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/*
* Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLSummaryElement_h
#define HTMLSummaryElement_h
#include "HTMLElement.h"
namespace WebCore {
class HTMLDetailsElement;
class HTMLSummaryElement : public HTMLElement {
public:
static PassRefPtr<HTMLSummaryElement> create(const QualifiedName&, Document*);
bool isMainSummary() const;
private:
HTMLSummaryElement(const QualifiedName&, Document*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void defaultEventHandler(Event*);
virtual void createShadowSubtree();
virtual bool canHaveLightChildRendererWithShadow() const { return true; }
HTMLDetailsElement* detailsElement() const;
};
}
#endif // HTMLSummaryElement_h
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