summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/bindings/v8/custom/V8AudioContextCustom.cpp
blob: f2f8dc0fb855ed4a8dd806a16fd1985d63de2df9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/*
 * Copyright (C) 2010, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"

#if ENABLE(WEB_AUDIO)

#include "V8AudioContext.h"

#include "ArrayBuffer.h"
#include "AudioBuffer.h"
#include "AudioContext.h"
#include "Frame.h"
#include "V8ArrayBuffer.h"
#include "V8AudioBuffer.h"
#include "V8Binding.h"
#include "V8Proxy.h"

namespace WebCore {

v8::Handle<v8::Value> V8AudioContext::constructorCallback(const v8::Arguments& args)
{
    INC_STATS("DOM.AudioContext.Contructor");

    Frame* frame = V8Proxy::retrieveFrameForCurrentContext();
    if (!frame)
        return throwError("AudioContext constructor associated frame is unavailable", V8Proxy::ReferenceError);

    Document* document = frame->document();
    if (!document)
        return throwError("AudioContext constructor associated document is unavailable", V8Proxy::ReferenceError);

    RefPtr<AudioContext> audioContext;
    
    if (!args.Length()) {
        // Constructor for default AudioContext which talks to audio hardware.
        audioContext = AudioContext::create(document);
    } else {
        // Constructor for offline (render-target) AudioContext which renders into an AudioBuffer.
        // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
        if (args.Length() < 3)
            return throwError("Not enough arguments", V8Proxy::SyntaxError);

        bool ok = false;

        unsigned numberOfChannels = toInt32(args[0], ok);
        if (!ok)
            return throwError("Invalid number of channels", V8Proxy::SyntaxError);

        unsigned numberOfFrames = toInt32(args[1], ok);
        if (!ok)
            return throwError("Invalid number of frames", V8Proxy::SyntaxError);

        float sampleRate = toFloat(args[2]);

        audioContext = AudioContext::createOfflineContext(document, numberOfChannels, numberOfFrames, sampleRate);
    }

    if (!audioContext.get())
        return throwError("Error creating AudioContext", V8Proxy::SyntaxError);
    
    // Transform the holder into a wrapper object for the audio context.
    V8DOMWrapper::setDOMWrapper(args.Holder(), &info, audioContext.get());
    audioContext->ref();
    
    return args.Holder();
}

v8::Handle<v8::Value> V8AudioContext::createBufferCallback(const v8::Arguments& args)
{
    if (args.Length() < 2)
        return throwError("Not enough arguments", V8Proxy::SyntaxError);

    AudioContext* audioContext = toNative(args.Holder());
    ASSERT(audioContext);

    v8::Handle<v8::Value> arg = args[0];
    
    // AudioBuffer createBuffer(in ArrayBuffer buffer, in boolean mixToMono);
    if (V8ArrayBuffer::HasInstance(arg)) {
        v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(arg);
        ArrayBuffer* arrayBuffer = V8ArrayBuffer::toNative(object);
        ASSERT(arrayBuffer);

        if (arrayBuffer) {
            bool mixToMono = args[1]->ToBoolean()->Value();

            RefPtr<AudioBuffer> audioBuffer = audioContext->createBuffer(arrayBuffer, mixToMono);
            if (!audioBuffer.get())
                return throwError("Error decoding audio file data", V8Proxy::SyntaxError);

            return toV8(audioBuffer.get());
        }
        
        return v8::Undefined();
    }
    
    // AudioBuffer createBuffer(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
    if (args.Length() < 3)
        return throwError("Not enough arguments", V8Proxy::SyntaxError);

    bool ok = false;
    
    unsigned numberOfChannels = toInt32(args[0], ok);
    if (!ok)
        return throwError("Invalid number of channels", V8Proxy::SyntaxError);
    
    unsigned numberOfFrames = toInt32(args[1], ok);
    if (!ok)
        return throwError("Invalid number of frames", V8Proxy::SyntaxError);
    
    float sampleRate = toFloat(args[2]);
    
    RefPtr<AudioBuffer> audioBuffer = audioContext->createBuffer(numberOfChannels, numberOfFrames, sampleRate);
    if (!audioBuffer.get())
        return throwError("Error creating AudioBuffer", V8Proxy::SyntaxError);

    return toV8(audioBuffer.get());
}

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO)