| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Idc67155cfa99784dcd931e705336bfa063ecae46
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Depends on https://android-git.corp.google.com/g/171224
Changes the plugin code to provide the WebView (not WebViewClassic) jobject
instance into the plugin, as this provides the full public API expected.
As a knock-on, I had to plumb WebViewCore jobject through to MediaTexture
so it can retain the sendPluginDrawMsg() call. This isn't pretty, but in
terms of layering it's no worse than before.
Change-Id: Iaaa6e0c6b65963fedaff078a20477d8595c82a5d
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Previously the frame inversion state was passed to the UI thread
when the layer tree was synced. This CL removes that restriction
and updates it immediately by storing the state in a cross thread
refcounted object.
bug: 5283034
Change-Id: I58a7ea0f2ed261008b945241bc783cfee4f33466
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This CL refactors our implementation to support multiple
non-overlapping video surfaces per plugin instance. This
will allow plugins to hardware decode simulatenous video
streams using hardware.
Additionally, this CL improves plugin startup latency by
constructing the primary plugin surface as soon as possible
in the UI thread.
bug: 5318290
Change-Id: I53ceb8b6696159ecc4765c922704727a9a75a17d
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bug: 5239378
Change-Id: I5f7d33302d5a40f58ec12a3c0be63cb51d4ffc75
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bug: 5197948
Change-Id: Iece573a141feda56af2123b5fc9ace4cefa5139d
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bug: 5114637
Change-Id: Idfadf95b9b65bf87ad2edf76fd2c5fc0513a75c3
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This moves files in the following WebCore subdirectories ...
- bindings/js
- bindings/v8/custom
- plugins/android
- platform/android
- platform/graphics/android
- page/
- css/
- dom/
- loader/archive/android
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