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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// This file implements a simple generic version of the WebThemeEngine,
+// which is used to draw all the native controls on a web page. We use this
+// file when running in layout test mode in order to remove any
+// platform-specific rendering differences due to themes, colors, etc.
+//
+
+#include "config.h"
+#include "WebThemeControlDRT.h"
+
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/skia_utils_win.h"
+#include "third_party/skia/include/core/SkPaint.h"
+#include "third_party/skia/include/core/SkPath.h"
+#include "third_party/skia/include/core/SkRect.h"
+
+#include <wtf/Assertions.h>
+
+using namespace std;
+using namespace skia;
+
+static const SkColor edgeColor = SK_ColorBLACK;
+static const SkColor readOnlyColor = SkColorSetRGB(0xe9, 0xc2, 0xa6);
+static const SkColor fgColor = SK_ColorBLACK;
+static const SkColor bgColors[] = {
+ SK_ColorBLACK, // Unknown
+ SkColorSetRGB(0xc9, 0xc9, 0xc9), // Disabled
+ SkColorSetRGB(0xf3, 0xe0, 0xd0), // Readonly
+ SkColorSetRGB(0x89, 0xc4, 0xff), // Normal
+ SkColorSetRGB(0x43, 0xf9, 0xff), // Hot
+ SkColorSetRGB(0x20, 0xf6, 0xcc), // Focused
+ SkColorSetRGB(0x00, 0xf3, 0xac), // Hover
+ SkColorSetRGB(0xa9, 0xff, 0x12), // Pressed
+ SkColorSetRGB(0xcc, 0xcc, 0xcc) // Indeterminate
+};
+
+static SkIRect validate(const SkIRect& rect, WebThemeControlDRT::Type ctype)
+{
+ switch (ctype) {
+ case WebThemeControlDRT::UncheckedBoxType:
+ case WebThemeControlDRT::CheckedBoxType:
+ case WebThemeControlDRT::UncheckedRadioType:
+ case WebThemeControlDRT::CheckedRadioType: {
+ SkIRect retval = rect;
+
+ // The maximum width and height is 13.
+ // Center the square in the passed rectangle.
+ const int maxControlSize = 13;
+ int controlSize = min(rect.width(), rect.height());
+ controlSize = min(controlSize, maxControlSize);
+
+ retval.fLeft = rect.fLeft + (rect.width() / 2) - (controlSize / 2);
+ retval.fRight = retval.fLeft + controlSize - 1;
+ retval.fTop = rect.fTop + (rect.height() / 2) - (controlSize / 2);
+ retval.fBottom = retval.fTop + controlSize - 1;
+
+ return retval;
+ }
+
+ default:
+ return rect;
+ }
+}
+
+// WebThemeControlDRT
+
+WebThemeControlDRT::WebThemeControlDRT(PlatformCanvas* canvas,
+ const SkIRect& irect,
+ Type ctype,
+ State cstate)
+ : m_canvas(canvas)
+ , m_irect(validate(irect, ctype))
+ , m_type(ctype)
+ , m_state(cstate)
+ , m_left(m_irect.fLeft)
+ , m_right(m_irect.fRight)
+ , m_top(m_irect.fTop)
+ , m_bottom(m_irect.fBottom)
+ , m_height(m_irect.height())
+ , m_width(m_irect.width())
+ , m_edgeColor(edgeColor)
+ , m_bgColor(bgColors[cstate])
+ , m_fgColor(fgColor)
+{
+}
+
+WebThemeControlDRT::~WebThemeControlDRT()
+{
+}
+
+void WebThemeControlDRT::box(const SkIRect& rect, SkColor fillColor)
+{
+ SkPaint paint;
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(fillColor);
+ m_canvas->drawIRect(rect, paint);
+
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawIRect(rect, paint);
+}
+
+void WebThemeControlDRT::line(int x0, int y0, int x1, int y1, SkColor color)
+{
+ SkPaint paint;
+ paint.setColor(color);
+ m_canvas->drawLine(SkIntToScalar(x0), SkIntToScalar(y0),
+ SkIntToScalar(x1), SkIntToScalar(y1),
+ paint);
+}
+
+void WebThemeControlDRT::triangle(int x0, int y0,
+ int x1, int y1,
+ int x2, int y2,
+ SkColor color)
+{
+ SkPath path;
+ SkPaint paint;
+
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ path.incReserve(4);
+ path.moveTo(SkIntToScalar(x0), SkIntToScalar(y0));
