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Commit message (
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Author
Age
Files
Lines
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Improve performances / fixes some glitches
Nicolas Roard
2011-10-14
6
-1
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+47
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Merge "Double number of tile textures allocated - do not merge" into ics-mr0
Chris Craik
2011-10-13
2
-2
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+4
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Double number of tile textures allocated - do not merge
Chris Craik
2011-10-13
2
-2
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+4
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Merge "Fix navcache to work with layers for rings" into ics-mr0
John Reck
2011-10-13
1
-3
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+3
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Fix navcache to work with layers for rings
John Reck
2011-10-13
1
-3
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+3
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Fix crash in BaseTileTexture
Chris Craik
2011-10-13
5
-33
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+16
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Merge "Fix crash if a plugin is destroyed before its first drawing pass." int...
Derek Sollenberger
2011-10-13
1
-1
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+2
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Fix crash if a plugin is destroyed before its first drawing pass.
Derek Sollenberger
2011-10-13
1
-1
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+2
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Merge "Refactor the image sharing code" into ics-mr0
Nicolas Roard
2011-10-13
9
-68
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+206
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Refactor the image sharing code
Nicolas Roard
2011-10-12
9
-68
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+206
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Ensure the frame inversion flag is immediately effective.
Derek Sollenberger
2011-10-12
4
-5
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+20
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Merge "Revert crash on bad scale - do not merge" into ics-mr0
Chris Craik
2011-10-11
1
-3
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+1
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Revert crash on bad scale - do not merge
Chris Craik
2011-10-11
1
-3
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+1
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Merge "Fixed infinite redraw loop from running out of layer tiles" into ics-mr0
Chris Craik
2011-10-11
4
-7
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+20
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Fixed infinite redraw loop from running out of layer tiles
Chris Craik
2011-10-11
4
-7
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+20
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Mark tiles discarded by TransferQueue as dirty
Chris Craik
2011-10-11
7
-32
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+63
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Merge "Delay sending Plugin Draw event until the surface is ready."
Derek Sollenberger
2011-10-10
1
-0
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+18
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Delay sending Plugin Draw event until the surface is ready.
Derek Sollenberger
2011-10-10
1
-0
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+18
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Merge "Fixed URL lookup for data URLs."
George Mount
2011-10-10
1
-5
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+1
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Fixed URL lookup for data URLs.
George Mount
2011-10-07
1
-5
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+1
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Merge "Double buffering for layers"
Chris Craik
2011-10-10
11
-102
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+327
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Double buffering for layers
Chris Craik
2011-10-10
11
-102
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+327
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Adding support for multiple video surfaces per plugin.
Derek Sollenberger
2011-10-10
6
-132
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+198
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Merge "Switch find on page to GL"
John Reck
2011-10-07
5
-155
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+297
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Switch find on page to GL
John Reck
2011-10-07
5
-155
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+297
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Fix scrolling offset of ScrollableLayer when we touch them.
Nicolas Roard
2011-10-07
2
-1
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+3
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Fix inverted mode rendering
Nicolas Roard
2011-10-06
3
-19
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+64
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Fix repaint request logic for the image layer code path
Nicolas Roard
2011-10-06
3
-25
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+22
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Fix repaint issues with overflow layers
Nicolas Roard
2011-10-05
1
-0
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+2
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Merge "Streamline the layers update codepath. Directly update the layers tran...
Nicolas Roard
2011-10-05
3
-1
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+41
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Streamline the layers update codepath.
Nicolas Roard
2011-10-04
3
-1
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+41
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Merge "Remove m_contentsImage usage"
John Reck
2011-10-04
4
-7
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+9
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Remove m_contentsImage usage
John Reck
2011-10-04
4
-7
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+9
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Fix ring clip
John Reck
2011-10-04
1
-3
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+14
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HW accelate button focus rings
John Reck
2011-10-03
2
-2
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+6
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Merge "Turn on the new Gpu Upload code path"
Teng-Hui Zhu
2011-09-30
1
-1
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+1
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Turn on the new Gpu Upload code path
Teng-Hui Zhu
2011-09-30
1
-1
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+1
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Merge "Fix low-res tiles rendering too early"
Chris Craik
2011-09-30
1
-7
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+7
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Fix low-res tiles rendering too early
Chris Craik
2011-09-30
1
-7
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+7
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Merge "The new Gpu upload code path."
Teng-Hui Zhu
2011-09-30
1
-1
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+22
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The new Gpu upload code path.
Teng-Hui Zhu
2011-09-30
1
-1
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+22
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Merge "Make the Gpu Upload path faster"
Teng-Hui Zhu
2011-09-30
1
-8
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+18
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Make the Gpu Upload path faster
Teng-Hui Zhu
2011-09-29
1
-8
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+18
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Merge "Use state machine to track tile state"
Chris Craik
2011-09-29
7
-66
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+187
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Use state machine to track tile state
Chris Craik
2011-09-29
7
-66
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+187
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Add debug informations to keep better track of layers allocation
Nicolas Roard
2011-09-29
5
-7
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+61
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Fix a memory leak with LayerAndroid
Nicolas Roard
2011-09-29
7
-24
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+78
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Dynamically set the upper limit of layer tiles' texture number
Teng-Hui Zhu
2011-09-27
2
-21
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+9
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Increase the texture number for layers
Teng-Hui Zhu
2011-09-27
1
-1
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+1
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Merge "Egl sync code path should be only activated when we are in GpuUpload m...
Teng-Hui Zhu
2011-09-26
1
-1
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+2
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