedNode*>(result))->fixUpFocusRects();
+ return result;
+}
+
+bool CachedFrame::directionChange() const
+{
+ return history()->directionChange();
+}
+
+#ifdef BROWSER_DEBUG
+CachedNode* CachedFrame::find(WebCore::Node* node) // !!! probably debugging only
+{
+ for (CachedNode* test = mCachedNodes.begin(); test != mCachedNodes.end(); test++)
+ if (node == test->webCoreNode())
+ return test;
+ for (CachedFrame* frame = mCachedFrames.begin(); frame != mCachedFrames.end();
+ frame++) {
+ CachedNode* result = frame->find(node);
+ if (result != NULL)
+ return result;
+ }
+ return NULL;
+}
+#endif
+
+const CachedNode* CachedFrame::findBestAt(const WebCore::IntRect& rect,
+ int* best, const CachedNode** directHit, const CachedFrame** framePtr, int* x, int* y) const
+{
+ const CachedNode* result = NULL;
+ int rectWidth = rect.width();
+ WebCore::IntPoint center = WebCore::IntPoint(rect.x() + (rectWidth >> 1),
+ rect.y() + (rect.height() >> 1));
+ mRoot->setupScrolledBounds();
+ for (const CachedNode* test = mCachedNodes.begin(); test != mCachedNodes.end(); test++) {
+ if (test->disabled())
+ continue;
+ size_t parts = test->navableRects();
+ BestData testData;
+ testData.mNode = test;
+ testData.mMouseBounds = testData.mNodeBounds = test->getBounds();
+ bool checkForHidden = true;
+ for (size_t part = 0; part < parts; part++) {
+ if (test->focusRings().at(part).intersects(rect)) {
+ if (checkForHidden && mRoot->maskIfHidden(&testData) == true)
+ break;
+ checkForHidden = false;
+ WebCore::IntRect testRect = test->focusRings().at(part);
+ testRect.intersect(testData.mMouseBounds);
+ if (testRect.contains(center)) {
+ // We have a direct hit.
+ if (*directHit == NULL) {
+ *directHit = test;
+ *framePtr = this;
+ *x = center.x();
+ *y = center.y();
+ } else {
+ // We have hit another one before
+ const CachedNode* d = *directHit;
+ if (d->getBounds().contains(testRect)) {
+ // This rectangle is inside the other one, so it is
+ // the best one.
+ *directHit = test;
+ *framePtr = this;
+ }
+ }
+ }
+ if (NULL != *directHit) {
+ // If we have a direct hit already, there is no need to
+ // calculate the distances, or check the other focusring parts
+ break;
+ }
+ WebCore::IntRect both = rect;
+ int smaller = testRect.width() < testRect.height() ?
+ testRect.width() : testRect.height();
+ smaller -= rectWidth;
+ int inset = smaller < rectWidth ? smaller : rectWidth;
+ inset >>= 1; // inflate doubles the width decrease
+ if (inset > 1)
+ both.inflate(1 - inset);
+ both.intersect(testRect);
+ if (both.isEmpty())
+ continue;
+ WebCore::IntPoint testCenter = WebCore::IntPoint(testRect.x() +
+ (testRect.width() >> 1), testRect.y() + (testRect.height() >> 1));
+ int dx = testCenter.x() - center.x();
+ int dy = testCenter.y() - center.y();
+ int distance = dx * dx + dy * dy;
+ if (*best > distance) {
+ *best = distance;
+ result = test;
+ *framePtr = this;
+ *x = both.x() + (both.width() >> 1);
+ *y = both.y() + (both.height() >> 1);
+ }
+ }
+ }
+ }
+ for (const CachedFrame* frame = mCachedFrames.begin();
+ frame != mCachedFrames.end(); frame++) {
+ const CachedNode* frameResult = frame->findBestAt(rect, best, directHit,
+ framePtr, x, y);
+ if (NULL != frameResult)
+ result = frameResult;
+ }
+ if (NULL != *directHit) {
+ result = *directHit;
+ }
+ return result;
+}
+
+const CachedFrame* CachedFrame::findBestFrameAt(int x, int y) const
+{
+ if (mLocalViewBounds.contains(x, y) == false)
+ return NULL;
+ const CachedFrame* result = this;
+ for (const CachedFrame* frame = mCachedFrames.begin();
+ frame != mCachedFrames.end(); frame++) {
+ const CachedFrame* frameResult = frame->findBestFrameAt(x, y);
+ if (NULL != frameResult)
+ result = frameResult;
+ }
+ return result;
+}
+
+const CachedNode* CachedFrame::findBestHitAt(const WebCore::IntRect& rect,
+ int* best, const CachedFrame** framePtr, int* x, int* y) const
+{
+ const CachedNode* result = NULL;
+ int rectWidth = rect.width();
+ WebCore::IntPoint center = WebCore::IntPoint(rect.x() + (rectWidth >> 1),
+ rect.y() + (rect.height() >> 1));
+ mRoot->setupScrolledBounds();
+ for (const CachedNode* test = mCachedNodes.begin(); test != mCachedNodes.end(); test++) {
+ if (test->disabled())
+ continue;
+ const WebCore::IntRect& testRect = test->hitBounds();
+ if (testRect.intersects(rect) == false)
+ continue;
+ BestData testData;
+ testData.mNode = test;
+ testData.mMouseBounds = testData.mNodeBounds = testRect;
+ if (mRoot->maskIfHidden(&testData) == true)
+ continue;
+ const WebCore::IntRect& bounds = testData.mMouseBounds;
+ WebCore::IntPoint testCenter = WebCore::IntPoint(bounds.x() +
+ (bounds.width() >> 1), bounds.y() + (bounds.height() >> 1));
+ int dx = testCenter.x() - center.x();
+ int dy = testCenter.y() - center.y();
+ int distance = dx * dx + dy * dy;
+ if (*best <= distance)
