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+/*
+ * Copyright 2008, The Android Open Source Project
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/* Defines the android-specific types and functions as part of npapi
+
+ In particular, defines the window and event types that are passed to
+ NPN_GetValue, NPP_SetWindow and NPP_HandleEvent.
+
+ To minimize what native libraries the plugin links against, some
+ functionality is provided via function-ptrs (e.g. time, sound)
+ */
+
+#ifndef android_npapi_H
+#define android_npapi_H
+
+#include <stdint.h>
+
+#include "npapi.h"
+
+///////////////////////////////////////////////////////////////////////////////
+// General types
+
+enum ANPBitmapFormats {
+ kUnknown_ANPBitmapFormat = 0,
+ kRGBA_8888_ANPBitmapFormat = 1,
+ kRGB_565_ANPBitmapFormat = 2
+};
+typedef int32_t ANPBitmapFormat;
+
+struct ANPBitmap {
+ void* baseAddr;
+ ANPBitmapFormat format;
+ int32_t width;
+ int32_t height;
+ int32_t rowBytes;
+};
+
+struct ANPRectF {
+ float left;
+ float top;
+ float right;
+ float bottom;
+};
+
+struct ANPRectI {
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+};
+
+struct ANPCanvas;
+struct ANPMatrix;
+struct ANPPaint;
+struct ANPPath;
+struct ANPRegion;
+struct ANPTypeface;
+
+enum ANPMatrixFlags {
+ kIdentity_ANPMatrixFlag = 0,
+ kTranslate_ANPMatrixFlag = 0x01,
+ kScale_ANPMatrixFlag = 0x02,
+ kAffine_ANPMatrixFlag = 0x04,
+ kPerspective_ANPMatrixFlag = 0x08,
+};
+typedef uint32_t ANPMatrixFlag;
+
+///////////////////////////////////////////////////////////////////////////////
+// NPN_GetValue
+
+/* queries for a specific ANPInterface.
+
+ Maybe called with NULL for the NPP instance
+
+ NPN_GetValue(inst, interface_enum, ANPInterface*)
+ */
+#define kLogInterfaceV0_ANPGetValue ((NPNVariable)1000)
+#define kAudioTrackInterfaceV0_ANPGetValue ((NPNVariable)1001)
+#define kCanvasInterfaceV0_ANPGetValue ((NPNVariable)1002)
+#define kMatrixInterfaceV0_ANPGetValue ((NPNVariable)1003)
+#define kPaintInterfaceV0_ANPGetValue ((NPNVariable)1004)
+#define kTypefaceInterfaceV0_ANPGetValue ((NPNVariable)1005)
+#define kWindowInterfaceV0_ANPGetValue ((NPNVariable)1006)
+
+/* queries for which drawing model is desired (for the draw event)
+
+ Should be called inside NPP_New(...)
+
+ NPN_GetValue(inst, ANPSupportedDrawingModel_EnumValue, uint32_t* bits)
+ */
+#define kSupportedDrawingModel_ANPGetValue ((NPNVariable)2000)
+
+///////////////////////////////////////////////////////////////////////////////
+// NPN_GetValue
+
+/** Reqeust to set the drawing model.
+
+ NPN_SetValue(inst, ANPRequestDrawingModel_EnumValue, (void*)foo_DrawingModel)
+ */
+#define kRequestDrawingModel_ANPSetValue ((NPPVariable)1000)
+
+/* These are used as bitfields in ANPSupportedDrawingModels_EnumValue,
+ and as-is in ANPRequestDrawingModel_EnumValue. The drawing model determines
+ how to interpret the ANPDrawingContext provided in the Draw event and how
+ to interpret the NPWindow->window field.
+ */
+enum ANPDrawingModels {
+ /** Draw into a bitmap from the browser thread in response to a Draw event.
+ NPWindow->window is reserved (ignore)
+ */
+ kBitmap_ANPDrawingModel = 0,
+};
+typedef int32_t ANPDrawingModel;
+
+/* Interfaces provide additional functionality to the plugin via function ptrs.
