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path: root/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
Commit message (Expand)AuthorAgeFilesLines
* dirty all tiles when entering/exiting single surface modeChris Craik2012-05-101-1/+3
* Unify the naming of rectangles used for draw.Teng-Hui Zhu2012-05-031-43/+54
* Merge "Fix max texture setup" into jb-devTeng-Hui Zhu2012-05-021-4/+4
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| * Fix max texture setupTeng-Hui Zhu2012-05-011-4/+4
* | Merge "Don't crash on bad scale - DO NOT MERGE" into jb-devJohn Reck2012-04-271-1/+1
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| * Don't crash on bad scale - DO NOT MERGEChris Craik2012-04-271-1/+1
* | DO NOT MERGE: Fix clipping issue due to webview animation(scaling)Teng-Hui Zhu2012-04-251-9/+9
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* signal framework to unregister functorChris Craik2012-04-231-5/+0
* Temporarily disable functor use of kProcessModeChris Craik2012-04-201-0/+5
* Better handle the EGL context lost situation.Teng-Hui Zhu2012-04-201-7/+1
* Merge "Move the matrix support to rely on the new framework clip info"Teng-Hui Zhu2012-04-161-14/+11
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| * Move the matrix support to rely on the new framework clip infoTeng-Hui Zhu2012-04-131-14/+11
* | Merge "only profile drawing frames"Chris Craik2012-04-131-3/+4
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| * | only profile drawing framesChris Craik2012-04-131-3/+4
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* | remove several unneeded variables/parametersChris Craik2012-04-131-1/+1
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* Don't render expanded bounds if useMinimalMemory setChris Craik2012-04-091-3/+3
* Rename several classesChris Craik2012-04-041-8/+4
* Use new draw-less functor execution mode to do work without redrawingTeng-Hui Zhu2012-04-021-15/+21
* Translucent background color support for webviewTeng-Hui Zhu2012-04-021-3/+2
* Further clean up for baselayer mergeTeng-Hui Zhu2012-03-221-1/+3
* reimplement BaseLayerAndroid as a LayerAndroid subclassChris Craik2012-03-221-183/+17
* Remove unnecessary invertedTileSwitchJohn Reck2012-03-201-6/+0
* replace XLOGC/XLOG with ALOGD/ALOGVChris Craik2012-03-121-51/+29
* Replace picture count with the SurfaceCollection countChris Craik2012-03-091-6/+3
* add more logs and format correctionTeng-Hui Zhu2012-03-051-12/+14
* Merge "layer rendering cleanup/rewrite"Chris Craik2012-02-281-26/+25
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| * layer rendering cleanup/rewriteChris Craik2012-02-281-26/+25
* | Delete the GL shader resources in a cleaner wayTeng-Hui Zhu2012-02-281-8/+5
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* Gl resource should be re-initialized after EGL context changedTeng-Hui Zhu2012-02-271-5/+13
* Fix issues when DEBUG turned onTeng-Hui Zhu2012-02-241-1/+1
* Merge "Fix rounding error in clip"Chris Craik2012-02-171-11/+6
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| * Fix rounding error in clipChris Craik2012-02-161-11/+6
* | No prefetch for low end device.Teng-Hui Zhu2012-02-151-14/+15
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* Plumbing to notify WebViewCore when paints should pauseChris Craik2012-02-021-19/+21
* Clean up tranfer queue before EGL context destroyTeng-Hui Zhu2012-01-271-3/+10
* Draw GLExtras for each layer.Victoria Lease2012-01-091-5/+1
* Merge "Employ the transfer queue to the pure color tiles"Teng-Hui Zhu2012-01-041-1/+1
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| * Employ the transfer queue to the pure color tilesTeng-Hui Zhu2012-01-031-1/+1
* | Merge "Clean up the internal interface for draw call"Teng-Hui Zhu2011-12-291-1/+1
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| * Clean up the internal interface for draw callTeng-Hui Zhu2011-12-291-1/+1
* | Fix invalid reads in transfer queue cleanup.Selim Gurun2011-12-221-3/+0
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* When loading new content, reset zoom stateChris Craik2011-12-131-0/+1
* When in singlesurfacemode, resist switching outChris Craik2011-12-131-0/+7
* Swap tiles when viewport changes slightly, and properly cap prepare boundsChris Craik2011-12-091-1/+7
* am 84117244: Merge "fix viewport lagging a drawGL call behind" into ics-mr1Chris Craik2011-12-071-1/+1
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| * fix viewport lagging a drawGL call behindChris Craik2011-12-071-1/+1
* | compiler error fix when DEBUG is onTeng-Hui Zhu2011-12-061-1/+0
* | Add visual indicator for tree swap infoTeng-Hui Zhu2011-12-051-7/+33
* | Merge "Show the frame perf info for debug purpose"Teng-Hui Zhu2011-12-021-6/+37
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| * | Show the frame perf info for debug purposeTeng-Hui Zhu2011-12-021-6/+37