+ continue;
+ *best = distance;
+ result = test;
+ *framePtr = this;
+ const WebCore::IntRect& focusRect = test->focusRings().at(0);
+ *x = focusRect.x() + (focusRect.width() >> 1);
+ *y = focusRect.y() + (focusRect.height() >> 1);
+ }
+ for (const CachedFrame* frame = mCachedFrames.begin();
+ frame != mCachedFrames.end(); frame++) {
+ const CachedNode* frameResult = frame->findBestHitAt(rect, best,
+ framePtr, x, y);
+ if (NULL != frameResult)
+ result = frameResult;
+ }
+ return result;
+}
+
+void CachedFrame::findClosest(BestData* bestData, Direction originalDirection,
+ Direction direction, WebCore::IntRect* clip) const
+{
+ const CachedNode* test = mCachedNodes.begin();
+ while ((test = test->traverseNextNode()) != NULL) {
+ const CachedFrame* child = hasFrame(test);
+ if (child != NULL) {
+ const CachedNode* childDoc = child->validDocument();
+ if (childDoc == NULL)
+ continue;
+ child->findClosest(bestData, originalDirection, direction, clip);
+ }
+ if (test->noSecondChance())
+ continue;
+ if (test->isFocusable(*clip) == false)
+ continue;
+ if (checkVisited(test, originalDirection) == false)
+ continue;
+ size_t partMax = test->navableRects();
+ for (size_t part = 0; part < partMax; part++) {
+ WebCore::IntRect testBounds = test->focusRings().at(part);
+ if (clip->intersects(testBounds) == false)
+ continue;
+ if (clip->contains(testBounds) == false) {
+ if (direction & UP_DOWN) {
+// if (testBounds.x() > clip->x() || testBounds.right() < clip->right())
+// continue;
+ testBounds.setX(clip->x());
+ testBounds.setWidth(clip->width());
+ } else {
+// if (testBounds.y() > clip->y() || testBounds.bottom() < clip->bottom())
+// continue;
+ testBounds.setY(clip->y());
+ testBounds.setHeight(clip->height());
+ }
+ if (clip->contains(testBounds) == false)
+ continue;
+ }
+ int distance;
+ // seems like distance for UP for instance needs to be 'test top closest to
+ // clip bottom' -- keep the old code but try this instead
+ switch (direction) {
+#if 0
+ case LEFT: distance = testBounds.x() - clip->x(); break;
+ case RIGHT: distance = clip->right() - testBounds.right(); break;
+ case UP: distance = testBounds.y() - clip->y(); break;
+ case DOWN: distance = clip->bottom() - testBounds.bottom(); break;
+#else
+ case LEFT: distance = clip->right() - testBounds.x(); break;
+ case RIGHT: distance = testBounds.right() - clip->x(); break;
+ case UP: distance = clip->bottom() - testBounds.y(); break;
+ case DOWN: distance = testBounds.bottom() - clip->y(); break;
+#endif
+ default:
+ distance = 0; ASSERT(0);
+ }
+ if (distance < bestData->mDistance) {
+ bestData->mNode = test;
+ bestData->mFrame = this;
+ bestData->mDistance = distance;
+ bestData->mMouseBounds = bestData->mNodeBounds =
+ test->focusRings().at(part);
+ CachedHistory* cachedHistory = history();
+ switch (direction) {
+ case LEFT:
+ bestData->setLeftDirection(cachedHistory);
+ break;
+ case RIGHT:
+ bestData->setRightDirection(cachedHistory);
+ break;
+ case UP:
+ bestData->setUpDirection(cachedHistory);
+ break;
+ case DOWN:
+ bestData->setDownDirection(cachedHistory);
+ break;
+ default:
+ ASSERT(0);
+ }
+ }
+ }
+ }
+}
+
+bool CachedFrame::finishInit()
+{
+ CachedNode* lastCached = lastNode();
+ lastCached->setLast();
+ CachedFrame* child = mCachedFrames.begin();
+ while (child != mCachedFrames.end()) {
+ child->mParent = this;
+ if (child->finishInit())
+ setFocusIndex(child->indexInParent());
+ child++;
+ }
+ return focusIndex() > 0;
+}
+
+const CachedNode* CachedFrame::frameDown(const CachedNode* test, const CachedNode* limit, BestData* bestData,
+ const CachedNode* focus) const
+{
+ BestData originalData = *bestData;
+ do {
+ if (moveInFrame(&CachedFrame::frameDown, test, bestData, focus))
+ continue;
+ BestData testData;
+ if (frameNodeCommon(testData, test, bestData, &originalData, focus) == REJECT_TEST)
+ continue;
+ if (checkVisited(test, DOWN) == false)
+ continue;
+ size_t parts = test->navableRects();
+ for (size_t part = 0; part < parts; part++) {
+ testData.mNodeBounds = test->focusRings().at(part);
+ if (testData.setDownDirection(history()))
+ continue;
+ int result = framePartCommon(testData, test, bestData, focus);
+ if (result == REJECT_TEST)
+ continue;
+ if (result == 0 && limit == NULL) { // retry all data up to this point, since smaller may have replaced node preferable to larger
+ BestData innerData = testData;
+ frameDown(document(), test, &innerData, focus);
+ if (checkVisited(innerData.mNode, DOWN)) {
+ *bestData = innerData;
+ continue;
+ }
+ }
+ if (checkVisited(test, DOWN))
+ *bestData = testData;
+ }
+ } while ((test = test->traverseNextNode()) != limit);
+ ASSERT(focus == NULL || bestData->mNode != focus);
+ // does the best contain something (or, is it contained by an area which is not the focus?)