+ Once an interface is retrived, it is valid for the lifetime of the plugin
+ (just like browserfuncs).
+
+ All ANPInterfaces begin with an inSize field, which must be set by the
+ caller (plugin) with the number of bytes allocated for the interface.
+ e.g. SomeInterface si; si.inSize = sizeof(si); browser->getvalue(..., &si);
+ */
+struct ANPInterface {
+ uint32_t inSize; // size (in bytes) of this struct
+};
+
+enum ANPLogTypes {
+ kError_ANPLogType = 0, // error
+ kWarning_ANPLogType = 1, // warning
+ kDebug_ANPLogType = 2 // debug only (informational)
+};
+typedef int32_t ANPLogType;
+
+struct ANPLogInterfaceV0 : ANPInterface {
+ // dumps printf messages to the log file
+ // e.g. interface->log(instance, kWarning_ANPLogType, "value is %d", value);
+ void (*log)(NPP instance, ANPLogType, const char format[], ...);
+};
+
+struct ANPMatrixInterfaceV0 : ANPInterface {
+ /* Return a new identity matrix
+ */
+ ANPMatrix* (*newMatrix)();
+ /* Delete a matrix previously allocated by newMatrix()
+ */
+ void (*deleteMatrix)(ANPMatrix*);
+
+ ANPMatrixFlag (*getFlags)(const ANPMatrix*);
+
+ void (*copy)(ANPMatrix* dst, const ANPMatrix* src);
+
+ /* Return the matrix values in a float array (allcoated by the caller),
+ where the values are treated as follows:
+ w = x * [6] + y * [7] + [8];
+ x' = (x * [0] + y * [1] + [2]) / w;
+ y' = (x * [3] + y * [4] + [5]) / w;
+ */
+ void (*get3x3)(const ANPMatrix*, float[9]);
+ /* Initialize the matrix from values in a float array,
+ where the values are treated as follows:
+ w = x * [6] + y * [7] + [8];
+ x' = (x * [0] + y * [1] + [2]) / w;
+ y' = (x * [3] + y * [4] + [5]) / w;
+ */
+ void (*set3x3)(ANPMatrix*, const float[9]);
+
+ void (*setIdentity)(ANPMatrix*);
+ void (*preTranslate)(ANPMatrix*, float tx, float ty);
+ void (*postTranslate)(ANPMatrix*, float tx, float ty);
+ void (*preScale)(ANPMatrix*, float sx, float sy);
+ void (*postScale)(ANPMatrix*, float sx, float sy);
+ void (*preSkew)(ANPMatrix*, float kx, float ky);
+ void (*postSkew)(ANPMatrix*, float kx, float ky);
+ void (*preRotate)(ANPMatrix*, float degrees);
+ void (*postRotate)(ANPMatrix*, float degrees);
+ void (*preConcat)(ANPMatrix*, const ANPMatrix*);
+ void (*postConcat)(ANPMatrix*, const ANPMatrix*);
+
+ /* Return true if src is invertible, and if so, return its inverse in dst.
+ If src is not invertible, return false and ignore dst.
+ */
+ bool (*invert)(ANPMatrix* dst, const ANPMatrix* src);
+
+ /* Transform the x,y pairs in src[] by this matrix, and store the results
+ in dst[]. The count parameter is treated as the number of pairs in the
+ array. It is legal for src and dst to point to the same memory, but
+ illegal for the two arrays to partially overlap.
