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/*
 *  Copyright (C) 2010 Apple Inc. All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 */
#ifndef Bitmap_h
#define Bitmap_h

#include "FixedArray.h"
#include "StdLibExtras.h"

#include <stdint.h>

namespace WTF {

template<size_t size>
class Bitmap {
private:
    typedef uint32_t WordType;

public:
    Bitmap();

    bool get(size_t) const;
    void set(size_t);
    void clear(size_t);
    void clearAll();
    void advanceToNextFreeBit(size_t&) const;
    size_t count(size_t = 0) const;
    size_t isEmpty() const;
    size_t isFull() const;

private:
    static const WordType wordSize = sizeof(WordType) * 8;
    static const WordType words = (size + wordSize - 1) / wordSize;

    // the literal '1' is of type signed int.  We want to use an unsigned
    // version of the correct size when doing the calculations because if
    // WordType is larger than int, '1 << 31' will first be sign extended
    // and then casted to unsigned, meaning that set(31) when WordType is
    // a 64 bit unsigned int would give 0xffff8000
    static const WordType one = 1;

    FixedArray<WordType, words> bits;
};

template<size_t size>
inline Bitmap<size>::Bitmap()
{
    clearAll();
}

template<size_t size>
inline bool Bitmap<size>::get(size_t n) const
{
    return !!(bits[n / wordSize] & (one << (n % wordSize)));
}

template<size_t size>
inline void Bitmap<size>::set(size_t n)
{
    bits[n / wordSize] |= (one << (n % wordSize));
}

template<size_t size>
inline void Bitmap<size>::clear(size_t n)
{
    bits[n / wordSize] &= ~(one << (n % wordSize));
}

template<size_t size>
inline void Bitmap<size>::clearAll()
{
    memset(bits.data(), 0, sizeof(bits));
}

template<size_t size>
inline void Bitmap<size>::advanceToNextFreeBit(size_t& start) const
{
    if (!~bits[start / wordSize])
        start = ((start / wordSize) + 1) * wordSize;
    else
        ++start;
}

template<size_t size>
inline size_t Bitmap<size>::count(size_t start) const
{
    size_t result = 0;
    for ( ; (start % wordSize); ++start) {
        if (get(start))
            ++result;
    }
    for (size_t i = start / wordSize; i < words; ++i)
        result += WTF::bitCount(bits[i]);
    return result;
}

template<size_t size>
inline size_t Bitmap<size>::isEmpty() const
{
    for (size_t i = 0; i < words; ++i)
        if (bits[i])
            return false;
    return true;
}

template<size_t size>
inline size_t Bitmap<size>::isFull() const
{
    for (size_t i = 0; i < words; ++i)
        if (~bits[i])
            return false;
    return true;
}

}
#endif