+ // if so, is the conainer/containee should have been chosen, but wasn't -- so there's a better choice
+ // in the doc list prior to this choice
+ //
+ return bestData->mNode;
+}
+
+const CachedNode* CachedFrame::frameLeft(const CachedNode* test, const CachedNode* limit, BestData* bestData,
+ const CachedNode* focus) const
+{
+ BestData originalData = *bestData;
+ do {
+ if (moveInFrame(&CachedFrame::frameLeft, test, bestData, focus))
+ continue;
+ BestData testData;
+ if (frameNodeCommon(testData, test, bestData, &originalData, focus) == REJECT_TEST)
+ continue;
+ if (checkVisited(test, LEFT) == false)
+ continue;
+ size_t parts = test->navableRects();
+ for (size_t part = 0; part < parts; part++) {
+ testData.mNodeBounds = test->focusRings().at(part);
+ if (testData.setLeftDirection(history()))
+ continue;
+ int result = framePartCommon(testData, test, bestData, focus);
+ if (result == REJECT_TEST)
+ continue;
+ if (result == 0 && limit == NULL) { // retry all data up to this point, since smaller may have replaced node preferable to larger
+ BestData innerData = testData;
+ frameLeft(document(), test, &innerData, focus);
+ if (checkVisited(innerData.mNode, LEFT)) {
+ *bestData = innerData;
+ continue;
+ }
+ }
+ if (checkVisited(test, LEFT))
+ *bestData = testData;
+ }
+ } while ((test = test->traverseNextNode()) != limit); // FIXME ??? left and up should use traversePreviousNode to choose reverse document order
+ ASSERT(focus == NULL || bestData->mNode != focus);
+ return bestData->mNode;
+}
+
+int CachedFrame::frameNodeCommon(BestData& testData, const CachedNode* test, BestData* bestData, BestData* originalData,
+ const CachedNode* focus) const
+{
+ testData.mFrame = this;
+ testData.mNode = test;
+ test->clearCondition();
+ if (test->disabled()) {
+ testData.mNode->setCondition(CachedNode::DISABLED);
+ return REJECT_TEST;
+ }
+ if (mRoot->scrolledBounds().intersects(test->bounds()) == false) {
+ testData.mNode->setCondition(CachedNode::FOCUSABLE);
+ return REJECT_TEST;
+ }
+// if (isFocusable(test, &testData.mNodeBounds, walk) == false) {
+// testData.mNode->setCondition(CachedNode::FOCUSABLE);
+// return REJECT_TEST;
+// }
+//
+ if (test == focus) {
+ testData.mNode->setCondition(CachedNode::NOT_FOCUS_NODE);
+ return REJECT_TEST;
+ }
+// if (test->bounds().contains(history()->focusBounds())) {
+// testData.mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+// return REJECT_TEST;
+// }
+ void* par = focus ? focus->parentGroup() : NULL;
+ testData.mFocusChild = test->parentGroup() == par;
+#if 0 // not debugged
+ if (focus && focus->hasMouseOver() && test->hasMouseOver() == false &&
+ focus->bounds().contains(test->bounds()))
+ return REJECT_TEST;
+#endif
+ if (bestData->mNode == NULL)
+ return TEST_IS_BEST;
+#if 0 // not debugged
+ if (focus && focus->hasMouseOver() && test->hasMouseOver() == false &&
+ focus->bounds().contains(test->bounds()))
+ return REJECT_TEST;
+ if (test->hasMouseOver() != bestData->mNode->hasMouseOver()) {
+ if (test->hasMouseOver()) {
+ if (test->bounds().contains(bestData->mNode->bounds())) {
+ const_cast<CachedNode*>(bestData->mNode)->setDisabled(true);
+ bestData->mNode = NULL; // force part tests to be ignored, yet still set up remaining test data for later comparison
+ return TEST_IS_BEST;
+ }
+ } else {
+ if (bestData->mNode->bounds().contains(test->bounds())) {
+ test->setCondition(CachedNode::ANCHOR_IN_ANCHOR);
+ return REJECT_TEST;
+ }
+ }
+ }
+#endif
+ if (focus && testData.mNode->parentIndex() != bestData->mNode->parentIndex()) {
+ int focusParentIndex = focus->parentIndex();
+ if (focusParentIndex >= 0) {
+ if (bestData->mNode->parentIndex() == focusParentIndex)
+ return REJECT_TEST;
+ if (testData.mNode->parentIndex() == focusParentIndex)
+ return TEST_IS_BEST;
+ }
+ }
+ if (testData.mNode->parent() == bestData->mNode) {
+ testData.mNode->setCondition(CachedNode::CHILD);
+ return REJECT_TEST;
+ }
+ if (testData.mNode == bestData->mNode->parent())
+ return TEST_IS_BEST;
