index
:
external_webkit.git
replicant-4.2
external/webkit
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Source
/
WebCore
/
platform
/
graphics
/
android
/
ShaderProgram.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Translucent background color support for webview
Teng-Hui Zhu
2012-04-02
1
-1
/
+1
*
reimplement BaseLayerAndroid as a LayerAndroid subclass
Chris Craik
2012-03-22
1
-0
/
+3
*
replace XLOGC/XLOG with ALOGD/ALOGV
Chris Craik
2012-03-12
1
-22
/
+8
*
Fix scaling issue with translation
Teng-Hui Zhu
2012-03-05
1
-1
/
+14
*
Pass transform matrix in draw instead of through painter
Chris Craik
2012-03-02
1
-1
/
+1
*
Delete the GL shader resources in a cleaner way
Teng-Hui Zhu
2012-02-28
1
-7
/
+24
*
Fix issues when DEBUG turned on
Teng-Hui Zhu
2012-02-24
1
-3
/
+6
*
Fix rounding error in clip
Chris Craik
2012-02-16
1
-42
/
+57
*
Delay the shader init till the draw time.
Teng-Hui Zhu
2012-01-23
1
-3
/
+11
*
Remove unnecessary gl texture wrap setting
Teng-Hui Zhu
2012-01-04
1
-2
/
+0
*
Employ the transfer queue to the pure color tiles
Teng-Hui Zhu
2012-01-03
1
-3
/
+3
*
Clean up the internal interface for draw call
Teng-Hui Zhu
2011-12-29
1
-204
/
+160
*
Use the shader to draw a tile with single color.
Teng-Hui Zhu
2011-12-22
1
-28
/
+102
*
WebView Animation support
Teng-Hui Zhu
2011-11-29
1
-3
/
+55
*
Fix clipping issue causing the layers to disappear when IME is up
Nicolas Roard
2011-11-16
1
-1
/
+2
*
Fallback mode when running out of textures for layers
Nicolas Roard
2011-11-10
1
-0
/
+7
*
Adding support for multiple video surfaces per plugin.
Derek Sollenberger
2011-10-10
1
-2
/
+3
*
Fix inverted mode rendering
Nicolas Roard
2011-10-06
1
-8
/
+52
*
Actually update the texture filter.
Teng-Hui Zhu
2011-09-20
1
-2
/
+2
*
Support drawing the quad in GL_NEAREST mode.
Teng-Hui Zhu
2011-09-20
1
-4
/
+5
*
Revert "WebView animation support"
Teng-Hui Zhu
2011-09-06
1
-33
/
+3
*
WebView animation support
Teng-Hui Zhu
2011-08-31
1
-3
/
+33
*
Remove old code handling SurfTex RGBA in 2D mode
Teng-Hui Zhu
2011-08-11
1
-73
/
+0
*
Merge "Shared surface texture"
Teng-Hui Zhu
2011-08-03
1
-1
/
+12
|
\
|
*
Shared surface texture
Teng-Hui Zhu
2011-08-02
1
-1
/
+12
*
|
Fix transparency bug, and add support for contrast
Nicolas Roard
2011-08-02
1
-10
/
+22
|
/
*
Implement an invert screen mode
John Reck
2011-07-15
1
-5
/
+82
*
Add the matrix handle to the shaders.
Teng-Hui Zhu
2011-07-08
1
-3
/
+7
*
Browser ST: Support both OES and 2D texture target
Teng-Hui Zhu
2011-06-24
1
-23
/
+134
*
Fix the Surface Texture Issue on the phones
Teng-Hui Zhu
2011-06-21
1
-0
/
+1
*
Merge changes I78ff6a85,Ic85c6405,Ibf903baa,I3a0459db,I35140385,I54790419,I6b...
Steve Block
2011-05-25
1
-24
/
+16
|
\
|
*
Merge WebKit at r78450: TransformationMatrix multiply methods renamed and mea...
Steve Block
2011-05-25
1
-24
/
+16
*
|
The clip should be effective even if it is empty.
Teng-Hui Zhu
2011-05-23
1
-3
/
+0
|
/
*
Merge WebKit at r75315: Move Android-specific WebCore files to Source
Steve Block
2011-05-12
1
-0
/
+446