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path: root/Source/WebCore/platform/graphics/android/TiledPage.h
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* Enable double buffering via base tilesChris Craik2011-09-021-6/+12
| | | | | | | | | | | | bug:2522049 allocate textures and tiles using the gldraw count when they were most recently prepared remaining issues: -layers still flicker (presumably from texture stealing) -layers aren't double buffered yet Change-Id: Iccdf68326d7d476269d4e3a13903aaab249ee92d
* better locking while scrolling, but disables double bufferingChris Craik2011-08-251-1/+6
| | | | | | | | | | don't detect scrolling, query from java removes double buffering depends on CL in frameworks/base: https://android-git.corp.google.com/g/#/c/130213/ bug:5106313 Change-Id: Ibfa7f305874f4209fed001c030bb94e752d479b9
* Fixes layers painting crashesNicolas Roard2011-08-041-0/+2
| | | | | | bug:5097230 bug:5045149 Change-Id: I20fcae13e7f617658447c02bd51dc83d2914922e
* Implements tiled layers. We remove all the existing code in LayerAndroidNicolas Roard2011-07-141-2/+7
| | | | | | | | | | | related to the old texture management and introduce two new classes: - PaintedSurface, used as a placeholder ui-side for the regularly changing LayerAndroid - TiledTexture, implementing the tiling of PaintedSurface using a set of BaseTile bug:4580444 bug:3392331 Change-Id: I0daa079d2acce49f3baa8c312ea0b0dd457ccd5c
* Merge WebKit at r75315: Move Android-specific WebCore files to SourceSteve Block2011-05-121-0/+114
This moves files in the following WebCore subdirectories ... - bindings/js - bindings/v8/custom - plugins/android - platform/android - platform/graphics/android - page/ - css/ - dom/ - loader/archive/android