+ int testInBest = testData.isContainer(bestData); /* -1 pick best over test, 0 no containership, 1 pick test over best */
+ if (testInBest == 1) {
+ if (test->isArea() || bestData->mNode->isArea())
+ return UNDECIDED;
+ bestData->mNode = NULL; // force part tests to be ignored, yet still set up remaining test data for later comparisons
+ return TEST_IS_BEST;
+ }
+ if (testInBest == -1) {
+ testData.mNode->setCondition(CachedNode::OUTSIDE_OF_BEST);
+ return REJECT_TEST;
+ }
+ if (originalData->mNode != NULL) { // test is best case
+ testInBest = testData.isContainer(originalData);
+ if (testInBest == -1) { /* test is inside best */
+ testData.mNode->setCondition(CachedNode::OUTSIDE_OF_ORIGINAL);
+ return REJECT_TEST;
+ }
+ }
+ return UNDECIDED;
+}
+
+int CachedFrame::framePartCommon(BestData& testData,
+ const CachedNode* test, BestData* bestData, const CachedNode* focus) const
+{
+ if (testData.mNodeBounds.contains(history()->focusBounds())) {
+ testData.mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+ return REJECT_TEST;
+ }
+ testData.setDistances();
+ if (bestData->mNode != NULL) {
+ int compared = compare(testData, *bestData, focus);
+ if (compared == 0 && test->isArea() == false && bestData->mNode->isArea() == false)
+ goto pickTest;
+ if (compared >= 0)
+ return compared;
+ }
+pickTest:
+ return -1; // pick test
+}
+
+const CachedNode* CachedFrame::frameRight(const CachedNode* test, const CachedNode* limit, BestData* bestData,
+ const CachedNode* focus) const
+{
+ BestData originalData = *bestData;
+ do {
+ if (moveInFrame(&CachedFrame::frameRight, test, bestData, focus))
+ continue;
+ BestData testData;
+ if (frameNodeCommon(testData, test, bestData, &originalData, focus) == REJECT_TEST)
+ continue;
+ if (checkVisited(test, RIGHT) == false)
+ continue;
+ size_t parts = test->navableRects();
+ for (size_t part = 0; part < parts; part++) {
+ testData.mNodeBounds = test->focusRings().at(part);
+ if (testData.setRightDirection(history()))
+ continue;
+ int result = framePartCommon(testData, test, bestData, focus);
+ if (result == REJECT_TEST)
+ continue;
+ if (result == 0 && limit == NULL) { // retry all data up to this point, since smaller may have replaced node preferable to larger
+ BestData innerData = testData;
+ frameRight(document(), test, &innerData, focus);
+ if (checkVisited(innerData.mNode, RIGHT)) {
+ *bestData = innerData;
+ continue;
+ }
+ }
+ if (checkVisited(test, RIGHT))
+ *bestData = testData;
+ }
+ } while ((test = test->traverseNextNode()) != limit);
+ ASSERT(focus == NULL || bestData->mNode != focus);
+ return bestData->mNode;
+}
+
+const CachedNode* CachedFrame::frameUp(const CachedNode* test, const CachedNode* limit, BestData* bestData,
+ const CachedNode* focus) const
+{
+ BestData originalData = *bestData;
+ do {
+ if (moveInFrame(&CachedFrame::frameUp, test, bestData, focus))
+ continue;
+ BestData testData;
+ if (frameNodeCommon(testData, test, bestData, &originalData, focus) == REJECT_TEST)
+ continue;
+ if (checkVisited(test, UP) == false)
+ continue;
+ size_t parts = test->navableRects();
+ for (size_t part = 0; part < parts; part++) {
+ testData.mNodeBounds = test->focusRings().at(part);
+ if (testData.setUpDirection(history()))
+ continue;
+ int result = framePartCommon(testData, test, bestData, focus);
+ if (result == REJECT_TEST)
+ continue;
+ if (result == 0 && limit == NULL) { // retry all data up to this point, since smaller may have replaced node preferable to larger
+ BestData innerData = testData;
+ frameUp(document(), test, &innerData, focus);
+ if (checkVisited(innerData.mNode, UP)) {
+ *bestData = innerData;
+ continue;
+ }
+ }
+ if (checkVisited(test, UP))
+ *bestData = testData;
+ }
+ } while ((test = test->traverseNextNode()) != limit); // FIXME ??? left and up should use traversePreviousNode to choose reverse document order
+ ASSERT(focus == NULL || bestData->mNode != focus);
+ return bestData->mNode;
+}
+
+const CachedFrame* CachedFrame::hasFrame(const CachedNode* node) const
