summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
Commit message (Expand)AuthorAgeFilesLines
* Revert "Crash if stack is corrupted"Chris Craik2012-07-241-3/+1
* am fa20fc4f: am 6cb37392: Merge "Make sure we gather the textures before any ...Teng-Hui Zhu2012-06-081-3/+4
|\
| * Make sure we gather the textures before any prepare workTeng-Hui Zhu2012-06-071-3/+4
* | am 9f927208: am bc9eaa14: Merge "Reduce UI-thread computation" into jb-devChris Craik2012-05-291-0/+2
|\ \ | |/
| * Reduce UI-thread computationChris Craik2012-05-251-0/+2
* | am afa83dc9: am 377dc9f6: Fix invalidations sent to frameworkNicolas Roard2012-05-211-1/+8
|\ \ | |/
| * Fix invalidations sent to frameworkNicolas Roard2012-05-171-1/+8
* | am d8c854e5: am 824ebef6: Merge "Fix the tile dirty and framework inval when ...Teng-Hui Zhu2012-05-211-8/+11
|\ \ | |/
| * Fix the tile dirty and framework inval when in single Surface modeTeng-Hui Zhu2012-05-171-8/+11
* | am e35dd347: Merge "dirty all tiles when entering/exiting single surface mode...Chris Craik2012-05-101-1/+3
|\ \ | |/
| * dirty all tiles when entering/exiting single surface modeChris Craik2012-05-101-1/+3
* | am 38c83730: Merge "Unify the naming of rectangles used for draw." into jb-devTeng-Hui Zhu2012-05-041-43/+54
|\ \ | |/
| * Unify the naming of rectangles used for draw.Teng-Hui Zhu2012-05-031-43/+54
* | am e0b5cd3a: Merge "Fix max texture setup" into jb-devTeng-Hui Zhu2012-05-021-4/+4
|\ \ | |/
| * Merge "Fix max texture setup" into jb-devTeng-Hui Zhu2012-05-021-4/+4
| |\
| | * Fix max texture setupTeng-Hui Zhu2012-05-011-4/+4
| * | Merge "Don't crash on bad scale - DO NOT MERGE" into jb-devJohn Reck2012-04-271-1/+1
| |\ \ | | |/ | |/|
| | * Don't crash on bad scale - DO NOT MERGEChris Craik2012-04-271-1/+1
| * | DO NOT MERGE: Fix clipping issue due to webview animation(scaling)Teng-Hui Zhu2012-04-251-9/+9
| |/
* | Merge "Fix clipping issue due to webview animation(scaling)"Teng-Hui Zhu2012-04-251-9/+9
|\ \ | |/ |/|
| * Fix clipping issue due to webview animation(scaling)Teng-Hui Zhu2012-04-241-9/+9
* | signal framework to unregister functorChris Craik2012-04-231-5/+0
|/
* Temporarily disable functor use of kProcessModeChris Craik2012-04-201-0/+5
* Better handle the EGL context lost situation.Teng-Hui Zhu2012-04-201-7/+1
* Merge "Move the matrix support to rely on the new framework clip info"Teng-Hui Zhu2012-04-161-14/+11
|\
| * Move the matrix support to rely on the new framework clip infoTeng-Hui Zhu2012-04-131-14/+11
* | Merge "only profile drawing frames"Chris Craik2012-04-131-3/+4
|\ \
| * | only profile drawing framesChris Craik2012-04-131-3/+4
| |/
* | remove several unneeded variables/parametersChris Craik2012-04-131-1/+1
|/
* Don't render expanded bounds if useMinimalMemory setChris Craik2012-04-091-3/+3
* Rename several classesChris Craik2012-04-041-8/+4
* Use new draw-less functor execution mode to do work without redrawingTeng-Hui Zhu2012-04-021-15/+21
* Translucent background color support for webviewTeng-Hui Zhu2012-04-021-3/+2
* Further clean up for baselayer mergeTeng-Hui Zhu2012-03-221-1/+3
* reimplement BaseLayerAndroid as a LayerAndroid subclassChris Craik2012-03-221-183/+17
* Remove unnecessary invertedTileSwitchJohn Reck2012-03-201-6/+0
* replace XLOGC/XLOG with ALOGD/ALOGVChris Craik2012-03-121-51/+29
* Replace picture count with the SurfaceCollection countChris Craik2012-03-091-6/+3
* add more logs and format correctionTeng-Hui Zhu2012-03-051-12/+14
* Merge "layer rendering cleanup/rewrite"Chris Craik2012-02-281-26/+25
|\
| * layer rendering cleanup/rewriteChris Craik2012-02-281-26/+25
* | Delete the GL shader resources in a cleaner wayTeng-Hui Zhu2012-02-281-8/+5
|/
* Gl resource should be re-initialized after EGL context changedTeng-Hui Zhu2012-02-271-5/+13
* Fix issues when DEBUG turned onTeng-Hui Zhu2012-02-241-1/+1
* Merge "Fix rounding error in clip"Chris Craik2012-02-171-11/+6
|\
| * Fix rounding error in clipChris Craik2012-02-161-11/+6
* | No prefetch for low end device.Teng-Hui Zhu2012-02-151-14/+15
|/
* Plumbing to notify WebViewCore when paints should pauseChris Craik2012-02-021-19/+21
* Clean up tranfer queue before EGL context destroyTeng-Hui Zhu2012-01-271-3/+10
* Draw GLExtras for each layer.Victoria Lease2012-01-091-5/+1