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* Fixed infinite redraw loop from running out of layer tilesChris Craik2011-10-114-7/+20
* Merge "Delay sending Plugin Draw event until the surface is ready."Derek Sollenberger2011-10-105-1/+58
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| * Delay sending Plugin Draw event until the surface is ready.Derek Sollenberger2011-10-105-1/+58
* | Merge "Fixed URL lookup for data URLs."George Mount2011-10-101-5/+1
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| * | Fixed URL lookup for data URLs.George Mount2011-10-071-5/+1
* | | Merge "Double buffering for layers"Chris Craik2011-10-1012-102/+328
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| * | Double buffering for layersChris Craik2011-10-1012-102/+328
* | | Adding support for multiple video surfaces per plugin.Derek Sollenberger2011-10-106-132/+198
* | | The new FAST_PICTURESET code path seems to trigger repaintNicolas Roard2011-10-071-1/+1
* | | Merge "Switch find on page to GL"John Reck2011-10-078-188/+318
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| * | Switch find on page to GLJohn Reck2011-10-078-188/+318
* | | Merge "Fix scrolling offset of ScrollableLayer when we touch them. With the n...Nicolas Roard2011-10-072-1/+3
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| * | | Fix scrolling offset of ScrollableLayer when we touch them.Nicolas Roard2011-10-072-1/+3
* | | | Merge "Fix inverted mode rendering"Nicolas Roard2011-10-073-19/+64
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| * | | Fix inverted mode renderingNicolas Roard2011-10-063-19/+64
* | | | Fix WebViewCore uninitialised data.Ben Murdoch2011-10-072-111/+95
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* | | Fix repaint request logic for the image layer code pathNicolas Roard2011-10-063-25/+22
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* | Fix repaint issues with overflow layersNicolas Roard2011-10-051-0/+2
* | Merge "Streamline the layers update codepath. Directly update the layers tran...Nicolas Roard2011-10-055-13/+63
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| * | Streamline the layers update codepath.Nicolas Roard2011-10-045-13/+63
* | | Merge "Remove m_contentsImage usage"John Reck2011-10-045-11/+37
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| * | Remove m_contentsImage usageJohn Reck2011-10-045-11/+37
* | | Fix ring clipJohn Reck2011-10-041-3/+14
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* | allow for compositing of 1x1 pluginsChris Craik2011-10-031-0/+6
* | HW accelate button focus ringsJohn Reck2011-10-033-15/+15
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* Merge "Fine-tune the number of buckets in PictureSet add some clearing logic ...Nicolas Roard2011-09-301-1/+33
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| * Fine-tune the number of buckets in PictureSetNicolas Roard2011-09-301-1/+33
* | Merge "Turn on the new Gpu Upload code path"Teng-Hui Zhu2011-09-301-1/+1
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| * | Turn on the new Gpu Upload code pathTeng-Hui Zhu2011-09-301-1/+1
* | | Merge "Fix low-res tiles rendering too early"Chris Craik2011-09-301-7/+7
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| * | | Fix low-res tiles rendering too earlyChris Craik2011-09-301-7/+7
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* | | Merge "The new Gpu upload code path."Teng-Hui Zhu2011-09-301-1/+22
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| * | The new Gpu upload code path.Teng-Hui Zhu2011-09-301-1/+22
* | | Merge "Initialize to BUCKET_SIZE instead of 0"Russell Brenner2011-09-301-7/+25
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| * | | Initialize to BUCKET_SIZE instead of 0Russell Brenner2011-09-301-7/+25
* | | | Merge "Make the Gpu Upload path faster"Teng-Hui Zhu2011-09-301-8/+18
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| * | Make the Gpu Upload path fasterTeng-Hui Zhu2011-09-291-8/+18
* | | Merge "Use state machine to track tile state"Chris Craik2011-09-297-66/+187
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| * | | Use state machine to track tile stateChris Craik2011-09-297-66/+187
* | | | Add debug informations to keep better track of layers allocationNicolas Roard2011-09-295-7/+61
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* | | Fix a memory leak with LayerAndroidNicolas Roard2011-09-297-24/+78
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* | Merge "Make bucket sizes in increments of 256"Russell Brenner2011-09-282-7/+41
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| * | Make bucket sizes in increments of 256Russell Brenner2011-09-272-7/+41
* | | Merge "Don't scale text selection handles"John Reck2011-09-283-19/+86
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| * | Don't scale text selection handlesJohn Reck2011-09-283-19/+86
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* | Dynamically set the upper limit of layer tiles' texture numberTeng-Hui Zhu2011-09-272-21/+9
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* Merge "Increase the texture number for layers"Teng-Hui Zhu2011-09-271-1/+1
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| * Increase the texture number for layersTeng-Hui Zhu2011-09-271-1/+1
* | Merge "Do not force "mobile" sites to use a viewport"Ben Murdoch2011-09-271-17/+0
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| * Do not force "mobile" sites to use a viewportBen Murdoch2011-09-261-17/+0