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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef MediaLayer_h
#define MediaLayer_h

#if USE(ACCELERATED_COMPOSITING)

#include "MediaTexture.h"
#include "LayerAndroid.h"
#include <jni.h>

namespace android {
    class SurfaceTexture;
}

namespace WebCore {

class MediaLayer : public LayerAndroid {

public:
    MediaLayer(jobject webViewRef, jobject webViewCoreRef);
    MediaLayer(const MediaLayer& layer);
    virtual ~MediaLayer();

    virtual bool drawGL(bool layerTilesDisabled);
    virtual void paintBitmapGL() const { };
    virtual bool needsTexture() { return false; }
    virtual bool needsIsolatedSurface() { return true; }

    virtual bool isMedia() const { return true; }
    virtual LayerAndroid* copy() const { return new MediaLayer(*this); }

    void invertContents(bool invert) { m_mediaTexture->invertContents(invert); }
    void setOutlineSize(int size) { m_outlineSize = size; }

    // function to setup the primary SurfaceTexture in the renderer's context
    ANativeWindow* acquireNativeWindowForContent();

    // functions to manipulate secondary layers for video playback
    ANativeWindow* acquireNativeWindowForVideo();
    void setWindowDimensionsForVideo(const ANativeWindow* window, const SkRect& dimensions);
    void releaseNativeWindowForVideo(ANativeWindow* window);
    void setFramerateCallback(const ANativeWindow* window, FramerateCallbackProc callback);

private:
    bool m_isCopy;
    int m_outlineSize;

    // SurfaceTexture member variables
    MediaTexture* m_mediaTexture;
};

} // namespace WebCore

#endif // USE(ACCELERATED_COMPOSITING)

#endif  // MediaLayer_h