+{
+ return node->isFrame() ? &mCachedFrames[node->childFrameIndex()] : NULL;
+}
+
+CachedHistory* CachedFrame::history() const
+{
+ return mRoot->rootHistory();
+}
+
+void CachedFrame::init(const CachedRoot* root, int childFrameIndex,
+ WebCore::Frame* frame)
+{
+ mContents = WebCore::IntRect(0, 0, 0, 0); // fixed up for real in setData()
+ mLocalViewBounds = WebCore::IntRect(0, 0, 0, 0);
+ mViewBounds = WebCore::IntRect(0, 0, 0, 0);
+ mRoot = root;
+ mFocus = -1;
+ mFrame = frame;
+ mParent = NULL; // set up parents after stretchy arrays are set up
+ mIndex = childFrameIndex;
+}
+
+int CachedFrame::minWorkingHorizontal() const
+{
+ return history()->minWorkingHorizontal();
+}
+
+int CachedFrame::minWorkingVertical() const
+{
+ return history()->minWorkingVertical();
+}
+
+int CachedFrame::maxWorkingHorizontal() const
+{
+ return history()->maxWorkingHorizontal();
+}
+
+int CachedFrame::maxWorkingVertical() const
+{
+ return history()->maxWorkingVertical();
+}
+
+bool CachedFrame::moveInFrame(MoveInDirection moveInDirection,
+ const CachedNode* test, BestData* bestData,
+ const CachedNode* focus) const
+{
+ const CachedFrame* frame = hasFrame(test);
+ if (frame == NULL)
+ return false; // if it's not a frame, let the caller have another swing at it
+ const CachedNode* childDoc = frame->validDocument();
+ if (childDoc == NULL)
+ return true;
+ (frame->*moveInDirection)(childDoc, NULL, bestData, focus);
+ return true;
+}
+
+const WebCore::IntRect& CachedFrame::_navBounds() const
+{
+ return history()->navBounds();
+}
+
+void CachedFrame::resetClippedOut()
+{
+ for (CachedNode* test = mCachedNodes.begin(); test != mCachedNodes.end(); test++)
+ {
+ if (test->clippedOut()) {
+ test->setDisabled(false);
+ test->setClippedOut(false);
+ }
+ }
+ for (CachedFrame* frame = mCachedFrames.begin(); frame != mCachedFrames.end();
+ frame++) {
+ frame->resetClippedOut();
+ }
+}
+
+void CachedFrame::setData()
+{
+ if (this != mRoot) {
+ mViewBounds = mLocalViewBounds;
+ mViewBounds.intersect(mRoot->mViewBounds);
+ }
+ int x, y;
+ if (parent() == NULL)
+ x = y = 0;
+ else {
+ x = mLocalViewBounds.x();
+ y = mLocalViewBounds.y();
+ }
+ mContents.setX(x);
+ mContents.setY(y);
+ CachedFrame* child = mCachedFrames.begin();
+ while (child != mCachedFrames.end()) {
+ child->setData();
+ child++;
+ }
+}
+
+bool CachedFrame::setFocus(WebCore::Frame* frame, WebCore::Node* node,
+ int x, int y)
+{
+ if (NULL == node) {
+ const_cast<CachedRoot*>(mRoot)->setCachedFocus(NULL, NULL);
+ return true;
+ }
+ if (mFrame != frame) {
+ for (CachedFrame* testF = mCachedFrames.begin(); testF != mCachedFrames.end();
+ testF++) {
+ if (testF->setFocus(frame, node, x, y))
+ return true;
+ }
+ DBG_NAV_LOGD("no frame frame=%p node=%p", frame, node);
+ return false;
+ }
+ bool first = true;
+ CachedNode const * const end = mCachedNodes.end();
+ do {
+ for (CachedNode* test = mCachedNodes.begin(); test != end; test++) {
+ if (test->nodePointer() != node && first)
+ continue;
+ size_t partMax = test->navableRects();
+ WTF::Vector<WebCore::IntRect>& focusRings = test->focusRings();
+ for (size_t part = 0; part < partMax; part++) {
+ const WebCore::IntRect& testBounds = focusRings.at(part);
+ if (testBounds.contains(x, y) == false)
+ continue;
+ if (test->isFocus()) {
+ DBG_NAV_LOGD("already set? test=%d frame=%p node=%p x=%d y=%d",
+ test->index(), frame, node, x, y);
+ return true;
+ }
+ const_cast<CachedRoot*>(mRoot)->setCachedFocus(this, test);
+ return true;
+ }
+ }
+ DBG_NAV_LOGD("moved? frame=%p node=%p x=%d y=%d", frame, node, x, y);
+ } while ((first ^= true) == false);
+failed:
+ DBG_NAV_LOGD("no match frame=%p node=%p", frame, node);
+ return false;
+}
+
+const CachedNode* CachedFrame::validDocument() const
+{
+ const CachedNode* doc = document();
+ return doc != NULL && mViewBounds.isEmpty() == false ? doc : NULL;
+}
+
+bool CachedFrame::BestData::canBeReachedByAnotherDirection()
+{
+ if (mMajorButt > -MIN_OVERLAP)
+ return false;
+ mMajorButt = -mMajorButt;