+ */
+ void (*mapPoints)(ANPMatrix*, float dst[], const float src[],
+ int32_t count);
+};
+
+typedef uint32_t ANPColor;
+#define ANP_MAKE_COLOR(a, r, g, b) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+
+enum ANPPaintFlag {
+ kAntiAlias_ANPPaintFlag = 1 << 0,
+ kFilterBitmap_ANPPaintFlag = 1 << 1,
+ kDither_ANPPaintFlag = 1 << 2,
+ kUnderlineText_ANPPaintFlag = 1 << 3,
+ kStrikeThruText_ANPPaintFlag = 1 << 4,
+ kFakeBoldText_ANPPaintFlag = 1 << 5,
+};
+typedef uint32_t ANPPaintFlags;
+
+enum ANPPaintStyles {
+ kFill_ANPPaintStyle = 0,
+ kStroke_ANPPaintStyle = 1,
+ kFillAndStroke_ANPPaintStyle = 2
+};
+typedef int32_t ANPPaintStyle;
+
+enum ANPPaintCaps {
+ kButt_ANPPaintCap = 0,
+ kRound_ANPPaintCap = 1,
+ kSquare_ANPPaintCap = 2
+};
+typedef int32_t ANPPaintCap;
+
+enum ANPPaintJoins {
+ kMiter_ANPPaintJoin = 0,
+ kRound_ANPPaintJoin = 1,
+ kBevel_ANPPaintJoin = 2
+};
+typedef int32_t ANPPaintJoin;
+
+enum ANPPaintAligns {
+ kLeft_ANPPaintAlign = 0,
+ kCenter_ANPPaintAlign = 1,
+ kRight_ANPPaintAlign = 2
+};
+typedef int32_t ANPPaintAlign;
+
+enum ANPTextEncodings {
+ kUTF8_ANPTextEncoding = 0,
+ kUTF16_ANPTextEncoding = 1,
+};
+typedef int32_t ANPTextEncoding;
+
+enum ANPTypefaceStyles {
+ kBold_ANPTypefaceStyle = 1 << 0,
+ kItalic_ANPTypefaceStyle = 1 << 1
+};
+typedef uint32_t ANPTypefaceStyle;
+
+struct ANPFontMetrics {
+ //! The greatest distance above the baseline for any glyph (will be <= 0)
+ float fTop;
+ //! The recommended distance above the baseline (will be <= 0)
+ float fAscent;
+ //! The recommended distance below the baseline (will be >= 0)
+ float fDescent;
+ //! The greatest distance below the baseline for any glyph (will be >= 0)
+ float fBottom;
+ //! The recommended distance to add between lines of text (will be >= 0)
+ float fLeading;
+};
+
+struct ANPTypefaceInterfaceV0 : ANPInterface {
+ /** Return a new reference to the typeface that most closely matches the
+ requested name and style. Pass null as the name to return
+ the default font for the requested style. Will never return null
+
+ @param name May be NULL. The name of the font family.
+ @param style The style (normal, bold, italic) of the typeface.
+ @return reference to the closest-matching typeface. Caller must call
+ unref() when they are done with the typeface.
+ */
+ ANPTypeface* (*createFromName)(const char name[], ANPTypefaceStyle);
+
+ /** Return a new reference to the typeface that most closely matches the
+ requested typeface and specified Style. Use this call if you want to
+ pick a new style from the same family of the existing typeface.
+ If family is NULL, this selects from the default font's family.
+
+ @param family May be NULL. The name of the existing type face.
+ @param s The style (normal, bold, italic) of the type face.
+ @return reference to the closest-matching typeface. Call must call
+ unref() when they are done.
+ */
+ ANPTypeface* (*createFromTypeface)(const ANPTypeface* family,
+ ANPTypefaceStyle);
+
+ /** Return the owner count of the typeface. A newly created typeface has an
+ owner count of 1. When the owner count is reaches 0, the typeface is
+ deleted.
+ */
+ int32_t (*getRefCount)(const ANPTypeface*);
+
+ /** Increment the owner count on the typeface
+ */
+ void (*ref)(ANPTypeface*);
+
+ /** Decrement the owner count on the typeface. When the count goes to 0,
+ the typeface is deleted.
+ */
+ void (*unref)(ANPTypeface*);
+
+ /** Return the style bits for the specified typeface
+ */
+ ANPTypefaceStyle (*getStyle)(const ANPTypeface*);
+};
+
+struct ANPPaintInterfaceV0 : ANPInterface {
+ /* Return a new paint object, which holds all of the color and style
+ attributes that affect how things (geometry, text, bitmaps) are drawn
+ in a ANPCanvas.
+
+ The paint that is returned is not tied to any particular plugin
+ instance, but it must only be accessed from one thread at a time.
