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/*
 * Copyright (C) 2011 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef MediaPlayerPrivateAVFoundationObjC_h
#define MediaPlayerPrivateAVFoundationObjC_h

#if ENABLE(VIDEO) && USE(AVFOUNDATION)

#include "MediaPlayerPrivateAVFoundation.h"

#ifdef __OBJC__
@class AVAsset;
@class AVPlayer;
@class AVPlayerItem;
@class AVPlayerLayer;
@class AVAssetImageGenerator;
@class WebCoreAVFMovieObserver;
#else
class AVAsset;
class AVPlayer;
class AVPlayerItem;
class AVPlayerLayer;
class AVAssetImageGenerator;
class WebCoreAVFMovieObserver;
typedef struct objc_object *id;
#endif

namespace WebCore {

class ApplicationCacheResource;

class MediaPlayerPrivateAVFoundationObjC : public MediaPlayerPrivateAVFoundation {
public:

    static void registerMediaEngine(MediaEngineRegistrar);

    void setAsset(id);
    virtual void tracksChanged();

private:
    MediaPlayerPrivateAVFoundationObjC(MediaPlayer*);
    ~MediaPlayerPrivateAVFoundationObjC();

    // engine support
    static MediaPlayerPrivateInterface* create(MediaPlayer* player);
    static void getSupportedTypes(HashSet<String>& types);
    static MediaPlayer::SupportsType supportsType(const String& type, const String& codecs);
    static bool isAvailable();

    virtual void cancelLoad();

    virtual PlatformMedia platformMedia() const;

    virtual void platformPlay();
    virtual void platformPause();
    virtual float currentTime() const;
    virtual void setVolume(float);
    virtual void setClosedCaptionsVisible(bool);
    virtual void paint(GraphicsContext*, const IntRect&);
    virtual void paintCurrentFrameInContext(GraphicsContext*, const IntRect&);
    virtual PlatformLayer* platformLayer() const;
    virtual bool supportsAcceleratedRendering() const { return true; }
    virtual float mediaTimeForTimeValue(float) const;

    virtual void createAVPlayer();
    virtual void createAVPlayerForURL(const String& url);
#if ENABLE(OFFLINE_WEB_APPLICATIONS)
    virtual void createAVPlayerForCacheResource(ApplicationCacheResource*);
#endif
    virtual MediaPlayerPrivateAVFoundation::ItemStatus playerItemStatus() const;
    virtual MediaPlayerPrivateAVFoundation::AVAssetStatus assetStatus() const;

    virtual void checkPlayability();
    virtual void updateRate();
    virtual float rate() const;
    virtual void seekToTime(float time);
    virtual unsigned totalBytes() const;
    virtual PassRefPtr<TimeRanges> platformBufferedTimeRanges() const;
    virtual float platformMaxTimeSeekable() const;
    virtual float platformDuration() const;
    virtual float platformMaxTimeLoaded() const;
    virtual void beginLoadingMetadata();
    virtual void sizeChanged();

    virtual void createContextVideoRenderer();
    virtual void destroyContextVideoRenderer();

    virtual void createVideoLayer();
    virtual void destroyVideoLayer();
    virtual bool videoLayerIsReadyToDisplay() const;

    virtual bool hasContextRenderer() const;
    virtual bool hasLayerRenderer() const;

    RetainPtr<CGImageRef> createImageForTimeInRect(float, const IntRect&);

    MediaPlayer* m_player;
    RetainPtr<AVAsset> m_avAsset;
    RetainPtr<AVPlayer> m_avPlayer;
    RetainPtr<AVPlayerItem> m_avPlayerItem;
    RetainPtr<AVPlayerLayer> m_videoLayer;
    RetainPtr<WebCoreAVFMovieObserver> m_objcObserver;
    RetainPtr<AVAssetImageGenerator> m_imageGenerator;
    id m_timeObserver;
};

}

#endif
#endif