+ return mNavOutside;
+}
+
+int CachedFrame::BestData::isContainer(CachedFrame::BestData* other)
+{
+ int _x = x();
+ int otherRight = other->right();
+ if (_x >= otherRight)
+ return 0; // does not intersect
+ int _y = y();
+ int otherBottom = other->bottom();
+ if (_y >= otherBottom)
+ return 0; // does not intersect
+ int _right = right();
+ int otherX = other->x();
+ if (otherX >= _right)
+ return 0; // does not intersect
+ int _bottom = bottom();
+ int otherY = other->y();
+ if (otherY >= _bottom)
+ return 0; // does not intersect
+ int intoX = otherX - _x;
+ int intoY = otherY - _y;
+ int intoRight = otherRight - _right;
+ int intoBottom = otherBottom - _bottom;
+ bool contains = intoX >= 0 && intoY >= 0 && intoRight <= 0 && intoBottom <= 0;
+ if (contains && mNode->partRectsContains(other->mNode)) {
+// if (mIsArea == false && hasMouseOver())
+// other->mMouseOver = mNode;
+ return mNode->isArea() ? 1 : -1;
+ }
+ bool containedBy = intoX <= 0 && intoY <= 0 && intoRight >= 0 && intoBottom >= 0;
+ if (containedBy && other->mNode->partRectsContains(mNode)) {
+// if (other->mIsArea == false && other->hasMouseOver())
+// mMouseOver = other->mNode;
+ return other->mNode->isArea() ? -1 : 1;
+ }
+ return 0;
+}
+
+// distance scale factor factor as a 16.16 scalar
+SkFixed CachedFrame::BestData::Overlap(int span, int left, int right)
+{
+ unsigned result;
+ if (left > 0 && left < span && right > span)
+ result = (unsigned) left;
+ else if (right > 0 && right < span && left > span)
+ result = (unsigned) right;
+ else if (left > 0 && right > 0)
+ return SK_Fixed1;
+ else
+ return 0;
+ result = (result << 16) / (unsigned) span; // linear proportion, always less than fixed 1
+ return (SkFixed) result;
+// !!! experiment with weight -- enable if overlaps are preferred too much
+// or reverse weighting if overlaps are preferred to little
+// return (SkFixed) (result * result >> 16); // but fall off with square
+}
+
+void CachedFrame::BestData::setDistances()
+{
+ mDistance = abs(mMajorDelta);
+ int sideDistance = mWorkingDelta;
+ if (mWorkingOverlap < SK_Fixed1) {
+ if (mPreferred > 0)
+ sideDistance = mWorkingDelta2;
+ } else if (sideDistance >= 0 && mWorkingDelta2 >=- 0)
+ sideDistance = 0;
+ else {
+ ASSERT(sideDistance <= 0 && mWorkingDelta2 <= 0);
+ if (sideDistance < mWorkingDelta2)
+ sideDistance = mWorkingDelta2;
+ }
+ // if overlap, smaller abs mWorkingDelta is better, smaller abs majorDelta is better
+ // if not overlap, positive mWorkingDelta is better
+ mSideDistance = sideDistance;
+}
+
+bool CachedFrame::BestData::setDownDirection(const CachedHistory* history)
+{
+ const WebCore::IntRect& navBounds = history->navBounds();
+ mMajorButt = mNodeBounds.y() - navBounds.bottom();
+ int testX = mNodeBounds.x();
+ int testRight = mNodeBounds.right();
+ setNavOverlap(navBounds.width(), navBounds.right() - testX,
+ testRight - navBounds.x());
+ if (canBeReachedByAnotherDirection()) {
+ mNode->setCondition(CachedNode::BEST_DIRECTION);
+ return REJECT_TEST;
+ }
+ int inNavTop = mNodeBounds.y() - navBounds.y();
+ mMajorDelta2 = inNavTop;
+ mMajorDelta = mMajorDelta2 + ((mNodeBounds.height() -
+ navBounds.height()) >> 1);
+ if (mMajorDelta2 <= 1 && mMajorDelta <= 1) {
+ mNode->setCondition(CachedNode::CENTER_FURTHER); // never move up or sideways
+ return REJECT_TEST;
+ }
+ int inNavBottom = navBounds.bottom() - mNodeBounds.bottom();
+ setNavInclusion(testRight - navBounds.right(), navBounds.x() - testX);
+ bool subsumes = navBounds.height() > 0 && inOrSubsumesNav();
+ if (inNavTop <= 0 && inNavBottom <= 0 && subsumes) {
+ mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+ return REJECT_TEST;
+ }
+ int maxV = history->maxWorkingVertical();
+ int minV = history->minWorkingVertical();
+ setWorkingOverlap(testRight - testX, maxV - testX, testRight - minV);
+ setWorkingInclusion(testRight - maxV, minV - testX);
+ if (mWorkingOverlap == 0 && mNavOverlap == 0 && inNavBottom >= 0) {
+ mNode->setCondition(CachedNode::OVERLAP_OR_EDGE_FURTHER);