+ */
+ ANPPaint* (*newPaint)();
+ void (*deletePaint)(ANPPaint*);
+
+ ANPPaintFlags (*getFlags)(const ANPPaint*);
+ void (*setFlags)(ANPPaint*, ANPPaintFlags);
+
+ ANPColor (*getColor)(const ANPPaint*);
+ void (*setColor)(ANPPaint*, ANPColor);
+
+ ANPPaintStyle (*getStyle)(const ANPPaint*);
+ void (*setStyle)(ANPPaint*, ANPPaintStyle);
+
+ float (*getStrokeWidth)(const ANPPaint*);
+ float (*getStrokeMiter)(const ANPPaint*);
+ ANPPaintCap (*getStrokeCap)(const ANPPaint*);
+ ANPPaintJoin (*getStrokeJoin)(const ANPPaint*);
+ void (*setStrokeWidth)(ANPPaint*, float);
+ void (*setStrokeMiter)(ANPPaint*, float);
+ void (*setStrokeCap)(ANPPaint*, ANPPaintCap);
+ void (*setStrokeJoin)(ANPPaint*, ANPPaintJoin);
+
+ ANPTextEncoding (*getTextEncoding)(const ANPPaint*);
+ ANPPaintAlign (*getTextAlign)(const ANPPaint*);
+ float (*getTextSize)(const ANPPaint*);
+ float (*getTextScaleX)(const ANPPaint*);
+ float (*getTextSkewX)(const ANPPaint*);
+ void (*setTextEncoding)(ANPPaint*, ANPTextEncoding);
+ void (*setTextAlign)(ANPPaint*, ANPPaintAlign);
+ void (*setTextSize)(ANPPaint*, float);
+ void (*setTextScaleX)(ANPPaint*, float);
+ void (*setTextSkewX)(ANPPaint*, float);
+
+ /** Return the typeface ine paint, or null if there is none. This does not
+ modify the owner count of the returned typeface.
+ */
+ ANPTypeface* (*getTypeface)(const ANPPaint*);
+
+ /** Set the paint's typeface. If the paint already had a non-null typeface,
+ its owner count is decremented. If the new typeface is non-null, its
+ owner count is incremented.
+ */
+ void (*setTypeface)(ANPPaint*, ANPTypeface*);
+
+ /** Return the width of the text. If bounds is not null, return the bounds
+ of the text in that rectangle.
+ */
+ float (*measureText)(ANPPaint*, const void* text, uint32_t byteLength,
+ ANPRectF* bounds);
+
+ /** Return the number of unichars specifed by the text.
+ If widths is not null, returns the array of advance widths for each
+ unichar.
+ If bounds is not null, returns the array of bounds for each unichar.
+ */
+ int (*getTextWidths)(ANPPaint*, const void* text, uint32_t byteLength,
+ float widths[], ANPRectF bounds[]);
+
+ /** Return in metrics the spacing values for text, respecting the paint's
+ typeface and pointsize, and return the spacing between lines
+ (descent - ascent + leading). If metrics is NULL, it will be ignored.
+ */
+ float (*getFontMetrics)(ANPPaint*, ANPFontMetrics* metrics);
+};
+
+struct ANPCanvasInterfaceV0 : ANPInterface {
+ /* Return a canvas that will draw into the specified bitmap. Note: the
+ canvas copies the fields of the bitmap, so it need not persist after
+ this call, but the canvas DOES point to the same pixel memory that the
+ bitmap did, so the canvas should not be used after that pixel memory
+ goes out of scope. In the case of creating a canvas to draw into the
+ pixels provided by kDraw_ANPEventType, those pixels are only while
+ handling that event.
+
+ The canvas that is returned is not tied to any particular plugin
+ instance, but it must only be accessed from one thread at a time.