+ path.lineTo(SkIntToScalar(x1), SkIntToScalar(y1));
+ path.lineTo(SkIntToScalar(x2), SkIntToScalar(y2));
+ path.close();
+ m_canvas->drawPath(path, paint);
+
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawPath(path, paint);
+}
+
+void WebThemeControlDRT::roundRect(SkColor color)
+{
+ SkRect rect;
+ SkScalar radius = SkIntToScalar(5);
+ SkPaint paint;
+
+ rect.set(m_irect);
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawRoundRect(rect, radius, radius, paint);
+
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawRoundRect(rect, radius, radius, paint);
+}
+
+void WebThemeControlDRT::oval(SkColor color)
+{
+ SkRect rect;
+ SkPaint paint;
+
+ rect.set(m_irect);
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawOval(rect, paint);
+
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawOval(rect, paint);
+}
+
+void WebThemeControlDRT::circle(SkScalar radius, SkColor color)
+{
+ SkScalar cy = SkIntToScalar(m_top + m_height / 2);
+ SkScalar cx = SkIntToScalar(m_left + m_width / 2);
+ SkPaint paint;
+
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawCircle(cx, cy, radius, paint);
+
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawCircle(cx, cy, radius, paint);
+}
+
+void WebThemeControlDRT::nestedBoxes(int indentLeft,
+ int indentTop,
+ int indentRight,
+ int indentBottom,
+ SkColor outerColor,
+ SkColor innerColor)
+{
+ SkIRect lirect;
+ box(m_irect, outerColor);
+ lirect.set(m_irect.fLeft + indentLeft,
+ m_irect.fTop + indentTop,
+ m_irect.fRight - indentRight,
+ m_irect.fBottom - indentBottom);
+ box(lirect, innerColor);
+}
+
+void WebThemeControlDRT::markState()
+{
+ // The horizontal lines in a read only control are spaced by this amount.
+ const int readOnlyLineOffset = 5;
+
+ // The length of a triangle side for the corner marks.
+ const int triangleSize = 5;
+
+ switch (m_state) {
+ case UnknownState:
+ case DisabledState:
+ case NormalState:
+ // Don't visually mark these states (color is enough).
+ break;
+ case ReadOnlyState:
+ // Drawing lines across the control.
+ for (int i = m_top + readOnlyLineOffset; i < m_bottom; i += readOnlyLineOffset)
+ line(m_left + 1, i, m_right - 1, i, readOnlyColor);
+ break;
+
+ case HotState:
+ // Draw a triangle in the upper left corner of the control.
+ triangle(m_left, m_top,
+ m_left + triangleSize, m_top,
+ m_left, m_top + triangleSize, m_edgeColor);
+ break;
+
+ case HoverState:
+ // Draw a triangle in the upper right corner of the control.
+ triangle(m_right, m_top,
+ m_right, m_top + triangleSize,
+ m_right - triangleSize, m_top, m_edgeColor);
+ break;
+
+ case FocusedState:
+ // Draw a triangle in the bottom right corner of the control.
+ triangle(m_right, m_bottom,
+ m_right - triangleSize, m_bottom,
+ m_right, m_bottom - triangleSize, m_edgeColor);
+ break;
+
+ case PressedState:
+ // Draw a triangle in the bottom left corner of the control.
+ triangle(m_left, m_bottom,
+ m_left, m_bottom - triangleSize,
+ m_left + triangleSize, m_bottom, m_edgeColor);
+ break;
+
+ default:
+ ASSERT_NOT_REACHED();
+ CRASH();
+ break;
+ }
+}
+
+void WebThemeControlDRT::draw()
+{
+ int halfWidth = m_width / 2;
+ int halfHeight = m_height / 2;
+ int quarterWidth = m_width / 4;
+ int quarterHeight = m_height / 4;
+
+ // Indent amounts for the check in a checkbox or radio button.
+ const int checkIndent = 3;
+
+ // Indent amounts for short and long sides of the scrollbar notches.
+ const int notchLongOffset = 1;
+ const int notchShortOffset = 4;
+ const int noOffset = 0;
+
+ // Indent amounts for the short and long sides of a scroll thumb box.
