Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix the flickering bug. We return any previous textures used by the | Nicolas Roard | 2011-01-26 | 1 | -1/+1 |
* | Implement partial layer rendering (support for large layers) | Nicolas Roard | 2011-01-18 | 1 | -3/+6 |
* | Implement re-scaling for layers | Nicolas Roard | 2011-01-17 | 1 | -1/+8 |
* | Layers implementation in GL. | Nicolas Roard | 2010-12-16 | 1 | -0/+15 |
* | Refactor recent changes to SharedTexture and TilesManager. | Derek Sollenberger | 2010-12-09 | 1 | -5/+0 |
* | Add a DeleteTextureOperation class and use it in SharedTexture | Nicolas Roard | 2010-12-08 | 1 | -0/+5 |
* | TexturesGenerator refactoring | Nicolas Roard | 2010-12-08 | 1 | -2/+2 |
* | Use a fixed number of BaseTiles per TiledPage. | Derek Sollenberger | 2010-11-11 | 1 | -2/+3 |
* | Remove any scheduled painting for BaseTile that are going to be deallocated. | Nicolas Roard | 2010-10-25 | 1 | -0/+5 |
* | Cleanup the TileSet class. | Derek Sollenberger | 2010-10-14 | 1 | -3/+4 |
* | GL rendering (without layers) | Nicolas Roard | 2010-10-13 | 1 | -0/+97 |