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* Merge "Support drawing the quad in GL_NEAREST mode."Teng-Hui Zhu2011-09-203-7/+10
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| * Support drawing the quad in GL_NEAREST mode.Teng-Hui Zhu2011-09-203-7/+10
* | Merge "A better CPU upload path"Teng-Hui Zhu2011-09-201-7/+13
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| * A better CPU upload pathTeng-Hui Zhu2011-09-201-7/+13
* | Merge "Fix missing tiles"Chris Craik2011-09-192-16/+28
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| * | Fix missing tilesChris Craik2011-09-192-16/+28
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* | Merge changes Ifb6cc64e,I4d819cc5Steve Block2011-09-195-23/+37
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| * | Simplify logic in ScrollableLayerAndroid::scrollTo()Steve Block2011-09-191-4/+1
| * | Fixes style and adds some comments to layers codeSteve Block2011-09-194-19/+36
* | | Merge "We be GL ringing it all over them layers"John Reck2011-09-193-70/+83
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| * | | We be GL ringing it all over them layersJohn Reck2011-09-193-70/+83
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* | | Merge "Prepare tiles in reverse draw order"Chris Craik2011-09-193-4/+28
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| * | Prepare tiles in reverse draw orderChris Craik2011-09-193-4/+28
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* | Fix one typo in the GL state restoreTeng-Hui Zhu2011-09-191-1/+1
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* Share the display from the UI threadTeng-Hui Zhu2011-09-162-13/+27
* Merge "Improve tile painting prioritization to minimize stalled, blank tiles"Chris Craik2011-09-142-17/+16
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| * Improve tile painting prioritization to minimize stalled, blank tilesChris Craik2011-09-142-17/+16
* | Merge "A better WAR of driver issue by using GPU fence"Teng-Hui Zhu2011-09-143-13/+39
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| * A better WAR of driver issue by using GPU fenceTeng-Hui Zhu2011-09-133-13/+39
* | Allocate textures based purely on viewport sizeChris Craik2011-09-131-2/+5
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* Fix layer tile allocation to be more consistent, less discoChris Craik2011-09-124-17/+34
* Fudge layer translation to always line up with view pixelsChris Craik2011-09-113-20/+24
* If unlock base layer marks tiles dirty, repaintChris Craik2011-09-084-22/+39
* Merge "Stop layer tile flickering"Chris Craik2011-09-081-11/+14
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| * Stop layer tile flickeringChris Craik2011-09-081-11/+14
* | Merge "Deallocate graphics memory with onTrimMemory signals"Chris Craik2011-09-085-1/+65
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| * | Deallocate graphics memory with onTrimMemory signalsChris Craik2011-09-085-1/+65
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* | Merge "Add Plugin API for a video framerate callback."Derek Sollenberger2011-09-085-4/+35
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| * | Add Plugin API for a video framerate callback.Derek Sollenberger2011-09-085-4/+35
* | | Merge "The CPU code path for uploading the textures"Teng-Hui Zhu2011-09-082-0/+14
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| * | The CPU code path for uploading the texturesTeng-Hui Zhu2011-09-062-0/+14
* | | Merge "Revert to allocate textures for layers which had overflow children."Teng-Hui Zhu2011-09-071-1/+1
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| * | Revert to allocate textures for layers which had overflow children.Teng-Hui Zhu2011-09-071-1/+1
* | | Merge "Revert "WebView animation support""Teng-Hui Zhu2011-09-063-39/+5
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| * | Revert "WebView animation support"Teng-Hui Zhu2011-09-063-39/+5
* | | Fix old textures not being repaintedChris Craik2011-09-061-0/+4
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* | Enable double buffering via base tilesChris Craik2011-09-0218-337/+366
* | Merge "Reapply CL for: "Fix for antialiased text with shadows.""Derek Sollenberger2011-09-011-0/+1
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| * | Reapply CL for: "Fix for antialiased text with shadows."Derek Sollenberger2011-09-011-0/+1
* | | Merge "WebView animation support"Teng-Hui Zhu2011-09-013-5/+39
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| * | WebView animation supportTeng-Hui Zhu2011-08-313-5/+39
* | | Disable UI-side animations for now, and let webkit deal with them.Nicolas Roard2011-08-311-0/+7
* | | Reduce the number of dirty buffers (not needed anymore)Nicolas Roard2011-08-301-2/+2
* | | Fix repaint issues with BaseTileNicolas Roard2011-08-301-0/+3
* | | Merge "Add Harfbuzz support for fallback fonts (redux)"Russell Brenner2011-08-293-5/+90
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| * | | Add Harfbuzz support for fallback fonts (redux)Russell Brenner2011-08-233-5/+90
* | | | Fix plugin crashes due to bad ref counting.Derek Sollenberger2011-08-294-7/+13
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* | | Merge "better locking while scrolling, but disables double buffering"Chris Craik2011-08-255-60/+57
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| * | | better locking while scrolling, but disables double bufferingChris Craik2011-08-255-60/+57
* | | | Prevent preparing a page with an invalid size.Teng-Hui Zhu2011-08-241-3/+12
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