+ const int thumbLongIndent = 0;
+ const int thumbShortIndent = 2;
+
+ // Indents for the crosshatch on a scroll grip.
+ const int gripLongIndent = 3;
+ const int gripShortIndent = 5;
+
+ // Indents for the the slider track.
+ const int sliderIndent = 2;
+
+ m_canvas->beginPlatformPaint();
+
+ switch (m_type) {
+ case UnknownType:
+ ASSERT_NOT_REACHED();
+ CRASH();
+ break;
+
+ case TextFieldType:
+ // We render this by hand outside of this function.
+ ASSERT_NOT_REACHED();
+ CRASH();
+ break;
+
+ case PushButtonType:
+ // push buttons render as a rounded rectangle
+ roundRect(m_bgColor);
+ break;
+
+ case UncheckedBoxType:
+ // Unchecked boxes are simply plain boxes.
+ box(m_irect, m_bgColor);
+ break;
+
+ case CheckedBoxType:
+ nestedBoxes(checkIndent, checkIndent, checkIndent, checkIndent, m_bgColor, m_fgColor);
+ break;
+
+ case UncheckedRadioType:
+ circle(SkIntToScalar(halfHeight), m_bgColor);
+ break;
+
+ case CheckedRadioType:
+ circle(SkIntToScalar(halfHeight), m_bgColor);
+ circle(SkIntToScalar(halfHeight - checkIndent), m_fgColor);
+ break;
+
+ case HorizontalScrollTrackBackType: {
+ // Draw a box with a notch at the left.
+ int longOffset = halfHeight - notchLongOffset;
+ int shortOffset = m_width - notchShortOffset;
+ nestedBoxes(noOffset, longOffset, shortOffset, longOffset, m_bgColor, m_edgeColor);
+ break;
+ }
+
+ case HorizontalScrollTrackForwardType: {
+ // Draw a box with a notch at the right.
+ int longOffset = halfHeight - notchLongOffset;
+ int shortOffset = m_width - notchShortOffset;
+ nestedBoxes(shortOffset, longOffset, noOffset, longOffset, m_bgColor, m_fgColor);
+ break;
+ }
+
+ case VerticalScrollTrackBackType: {
+ // Draw a box with a notch at the top.
+ int longOffset = halfWidth - notchLongOffset;
+ int shortOffset = m_height - notchShortOffset;
+ nestedBoxes(longOffset, noOffset, longOffset, shortOffset, m_bgColor, m_fgColor);
+ break;
+ }
+
+ case VerticalScrollTrackForwardType: {
+ // Draw a box with a notch at the bottom.
+ int longOffset = halfWidth - notchLongOffset;
+ int shortOffset = m_height - notchShortOffset;
+ nestedBoxes(longOffset, shortOffset, longOffset, noOffset, m_bgColor, m_fgColor);
+ break;
+ }
+
+ case HorizontalScrollThumbType:
+ // Draw a narrower box on top of the outside box.
+ nestedBoxes(thumbLongIndent, thumbShortIndent, thumbLongIndent, thumbShortIndent, m_bgColor, m_bgColor);
+ break;
+
+ case VerticalScrollThumbType:
+ // Draw a shorter box on top of the outside box.
+ nestedBoxes(thumbShortIndent, thumbLongIndent, thumbShortIndent, thumbLongIndent, m_bgColor, m_bgColor);
+ break;
+
+ case HorizontalSliderThumbType:
+ // Slider thumbs are ovals.
+ oval(m_bgColor);
+ break;
+
+ case HorizontalScrollGripType: {
+ // Draw a horizontal crosshatch for the grip.
+ int longOffset = halfWidth - gripLongIndent;
+ line(m_left + gripLongIndent, m_top + halfHeight,
+ m_right - gripLongIndent, m_top + halfHeight, m_fgColor);
+ line(m_left + longOffset, m_top + gripShortIndent,
+ m_left + longOffset, m_bottom - gripShortIndent, m_fgColor);
+ line(m_right - longOffset, m_top + gripShortIndent,
+ m_right - longOffset, m_bottom - gripShortIndent, m_fgColor);
+ break;
+ }
+
+ case VerticalScrollGripType: {
+ // Draw a vertical crosshatch for the grip.
