summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/graphics/chromium/ShaderChromium.h
blob: 3a3e17501ade782a867dcdb493273df8a05e6191 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef ShaderChromium_h
#define ShaderChromium_h

#if USE(ACCELERATED_COMPOSITING)

#include "PlatformString.h"

#if USE(SKIA)
#include "SkColorPriv.h"
#endif

namespace WebCore {

class GraphicsContext3D;

class VertexShaderPosTex {
public:
    VertexShaderPosTex();

    bool init(GraphicsContext3D*, unsigned program);
    String getShaderString() const;

    int matrixLocation() const { return m_matrixLocation; }

private:
    int m_matrixLocation;
};

class VertexShaderPosTexYUVStretch {
public:
    VertexShaderPosTexYUVStretch();

    bool init(GraphicsContext3D*, unsigned program);
    String getShaderString() const;

    int matrixLocation() const { return m_matrixLocation; }
    int yWidthScaleFactorLocation() const { return m_yWidthScaleFactorLocation; }
    int uvWidthScaleFactorLocation() const { return m_uvWidthScaleFactorLocation; }

private:
    int m_matrixLocation;
    int m_yWidthScaleFactorLocation;
    int m_uvWidthScaleFactorLocation;
};

class VertexShaderPos {
public:
    VertexShaderPos();

    bool init(GraphicsContext3D*, unsigned program);
    String getShaderString() const;

    int matrixLocation() const { return m_matrixLocation; }

private:
    int m_matrixLocation;
};

class VertexShaderPosTexTransform {
public:
    VertexShaderPosTexTransform();

    bool init(GraphicsContext3D*, unsigned program);
    String getShaderString() const;

    int matrixLocation() const { return m_matrixLocation; }
    int texTransformLocation() const { return m_texTransformLocation; }

private:
    int m_matrixLocation;
    int m_texTransformLocation;
};

class FragmentTexAlphaBinding {
public:
    FragmentTexAlphaBinding();

    bool init(GraphicsContext3D*, unsigned program);
    int alphaLocation() const { return m_alphaLocation; }
    int samplerLocation() const { return m_samplerLocation; }

private:
    int m_samplerLocation;
    int m_alphaLocation;
};

class FragmentShaderRGBATexFlipAlpha : public FragmentTexAlphaBinding {
public:
    String getShaderString() const;
};

class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding {
public:
    String getShaderString() const;
};

class FragmentShaderBGRATexAlpha : public FragmentTexAlphaBinding {
public:
    String getShaderString() const;
};

class FragmentShaderRGBATexAlphaMask {
public:
    FragmentShaderRGBATexAlphaMask();
    String getShaderString() const;

    bool init(GraphicsContext3D*, unsigned program);
    int alphaLocation() const { return m_alphaLocation; }
    int samplerLocation() const { return m_samplerLocation; }
    int maskSamplerLocation() const { return m_maskSamplerLocation; }

private:
    int m_samplerLocation;
    int m_maskSamplerLocation;
    int m_alphaLocation;
};

#if USE(SKIA) && SK_B32_SHIFT
typedef FragmentShaderRGBATexAlpha FragmentShaderTexAlpha;
#else
typedef FragmentShaderBGRATexAlpha FragmentShaderTexAlpha;
#endif

class FragmentShaderYUVVideo {
public:
    FragmentShaderYUVVideo();
    String getShaderString() const;

    bool init(GraphicsContext3D*, unsigned program);

    int yTextureLocation() const { return m_yTextureLocation; }
    int uTextureLocation() const { return m_uTextureLocation; }
    int vTextureLocation() const { return m_vTextureLocation; }
    int alphaLocation() const { return m_alphaLocation; }
    int ccMatrixLocation() const { return m_ccMatrixLocation; }
    int yuvAdjLocation() const { return m_yuvAdjLocation; }

private:
    int m_yTextureLocation;
    int m_uTextureLocation;
    int m_vTextureLocation;
    int m_alphaLocation;
    int m_ccMatrixLocation;
    int m_yuvAdjLocation;
};

class FragmentShaderColor {
public:
    FragmentShaderColor();
    String getShaderString() const;

    bool init(GraphicsContext3D*, unsigned program);
    int colorLocation() const { return m_colorLocation; }

private:
    int m_colorLocation;
};

} // namespace WebCore

#endif // USE(ACCELERATED_COMPOSITING)

#endif