+ */
+ ANPCanvas* (*newCanvas)(const ANPBitmap*);
+ void (*deleteCanvas)(ANPCanvas*);
+
+ void (*save)(ANPCanvas*);
+ void (*restore)(ANPCanvas*);
+ void (*translate)(ANPCanvas*, float tx, float ty);
+ void (*scale)(ANPCanvas*, float sx, float sy);
+ void (*rotate)(ANPCanvas*, float degrees);
+ void (*skew)(ANPCanvas*, float kx, float ky);
+ void (*concat)(ANPCanvas*, const ANPMatrix*);
+ void (*clipRect)(ANPCanvas*, const ANPRectF*);
+ void (*clipPath)(ANPCanvas*, const ANPPath*);
+
+ /* Return the current matrix on the canvas
+ */
+ void (*getTotalMatrix)(ANPCanvas*, ANPMatrix*);
+ /* Return the current clip bounds in local coordinates, expanding it to
+ account for antialiasing edge effects if aa is true. If the
+ current clip is empty, return false and ignore the bounds argument.
+ */
+ bool (*getLocalClipBounds)(ANPCanvas*, ANPRectF* bounds, bool aa);
+ /* Return the current clip bounds in device coordinates in bounds. If the
+ current clip is empty, return false and ignore the bounds argument.
+ */
+ bool (*getDeviceClipBounds)(ANPCanvas*, ANPRectI* bounds);
+
+ void (*drawColor)(ANPCanvas*, ANPColor);
+ void (*drawPaint)(ANPCanvas*, const ANPPaint*);
+ void (*drawRect)(ANPCanvas*, const ANPRectF*, const ANPPaint*);
+ void (*drawOval)(ANPCanvas*, const ANPRectF*, const ANPPaint*);
+ void (*drawPath)(ANPCanvas*, const ANPPath*, const ANPPaint*);
+ void (*drawText)(ANPCanvas*, const void* text, uint32_t byteLength,
+ float x, float y, const ANPPaint*);
+ void (*drawPosText)(ANPCanvas*, const void* text, uint32_t byteLength,
+ const float xy[], const ANPPaint*);
+ void (*drawBitmap)(ANPCanvas*, const ANPBitmap*, float x, float y,
+ const ANPPaint*);
+ void (*drawBitmapRect)(ANPCanvas*, const ANPBitmap*,
+ const ANPRectI* src, const ANPRectF* dst,
+ const ANPPaint*);
+};
+
+struct ANPWindowInterfaceV0 : ANPInterface {
+ /** Given the window field from the NPWindow struct, and an optional rect
+ describing the subset of the window that will be drawn to (may be null)
+ return true if the bitmap for that window can be accessed, and if so,
+ fill out the specified ANPBitmap to point to the window's pixels.
+
+ When drawing is complete, call unlock(window)
+ */
+ bool (*lockRect)(void* window, const ANPRectI* inval, ANPBitmap*);
+ /** The same as lockRect, but takes a region instead of a rect to specify
+ the area that will be changed/drawn.
+ */
+ bool (*lockRegion)(void* window, const ANPRegion* inval, ANPBitmap*);
+ /** Given a successful call to lock(window, inval, &bitmap), call unlock
+ to release access to the pixels, and allow the browser to display the
+ results. If lock returned false, unlock should not be called.
+ */
+ void (*unlock)(void* window);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+enum ANPSampleFormats {
+ kUnknown_ANPSamleFormat = 0,
+ kPCM16Bit_ANPSampleFormat = 1,
+ kPCM8Bit_ANPSampleFormat = 2
+};
+typedef int32_t ANPSampleFormat;
+
+/** The audio buffer is passed to the callback proc to request more samples.
+ It is owned by the system, and the callback may read it, but should not
+ maintain a pointer to it outside of the scope of the callback proc.
+ */
+struct ANPAudioBuffer {
+ // RO - repeat what was specified in newTrack()
+ int32_t channelCount;
+ // RO - repeat what was specified in newTrack()
+ ANPSampleFormat format;
+ /** This buffer is owned by the caller. Inside the callback proc, up to
+ "size" bytes of sample data should be written into this buffer. The
+ address is only valid for the scope of a single invocation of the
+ callback proc.
+ */
+ void* bufferData;
+ /** On input, specifies the maximum number of bytes that can be written
+ to "bufferData". On output, specifies the actual number of bytes that
+ the callback proc wrote into "bufferData".
