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path: root/Source/WebCore/platform/graphics/android/GLUtils.cpp
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* Merge "A better fix to reduce overhead of GL texture wrap setting"Teng-Hui Zhu2012-01-101-0/+2
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| * A better fix to reduce overhead of GL texture wrap settingTeng-Hui Zhu2012-01-101-0/+2
* | Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGESteve Block2012-01-041-1/+1
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* Employ the transfer queue to the pure color tilesTeng-Hui Zhu2012-01-031-23/+12
* Use the shader to draw a tile with single color.Teng-Hui Zhu2011-12-221-0/+81
* Clean up all the old code paths before TransferQueueTeng-Hui Zhu2011-12-151-87/+4
* am 06081e3d: Merge "WebView Animation support" into ics-mr1Teng-Hui Zhu2011-11-301-0/+9
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| * WebView Animation supportTeng-Hui Zhu2011-11-291-0/+9
* | Fix one memory leak only in DEBUG modeTeng-Hui Zhu2011-11-161-0/+3
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* Merge "Force NativeWindow rendering to use EXTERNAL_OES textures"Chris Craik2011-08-051-15/+0
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| * Force NativeWindow rendering to use EXTERNAL_OES texturesChris Craik2011-08-051-15/+0
* | Merge "Finalize the sync part."Teng-Hui Zhu2011-08-031-62/+1
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| * Finalize the sync part.Teng-Hui Zhu2011-08-031-62/+1
* | Replace plugin's OpenGL API with a NativeWindow API.Derek Sollenberger2011-08-031-0/+15
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* Shared surface textureTeng-Hui Zhu2011-08-021-14/+140
* Implements tiled layers. We remove all the existing code in LayerAndroidNicolas Roard2011-07-141-0/+5
* Cleanup Skia related rendering code for raster rendering.Derek Sollenberger2011-06-281-30/+21
* Copied into Surface Texture line by line instead of pixel by pixel.Teng-Hui Zhu2011-06-201-7/+4
* Turn the Surface Texture path on for baseTileTeng-Hui Zhu2011-06-171-21/+106
* Merge WebKit at r75315: Move Android-specific WebCore files to SourceSteve Block2011-05-121-0/+424