1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
|
/*
* Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WTF_PassRefPtr_h
#define WTF_PassRefPtr_h
#include "AlwaysInline.h"
namespace WTF {
template<typename T> class RefPtr;
template<typename T> class PassRefPtr;
template <typename T> PassRefPtr<T> adoptRef(T*);
// Remove inline for winscw compiler to prevent the compiler agressively resolving
// T::deref(), which will fail compiling when PassRefPtr<T> is used as class member
// or function arguments before T is defined.
template<typename T>
#if !COMPILER(WINSCW)
inline
#endif
void derefIfNotNull(T* ptr)
{
if (UNLIKELY(ptr != 0))
ptr->deref();
}
template<typename T> class PassRefPtr {
public:
PassRefPtr() : m_ptr(0) {}
PassRefPtr(T* ptr) : m_ptr(ptr) { if (ptr) ptr->ref(); }
// It somewhat breaks the type system to allow transfer of ownership out of
// a const PassRefPtr. However, it makes it much easier to work with PassRefPtr
// temporaries, and we don't really have a need to use real const PassRefPtrs
// anyway.
PassRefPtr(const PassRefPtr& o) : m_ptr(o.releaseRef()) {}
template <typename U> PassRefPtr(const PassRefPtr<U>& o) : m_ptr(o.releaseRef()) { }
ALWAYS_INLINE ~PassRefPtr() { derefIfNotNull<T>(m_ptr); }
template <class U>
PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { if (T* ptr = m_ptr) ptr->ref(); }
T* get() const { return m_ptr; }
void clear() { if (T* ptr = m_ptr) ptr->deref(); m_ptr = 0; }
T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; }
T& operator*() const { return *m_ptr; }
T* operator->() const { return m_ptr; }
bool operator!() const { return !m_ptr; }
// This conversion operator allows implicit conversion to bool but not to other integer types.
typedef T* (PassRefPtr::*UnspecifiedBoolType);
operator UnspecifiedBoolType() const { return m_ptr ? &PassRefPtr::m_ptr : 0; }
PassRefPtr& operator=(T*);
PassRefPtr& operator=(const PassRefPtr&);
template <typename U> PassRefPtr& operator=(const PassRefPtr<U>&);
template <typename U> PassRefPtr& operator=(const RefPtr<U>&);
friend PassRefPtr adoptRef<T>(T*);
private:
// adopting constructor
PassRefPtr(T* ptr, bool) : m_ptr(ptr) {}
mutable T* m_ptr;
};
// NonNullPassRefPtr: Optimized for passing non-null pointers. A NonNullPassRefPtr
// begins life non-null, and can only become null through a call to releaseRef()
// or clear().
// FIXME: NonNullPassRefPtr could just inherit from PassRefPtr. However,
// if we use inheritance, GCC's optimizer fails to realize that destruction
// of a released NonNullPassRefPtr is a no-op. So, for now, just copy the
// most important code from PassRefPtr.
template <typename T> class NonNullPassRefPtr {
public:
NonNullPassRefPtr(T* ptr)
: m_ptr(ptr)
{
ASSERT(m_ptr);
m_ptr->ref();
}
template <class U> NonNullPassRefPtr(const RefPtr<U>& o)
: m_ptr(o.get())
{
ASSERT(m_ptr);
m_ptr->ref();
}
NonNullPassRefPtr(const NonNullPassRefPtr& o)
: m_ptr(o.releaseRef())
{
ASSERT(m_ptr);
}
template <class U> NonNullPassRefPtr(const NonNullPassRefPtr<U>& o)
: m_ptr(o.releaseRef())
{
ASSERT(m_ptr);
}
template <class U> NonNullPassRefPtr(const PassRefPtr<U>& o)
: m_ptr(o.releaseRef())
{
ASSERT(m_ptr);
}
ALWAYS_INLINE ~NonNullPassRefPtr() { derefIfNotNull(m_ptr); }
T* get() const { return m_ptr; }
void clear() { derefIfNotNull(m_ptr); m_ptr = 0; }
T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; }
T& operator*() const { return *m_ptr; }
T* operator->() const { return m_ptr; }
private:
mutable T* m_ptr;
};
template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const RefPtr<U>& o)
{
T* optr = o.get();
if (optr)
optr->ref();
T* ptr = m_ptr;
m_ptr = optr;
if (ptr)
ptr->deref();
return *this;
}
template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(T* optr)
{
if (optr)
optr->ref();
T* ptr = m_ptr;
m_ptr = optr;
if (ptr)
ptr->deref();
return *this;
}
template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<T>& ref)
{
T* ptr = m_ptr;
m_ptr = ref.releaseRef();
if (ptr)
ptr->deref();
return *this;
}
template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<U>& ref)
{
T* ptr = m_ptr;
m_ptr = ref.releaseRef();
if (ptr)
ptr->deref();
return *this;
}
template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const PassRefPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const RefPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const RefPtr<T>& a, const PassRefPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, U* b)
{
return a.get() == b;
}
template <typename T, typename U> inline bool operator==(T* a, const PassRefPtr<U>& b)
{
return a == b.get();
}
template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const PassRefPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const RefPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const RefPtr<T>& a, const PassRefPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, U* b)
{
return a.get() != b;
}
template <typename T, typename U> inline bool operator!=(T* a, const PassRefPtr<U>& b)
{
return a != b.get();
}
template <typename T> inline PassRefPtr<T> adoptRef(T* p)
{
return PassRefPtr<T>(p, true);
}
template <typename T, typename U> inline PassRefPtr<T> static_pointer_cast(const PassRefPtr<U>& p)
{
return adoptRef(static_cast<T*>(p.releaseRef()));
}
template <typename T, typename U> inline PassRefPtr<T> const_pointer_cast(const PassRefPtr<U>& p)
{
return adoptRef(const_cast<T*>(p.releaseRef()));
}
template <typename T> inline T* getPtr(const PassRefPtr<T>& p)
{
return p.get();
}
} // namespace WTF
using WTF::PassRefPtr;
using WTF::NonNullPassRefPtr;
using WTF::adoptRef;
using WTF::static_pointer_cast;
using WTF::const_pointer_cast;
#endif // WTF_PassRefPtr_h
|