+ return REJECT_TEST;
+ }
+ mInNav = history->directionChange() && inNavTop >= 0 &&
+ inNavBottom > 0 && subsumes;
+ return false;
+}
+
+bool CachedFrame::BestData::setLeftDirection(const CachedHistory* history)
+{
+ const WebCore::IntRect& navBounds = history->navBounds();
+ mMajorButt = navBounds.x() - mNodeBounds.right();
+ int testY = mNodeBounds.y();
+ int testBottom = mNodeBounds.bottom();
+ setNavOverlap(navBounds.height(), navBounds.bottom() - testY,
+ testBottom - navBounds.y());
+ if (canBeReachedByAnotherDirection()) {
+ mNode->setCondition(CachedNode::BEST_DIRECTION);
+ return REJECT_TEST;
+ }
+ int inNavRight = navBounds.right() - mNodeBounds.right();
+ mMajorDelta2 = inNavRight;
+ mMajorDelta = mMajorDelta2 - ((navBounds.width() -
+ mNodeBounds.width()) >> 1);
+ if (mMajorDelta2 <= 1 && mMajorDelta <= 1) {
+ mNode->setCondition(CachedNode::CENTER_FURTHER); // never move right or sideways
+ return REJECT_TEST;
+ }
+ int inNavLeft = mNodeBounds.x() - navBounds.x();
+ setNavInclusion(navBounds.y() - testY, testBottom - navBounds.bottom());
+ bool subsumes = navBounds.width() > 0 && inOrSubsumesNav();
+ if (inNavLeft <= 0 && inNavRight <= 0 && subsumes) {
+ mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+ return REJECT_TEST;
+ }
+ int maxH = history->maxWorkingHorizontal();
+ int minH = history->minWorkingHorizontal();
+ setWorkingOverlap(testBottom - testY, maxH - testY, testBottom - minH);
+ setWorkingInclusion(minH - testY, testBottom - maxH);
+ if (mWorkingOverlap == 0 && mNavOverlap == 0 && inNavLeft >= 0) {
+ mNode->setCondition(CachedNode::OVERLAP_OR_EDGE_FURTHER);
+ return REJECT_TEST;
+ }
+ mInNav = history->directionChange() && inNavLeft >= 0 &&
+ inNavRight > 0 && subsumes; /* both L/R in or out */
+ return false;
+}
+
+bool CachedFrame::BestData::setRightDirection(const CachedHistory* history)
+{
+ const WebCore::IntRect& navBounds = history->navBounds();
+ mMajorButt = mNodeBounds.x() - navBounds.right();
+ int testY = mNodeBounds.y();
+ int testBottom = mNodeBounds.bottom();
+ setNavOverlap(navBounds.height(), navBounds.bottom() - testY,
+ testBottom - navBounds.y());
+ if (canBeReachedByAnotherDirection()) {
+ mNode->setCondition(CachedNode::BEST_DIRECTION);
+ return REJECT_TEST;
+ }
+ int inNavLeft = mNodeBounds.x() - navBounds.x();
+ mMajorDelta2 = inNavLeft;
+ mMajorDelta = mMajorDelta2 + ((mNodeBounds.width() -
+ navBounds.width()) >> 1);
+ if (mMajorDelta2 <= 1 && mMajorDelta <= 1) {
+ mNode->setCondition(CachedNode::CENTER_FURTHER); // never move left or sideways
+ return REJECT_TEST;
+ }
+ int inNavRight = navBounds.right() - mNodeBounds.right();
+ setNavInclusion(testBottom - navBounds.bottom(), navBounds.y() - testY);
+ bool subsumes = navBounds.width() > 0 && inOrSubsumesNav();
+ if (inNavLeft <= 0 && inNavRight <= 0 && subsumes) {
+ mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+ return REJECT_TEST;
+ }
+ int maxH = history->maxWorkingHorizontal();
+ int minH = history->minWorkingHorizontal();
+ setWorkingOverlap(testBottom - testY, testBottom - minH, maxH - testY);
+ setWorkingInclusion(testBottom - maxH, minH - testY);
+ if (mWorkingOverlap == 0 && mNavOverlap == 0 && inNavRight >= 0) {
+ mNode->setCondition(CachedNode::OVERLAP_OR_EDGE_FURTHER);
+ return REJECT_TEST;
+ }
+ mInNav = history->directionChange() && inNavLeft >= 0 &&
+ inNavRight > 0 && subsumes; /* both L/R in or out */
+ return false;
+}
+
+bool CachedFrame::BestData::setUpDirection(const CachedHistory* history)
+{
+ const WebCore::IntRect& navBounds = history->navBounds();
+ mMajorButt = navBounds.y() - mNodeBounds.bottom();
+ int testX = mNodeBounds.x();
+ int testRight = mNodeBounds.right();
+ setNavOverlap(navBounds.width(), navBounds.right() - testX,
+ testRight - navBounds.x());
+ if (canBeReachedByAnotherDirection()) {
+ mNode->setCondition(CachedNode::BEST_DIRECTION);
+ return REJECT_TEST;
+ }
+ int inNavBottom = navBounds.bottom() - mNodeBounds.bottom();
+ mMajorDelta2 = inNavBottom;
