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Source
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WebCore
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platform
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graphics
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android
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rendering
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ShaderProgram.cpp
Commit message (
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Author
Age
Files
Lines
*
Correctly handle preserve-3d layer ordering
Chris Craik
2012-08-15
1
-0
/
+5
*
Reset cached opacity on shader swap
Chris Craik
2012-08-07
1
-0
/
+1
*
Cache gl operations to avoid redundancy
Chris Craik
2012-07-16
1
-22
/
+57
*
Add fast drawing path for repeat background image.
Teng-Hui Zhu
2012-06-07
1
-15
/
+94
*
Unify the naming of rectangles used for draw.
Teng-Hui Zhu
2012-05-03
1
-65
/
+73
*
Fix the clipping issue when webview has offset on X axis.
Teng-Hui Zhu
2012-05-01
1
-7
/
+40
*
Merge "Support partial draw in terms of a rect." into jb-dev
Teng-Hui Zhu
2012-04-26
1
-8
/
+12
|
\
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*
Support partial draw in terms of a rect.
Teng-Hui Zhu
2012-04-26
1
-8
/
+12
*
|
DO NOT MERGE: Fix clipping issue due to webview animation(scaling)
Teng-Hui Zhu
2012-04-25
1
-17
/
+3
|
/
*
Don't overdraw TileGrids
Chris Craik
2012-04-24
1
-12
/
+19
*
Enable point sample when the texel and pixel is 1:1 mapping.
Teng-Hui Zhu
2012-04-17
1
-0
/
+32
*
Move the common matrix computation to higher level
Teng-Hui Zhu
2012-04-16
1
-14
/
+29
*
Move the matrix support to rely on the new framework clip info
Teng-Hui Zhu
2012-04-13
1
-48
/
+92
*
Reorganize platform/graphics/android
Nicolas Roard
2012-04-06
1
-0
/
+730