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Diffstat (limited to 'WebKit/android/plugins/ANPOpenGLInterface.cpp')
-rw-r--r-- | WebKit/android/plugins/ANPOpenGLInterface.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/WebKit/android/plugins/ANPOpenGLInterface.cpp b/WebKit/android/plugins/ANPOpenGLInterface.cpp new file mode 100644 index 0000000..55eb3e0 --- /dev/null +++ b/WebKit/android/plugins/ANPOpenGLInterface.cpp @@ -0,0 +1,97 @@ +/* + * Copyright 2010, The Android Open Source Project + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +// must include config.h first for webkit to fiddle with new/delete +#include "config.h" + +#include "ANPOpenGL_npapi.h" +#include "PluginView.h" +#include "PluginWidgetAndroid.h" +#include "MediaLayer.h" + +using namespace android; + +static WebCore::PluginView* pluginViewForInstance(NPP instance) { + if (instance && instance->ndata) + return static_cast<WebCore::PluginView*>(instance->ndata); + return WebCore::PluginView::currentPluginView(); +} + +static EGLContext anp_acquireContext(NPP instance) { + WebCore::PluginView* pluginView = pluginViewForInstance(instance); + PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); + WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); + + if (!mediaLayer) + return EGL_NO_CONTEXT; + + return mediaLayer->getTexture()->producerAcquireContext(); +} + +static ANPTextureInfo anp_lockTexture(NPP instance) { + WebCore::PluginView* pluginView = pluginViewForInstance(instance); + PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); + WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); + WebCore::DoubleBufferedTexture* texture = mediaLayer->getTexture(); + + // lock the texture and cache the internal info + WebCore::TextureInfo* info = texture->producerLock(); + mediaLayer->setCurrentTextureInfo(info); + + ANPTextureInfo anpInfo; + anpInfo.textureId = info->m_textureId; + anpInfo.width = info->m_width; + anpInfo.height = info->m_height; + anpInfo.internalFormat = info->m_internalFormat; + return anpInfo; +} + +static void anp_releaseTexture(NPP instance, const ANPTextureInfo* textureInfo) { + WebCore::PluginView* pluginView = pluginViewForInstance(instance); + PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); + WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); + WebCore::DoubleBufferedTexture* texture = mediaLayer->getTexture(); + + //copy the info into our internal structure + WebCore::TextureInfo* info = mediaLayer->getCurrentTextureInfo(); + info->m_textureId = textureInfo->textureId; + info->m_width = textureInfo->width; + info->m_height = textureInfo->height; + info->m_internalFormat = textureInfo->internalFormat; + + texture->producerReleaseAndSwap(); +} + +/////////////////////////////////////////////////////////////////////////////// + +#define ASSIGN(obj, name) (obj)->name = anp_##name + +void ANPOpenGLInterfaceV0_Init(ANPInterface* v) { + ANPOpenGLInterfaceV0* i = reinterpret_cast<ANPOpenGLInterfaceV0*>(v); + + ASSIGN(i, acquireContext); + ASSIGN(i, lockTexture); + ASSIGN(i, releaseTexture); +} |