+ */
+ uint32_t size;
+};
+
+enum ANPAudioEvents {
+ /** This event is passed to the callback proc when the audio-track needs
+ more sample data written to the provided buffer parameter.
+ */
+ kMoreData_ANPAudioEvent = 0,
+ /** This event is passed to the callback proc if the audio system runs out
+ of sample data. In this event, no buffer parameter will be specified
+ (i.e. NULL will be passed to the 3rd parameter).
+ */
+ kUnderRun_ANPAudioEvent = 1
+};
+typedef int32_t ANPAudioEvent;
+
+/** Called to feed sample data to the track. This will be called in a separate
+ thread. However, you may call trackStop() from the callback (but you
+ cannot delete the track).
+
+ For example, when you have written the last chunk of sample data, you can
+ immediately call trackStop(). This will take effect after the current
+ buffer has been played.
+
+ The "user" parameter is the same value that was passed to newTrack()
+ */
+typedef void (*ANPAudioCallbackProc)(ANPAudioEvent event, void* user,
+ ANPAudioBuffer* buffer);
+
+struct ANPAudioTrack; // abstract type for audio tracks
+
+struct ANPAudioTrackInterfaceV0 : ANPInterface {
+ /* Create a new audio track, or NULL on failure.
+ */
+ ANPAudioTrack* (*newTrack)(uint32_t sampleRate, // sampling rate in Hz
+ ANPSampleFormat,
+ int channelCount, // MONO=1, STEREO=2
+ ANPAudioCallbackProc,
+ void* user);
+ void (*deleteTrack)(ANPAudioTrack*);
+
+ void (*start)(ANPAudioTrack*);
+ void (*pause)(ANPAudioTrack*);
+ void (*stop)(ANPAudioTrack*);
+ /** Returns true if the track is not playing (e.g. pause or stop was called,
+ or start was never called.
+ */
+ bool (*isStopped)(ANPAudioTrack*);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// HandleEvent
+
+enum ANPEventTypes {
+ kNull_ANPEventType = 0,
+ kKey_ANPEventType = 1,
+ kTouch_ANPEventType = 2,
+ kDraw_ANPEventType = 3,
+};
+typedef int32_t ANPEventType;
+
+enum ANPKeyActions {
+ kDown_ANPKeyAction = 0,
+ kUp_ANPKeyAction = 1,
+};
+typedef int32_t ANPKeyAction;
+
+#include "ANPKeyCodes.h"
+typedef int32_t ANPKeyCode;
+
+enum ANPKeyModifiers {
+ kAlt_ANPKeyModifier = 1 << 0,
+ kShift_ANPKeyModifier = 1 << 1,
+};
+// bit-field containing some number of ANPKeyModifier bits
+typedef uint32_t ANPKeyModifier;
+
+enum ANPTouchActions {
+ kDown_ANPTouchAction = 0,
+ kUp_ANPTouchAction = 1,
+};
+typedef int32_t ANPTouchAction;
+
+struct ANPDrawContext {
+ ANPDrawingModel model;
+ // relative to (0,0) in top-left of your plugin
+ ANPRectI clip;
+ // use based on the value in model
+ union {
+ ANPBitmap bitmap;
+ } data;
+};
+
+/* This is what is passed to NPP_HandleEvent() */
+struct ANPEvent {
+ uint32_t inSize; // size of this struct in bytes
+ ANPEventType eventType;
+ // use based on the value in eventType
+ union {
+ struct {
+ ANPKeyAction action;
+ ANPKeyCode nativeCode;
+ int32_t virtualCode; // windows virtual key code
+ ANPKeyModifier modifiers;
+ int32_t repeatCount; // 0 for initial down (or up)
+ int32_t unichar; // 0 if there is no value
+ } key;
+ struct {
+ ANPTouchAction action;
+ ANPKeyModifier modifiers;
+ int32_t x; // relative to your "window" (0...width)
+ int32_t y; // relative to your "window" (0...height)
+ } touch;
+ ANPDrawContext drawContext;
+ int32_t other[8];
+ } data;
+};
+
+#endif
+