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path: root/Source/WebCore/platform/graphics/android/BaseTileTexture.h
Commit message (Expand)AuthorAgeFilesLines
* Fix crash in BaseTileTextureChris Craik2011-10-131-7/+2
* Mark tiles discarded by TransferQueue as dirtyChris Craik2011-10-111-3/+5
* Enable the CPU upload path for Browser.Teng-Hui Zhu2011-09-231-41/+0
* A better WAR of driver issue by using GPU fenceTeng-Hui Zhu2011-09-131-0/+9
* Merge "Deallocate graphics memory with onTrimMemory signals"Chris Craik2011-09-081-0/+4
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| * Deallocate graphics memory with onTrimMemory signalsChris Craik2011-09-081-0/+4
* | Merge "The CPU code path for uploading the textures"Teng-Hui Zhu2011-09-081-0/+5
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| * The CPU code path for uploading the texturesTeng-Hui Zhu2011-09-061-0/+5
* | Enable double buffering via base tilesChris Craik2011-09-021-10/+0
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* Fix repaint when we toggle the inverted modeNicolas Roard2011-08-181-0/+2
* Shared surface textureTeng-Hui Zhu2011-08-021-17/+49
* Implements tiled layers. We remove all the existing code in LayerAndroidNicolas Roard2011-07-141-2/+7
* Modified tile reclamation heuristic for multi-webview displayChris Craik2011-07-011-1/+1
* Cleanup Skia related rendering code for raster rendering.Derek Sollenberger2011-06-281-0/+137