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+/*
+ * Copyright (C) 2005 Apple Computer, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#import "WebScriptDebugger.h"
+#import "WebDataSource.h"
+#import "WebDataSourceInternal.h"
+#import "WebFrameInternal.h"
+#import "WebScriptDebugDelegate.h"
+#import "WebViewInternal.h"
+#import <debugger/DebuggerCallFrame.h>
+#import <runtime/ExecState.h>
+#import <runtime/JSGlobalObject.h>
+#import <runtime/JSFunction.h>
+#import <runtime/JSLock.h>
+#import <kjs/interpreter.h>
+#import <WebCore/Frame.h>
+#import <WebCore/WebScriptObjectPrivate.h>
+#import <WebCore/ScriptController.h>
+#import <WebCore/runtime_root.h>
+
+using namespace JSC;
+using namespace WebCore;
+
+// FIXME: these error strings should be public for future use by WebScriptObject and in WebScriptObject.h
+NSString * const WebScriptErrorDomain = @"WebScriptErrorDomain";
+NSString * const WebScriptErrorDescriptionKey = @"WebScriptErrorDescription";
+NSString * const WebScriptErrorLineNumberKey = @"WebScriptErrorLineNumber";
+
+@interface WebScriptCallFrame (WebScriptDebugDelegateInternal)
+
+- (id)_convertValueToObjcValue:(JSValue*)value;
+
+@end
+
+@interface WebScriptCallFramePrivate : NSObject {
+@public
+ WebScriptObject *globalObject; // the global object's proxy (not retained)
+ WebScriptCallFrame *caller; // previous stack frame
+ DebuggerCallFrame* debuggerCallFrame;
+}
+@end
+
+@implementation WebScriptCallFramePrivate
+- (void)dealloc
+{
+ [caller release];
+ delete debuggerCallFrame;
+ [super dealloc];
+}
+@end
+
+// WebScriptCallFrame
+//
+// One of these is created to represent each stack frame. Additionally, there is a "global"
+// frame to represent the outermost scope. This global frame is always the last frame in
+// the chain of callers.
+//
+// The delegate can assign a "wrapper" to each frame object so it can relay calls through its
+// own exported interface. This class is private to WebCore (and the delegate).
+
+@implementation WebScriptCallFrame (WebScriptDebugDelegateInternal)
+
+- (WebScriptCallFrame *)_initWithGlobalObject:(WebScriptObject *)globalObj caller:(WebScriptCallFrame *)caller debuggerCallFrame:(const DebuggerCallFrame&)debuggerCallFrame
+{
+ if ((self = [super init])) {
+ _private = [[WebScriptCallFramePrivate alloc] init];
+ _private->globalObject = globalObj;
+ _private->caller = [caller retain];
+ }
+ return self;
+}
+
+- (void)_setDebuggerCallFrame:(const DebuggerCallFrame&)debuggerCallFrame
+{
+ if (!_private->debuggerCallFrame)
+ _private->debuggerCallFrame = new DebuggerCallFrame(debuggerCallFrame);
+ else
+ *_private->debuggerCallFrame = debuggerCallFrame;
+}
+
+- (void)_clearDebuggerCallFrame
+{
+ delete _private->debuggerCallFrame;
+ _private->debuggerCallFrame = 0;
+}
+
+- (id)_convertValueToObjcValue:(JSValue*)value
+{
+ if (!value)
+ return nil;
+
+ WebScriptObject *globalObject = _private->globalObject;
+ if (value == [globalObject _imp])
+ return globalObject;
+
+ Bindings::RootObject* root1 = [globalObject _originRootObject];
+ if (!root1)
+ return nil;
+
+ Bindings::RootObject* root2 = [globalObject _rootObject];
+ if (!root2)
+ return nil;
+
+ return [WebScriptObject _convertValueToObjcValue:value originRootObject:root1 rootObject:root2];
+}
+
+@end
+
+
+
+@implementation WebScriptCallFrame
+
+- (void) dealloc
+{
+ [_userInfo release];
+ [_private release];
+ [super dealloc];
+}
+
+- (void)setUserInfo:(id)userInfo
+{
+ if (userInfo != _userInfo) {
+ [_userInfo release];
+ _userInfo = [userInfo retain];
+ }
+}
+
+- (id)userInfo
+{
+ return _userInfo;
+}
+
+- (WebScriptCallFrame *)caller
+{
+ return _private->caller;
+}
+
+// Returns an array of scope objects (most local first).
+// The properties of each scope object are the variables for that scope.
+// Note that the last entry in the array will _always_ be the global object (windowScriptObject),
+// whose properties are the global variables.
+
+- (NSArray *)scopeChain
+{
+ if (!_private->debuggerCallFrame)
+ return [NSArray array];
+
+ const ScopeChainNode* scopeChain = _private->debuggerCallFrame->scopeChain();
+ if (!scopeChain->next) // global frame
+ return [NSArray arrayWithObject:_private->globalObject];
+
+ NSMutableArray *scopes = [[NSMutableArray alloc] init];
+
+ ScopeChainIterator end = scopeChain->end();
+ for (ScopeChainIterator it = scopeChain->begin(); it != end; ++it)
+ [scopes addObject:[self _convertValueToObjcValue:(*it)]];
+
+ NSArray *result = [NSArray arrayWithArray:scopes];
+ [scopes release];
+ return result;
+}
+
+// Returns the name of the function for this frame, if available.
+// Returns nil for anonymous functions and for the global frame.
+
+- (NSString *)functionName
+{
+ if (!_private->debuggerCallFrame)
+ return nil;
+
+ const UString* functionName = _private->debuggerCallFrame->functionName();
+ return functionName ? toNSString(*functionName) : nil;
+}
+
+// Returns the pending exception for this frame (nil if none).
+
+- (id)exception
+{
+ if (!_private->debuggerCallFrame)
+ return nil;
+
+ JSValue* exception = _private->debuggerCallFrame->exception();
+ return exception ? [self _convertValueToObjcValue:exception] : nil;
+}
+
+// Evaluate some JavaScript code in the context of this frame.
+// The code is evaluated as if by "eval", and the result is returned.
+// If there is an (uncaught) exception, it is returned as though _it_ were the result.
+// Calling this method on the global frame is not quite the same as calling the WebScriptObject
+// method of the same name, due to the treatment of exceptions.
+
+- (id)evaluateWebScript:(NSString *)script
+{
+ if (!_private->debuggerCallFrame)
+ return nil;
+
+ JSLock lock(false);
+
+ JSValue* exception = noValue();
+ JSValue* result = _private->debuggerCallFrame->evaluate(String(script), exception);
+ if (exception)
+ return [self _convertValueToObjcValue:exception];
+ return result ? [self _convertValueToObjcValue:result] : nil;
+}
+
+@end