+ int longOffset = halfHeight - gripLongIndent;
+ line(m_left + halfWidth, m_top + gripLongIndent,
+ m_left + halfWidth, m_bottom - gripLongIndent, m_fgColor);
+ line(m_left + gripShortIndent, m_top + longOffset,
+ m_right - gripShortIndent, m_top + longOffset, m_fgColor);
+ line(m_left + gripShortIndent, m_bottom - longOffset,
+ m_right - gripShortIndent, m_bottom - longOffset, m_fgColor);
+ break;
+ }
+
+ case LeftArrowType:
+ // Draw a left arrow inside a box.
+ box(m_irect, m_bgColor);
+ triangle(m_right - quarterWidth, m_top + quarterHeight,
+ m_right - quarterWidth, m_bottom - quarterHeight,
+ m_left + quarterWidth, m_top + halfHeight, m_fgColor);
+ break;
+
+ case RightArrowType:
+ // Draw a left arrow inside a box.
+ box(m_irect, m_bgColor);
+ triangle(m_left + quarterWidth, m_top + quarterHeight,
+ m_right - quarterWidth, m_top + halfHeight,
+ m_left + quarterWidth, m_bottom - quarterHeight, m_fgColor);
+ break;
+
+ case UpArrowType:
+ // Draw an up arrow inside a box.
+ box(m_irect, m_bgColor);
+ triangle(m_left + quarterWidth, m_bottom - quarterHeight,
+ m_left + halfWidth, m_top + quarterHeight,
+ m_right - quarterWidth, m_bottom - quarterHeight, m_fgColor);
+ break;
+
+ case DownArrowType:
+ // Draw a down arrow inside a box.
+ box(m_irect, m_bgColor);
+ triangle(m_left + quarterWidth, m_top + quarterHeight,
+ m_right - quarterWidth, m_top + quarterHeight,
+ m_left + halfWidth, m_bottom - quarterHeight, m_fgColor);
+ break;
+
+ case HorizontalSliderTrackType: {
+ // Draw a narrow rect for the track plus box hatches on the ends.
+ SkIRect lirect;
+ lirect = m_irect;
+ lirect.inset(noOffset, halfHeight - sliderIndent);
+ box(lirect, m_bgColor);
+ line(m_left, m_top, m_left, m_bottom, m_edgeColor);
+ line(m_right, m_top, m_right, m_bottom, m_edgeColor);
+ break;
+ }
+
+ case DropDownButtonType:
+ // Draw a box with a big down arrow on top.
+ box(m_irect, m_bgColor);
+ triangle(m_left + quarterWidth, m_top,
+ m_right - quarterWidth, m_top,
+ m_left + halfWidth, m_bottom, m_fgColor);
+ break;
+
+ default:
+ ASSERT_NOT_REACHED();
+ CRASH();
+ break;
+ }
+
+ markState();
+ m_canvas->endPlatformPaint();
+}
+
+// Because rendering a text field is dependent on input
+// parameters the other controls don't have, we render it directly
+// rather than trying to overcomplicate draw() further.
+void WebThemeControlDRT::drawTextField(bool drawEdges, bool fillContentArea, SkColor color)
+{
+ SkPaint paint;
+
+ m_canvas->beginPlatformPaint();
+ if (fillContentArea) {
+ paint.setColor(color);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawIRect(m_irect, paint);
+ }
+ if (drawEdges) {
+ paint.setColor(m_edgeColor);
+ paint.setStyle(SkPaint::kStroke_Style);
+ m_canvas->drawIRect(m_irect, paint);
+ }
+
+ markState();
+ m_canvas->endPlatformPaint();
+}
+
+void WebThemeControlDRT::drawProgressBar(const SkIRect& fillRect)
+{
+ SkPaint paint;
+
+ m_canvas->beginPlatformPaint();
+ paint.setColor(m_bgColor);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawIRect(m_irect, paint);
+
+ // Emulate clipping
+ SkIRect tofill;
+ tofill.intersect(m_irect, fillRect);
+ paint.setColor(m_fgColor);
+ paint.setStyle(SkPaint::kFill_Style);
+ m_canvas->drawIRect(tofill, paint);
+
+ markState();
+ m_canvas->endPlatformPaint();
+}
+