+ mMajorDelta = mMajorDelta2 - ((navBounds.height() -
+ mNodeBounds.height()) >> 1);
+ if (mMajorDelta2 <= 1 && mMajorDelta <= 1) {
+ mNode->setCondition(CachedNode::CENTER_FURTHER); // never move down or sideways
+ return REJECT_TEST;
+ }
+ int inNavTop = mNodeBounds.y() - navBounds.y();
+ setNavInclusion(navBounds.x() - testX, testRight - navBounds.right());
+ bool subsumes = navBounds.height() > 0 && inOrSubsumesNav();
+ if (inNavTop <= 0 && inNavBottom <= 0 && subsumes) {
+ mNode->setCondition(CachedNode::NOT_ENCLOSING_FOCUS);
+ return REJECT_TEST;
+ }
+ int maxV = history->maxWorkingVertical();
+ int minV = history->minWorkingVertical();
+ setWorkingOverlap(testRight - testX, testRight - minV, maxV - testX);
+ setWorkingInclusion(minV - testX, testRight - maxV);
+ if (mWorkingOverlap == 0 && mNavOverlap == 0 && inNavTop >= 0) {
+ mNode->setCondition(CachedNode::OVERLAP_OR_EDGE_FURTHER);
+ return REJECT_TEST;
+ }
+ mInNav = history->directionChange() && inNavTop >= 0 &&
+ inNavBottom > 0 && subsumes; /* both L/R in or out */
+ return false;
+}
+
+void CachedFrame::BestData::setNavInclusion(int left, int right)
+{
+ // if left and right <= 0, test node is completely in umbra of focus
+ // prefer leftmost center
+ // if left and right > 0, test node subsumes focus
+ mNavDelta = left;
+ mNavDelta2 = right;
+}
+
+void CachedFrame::BestData::setNavOverlap(int span, int left, int right)
+{
+ mNavOutside = left < MIN_OVERLAP || right < MIN_OVERLAP; // if left or right < 0, test node is not in umbra of focus
+ mNavOverlap = Overlap(span, left, right); // prefer smallest negative left
+}
+
+void CachedFrame::BestData::setWorkingInclusion(int left, int right)
+{
+ mWorkingDelta = left;
+ mWorkingDelta2 = right;
+}
+
+// distance scale factor factor as a 16.16 scalar
+void CachedFrame::BestData::setWorkingOverlap(int span, int left, int right)
+{
+ mWorkingOutside = left < MIN_OVERLAP || right < MIN_OVERLAP; // if left or right < 0, test node is not in umbra of focus
+ mWorkingOverlap = Overlap(span, left, right);
+ mPreferred = left <= 0 ? 0 : left;
+}
+
+#if DUMP_NAV_CACHE
+
+#define DEBUG_PRINT_RECT(prefix, debugName, field) \
+ { const WebCore::IntRect& r = b->field; \
+ DUMP_NAV_LOGD("%s DebugTestRect TEST%s_" #debugName "={%d, %d, %d, %d}; //" #field "\n", \
+ prefix, mFrameName, r.x(), r.y(), r.width(), r.height()); }
+
+CachedFrame* CachedFrame::Debug::base() const {
+ CachedFrame* nav = (CachedFrame*) ((char*) this - OFFSETOF(CachedFrame, mDebug));
+ return nav;
+}
+
+void CachedFrame::Debug::print() const
+{
+ CachedFrame* b = base();
+ DEBUG_PRINT_RECT("//", CONTENTS, mContents);
+ DEBUG_PRINT_RECT("", BOUNDS, mLocalViewBounds);
+ DEBUG_PRINT_RECT("//", VIEW, mViewBounds);
+ DUMP_NAV_LOGD("// CachedNode mCachedNodes={ // count=%d\n", b->mCachedNodes.size());
+ for (CachedNode* node = b->mCachedNodes.begin();
+ node != b->mCachedNodes.end(); node++)
+ node->mDebug.print();
+ DUMP_NAV_LOGD("// }; // end of nodes\n");
+ DUMP_NAV_LOGD("// CachedFrame mCachedFrames={ // count=%d\n", b->mCachedFrames.size());
+ for (CachedFrame* child = b->mCachedFrames.begin();
+ child != b->mCachedFrames.end(); child++)
+ {
+ child->mDebug.print();
+ }
+ DUMP_NAV_LOGD("// }; // end of child frames\n");
+ DUMP_NAV_LOGD("// void* mFrame=(void*) %p;\n", b->mFrame);
+ DUMP_NAV_LOGD("// CachedFrame* mParent=%p;\n", b->mParent);
+ DUMP_NAV_LOGD("// int mIndex=%d;\n", b->mIndex);
+ DUMP_NAV_LOGD("// const CachedRoot* mRoot=%p;\n", b->mRoot);
+ DUMP_NAV_LOGD("// int mFocus=%d;\n", b->mFocus);
+}
+
+bool CachedFrame::Debug::validate(const CachedNode* node) const
+{
+ const CachedFrame* b = base();
+ if (b->mCachedNodes.size() == 0)
+ return false;
+ if (node >= b->mCachedNodes.begin() && node < b->mCachedNodes.end())
+ return true;
+ for (const CachedFrame* child = b->mCachedFrames.begin();
+ child != b->mCachedFrames.end(); child++)
+ if (child->mDebug.validate(node))
+ return true;
+ return false;
+}
+
+#undef DEBUG_PRINT_RECT
+
+#endif
+
+}