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/*
* Copyright (C) 2011, Sony Ericsson Mobile Communications AB
* Copyright (C) 2012 Sony Mobile Communications AB
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Sony Ericsson Mobile Communications AB nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL SONY ERICSSON MOBILE COMMUNICATIONS AB BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEBGL)
#include "Extensions3DAndroid.h"
#include "GraphicsContext3D.h"
#include <GLES2/gl2.h>
namespace WebCore {
Extensions3DAndroid::Extensions3DAndroid(const String& extensions)
: m_extensions(extensions)
{
}
Extensions3DAndroid::~Extensions3DAndroid()
{
}
bool Extensions3DAndroid::supports(const String& ext)
{
return m_extensions.contains(ext);
}
void Extensions3DAndroid::ensureEnabled(const String& name)
{
}
bool Extensions3DAndroid::isEnabled(const String& name)
{
return supports(name);
}
int Extensions3DAndroid::getGraphicsResetStatusARB()
{
return GraphicsContext3D::NO_ERROR;
}
void Extensions3DAndroid::blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1,
long dstX0, long dstY0, long dstX1, long dstY1,
unsigned long mask, unsigned long filter)
{
}
void Extensions3DAndroid::renderbufferStorageMultisample(unsigned long target,
unsigned long samples,
unsigned long internalformat,
unsigned long width,
unsigned long height)
{
}
Platform3DObject Extensions3DAndroid::createVertexArrayOES()
{
return 0;
}
void Extensions3DAndroid::deleteVertexArrayOES(Platform3DObject)
{
}
GC3Dboolean Extensions3DAndroid::isVertexArrayOES(Platform3DObject)
{
return GL_FALSE;
}
void Extensions3DAndroid::bindVertexArrayOES(Platform3DObject)
{
}
} // namespace WebCore
#endif // ENABLE(WEBGL)
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